Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Hanthel
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,291 Elo+
Party 1
Horus
Horus
SyOTriton
Horus
Level 65
God Stats
0W - 3L
1,159 SR
Queue Stats
91W - 98L
1,443 Elo+
Solo
Raijin
Raijin
TheCanaanite
Raijin
Level 172
God Stats
0W - 1L
1,553 SR
Queue Stats
18W - 17L
1,464 Elo+
Party 1
Team Averages
Level 117
1,442 SR
1,440 Elo+

VS

Team Averages
Level 108
1,555 SR
1,454 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Fighter_Jess29
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,327 Elo+
Solo
Artemis
Artemis
KartoffelKusch
Artemis
Level 111
God Stats
4W - 2L
1,776 SR
Queue Stats
67W - 61L
1,491 Elo+
Solo
Neith
Neith
RaaAAAHrrW
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 3 / 2
6,505
813
7,791
7,787
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
 
Charon
12
0 / 1 / 4
5,773
722
3,127
3,500
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zhong Kui
Hanthel
Zhong Kui
6
0 / 2 / 4
5,359
670
0
3,412
1,262
Horus
SyOTriton
Horus
12
1 / 3 / 2
6,256
782
1,135
8,253
6,514
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Raijin
5
0 / 2 / 2
5,242
655
0
2,330
740

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 1 / 6
7,318
915
1,448
7,685
6,114
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
 
Nu Wa
12
2 / 2 / 8
7,299
912
5,551
5,524
1,812
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
3 / 0 / 5
8,123
1,015
4,877
5,873
2,653
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 5
7,732
967
7,620
6,819
2,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
3 / 0 / 5
8,037
1,005
4,095
4,822
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
2
Kills
11
11
Deaths
4
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
2
0.67
L
Charon
 
Charon
0
1
4
2
W
Sylvanus
 
Sylvanus
1
1
6
4
W
Nu Wa
 
Nu Wa
2
2
8
3
W
3
0
5
5.5
L
Zhong Kui
Hanthel
Zhong Kui
0
2
4
1
W
2
1
5
4.5
W
Neith
3
0
5
5.5
L
Horus
SyOTriton
Horus
1
3
2
0.67
L
Raijin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,053
Damage
23,591
25,282
Taken
30,723
15,561
Mitigated
15,609
4,279
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,791
1,563
269
885
7,787
4,002
0
3,768
3,971
0
22,281
L
Charon
 
Charon
3,127
157
63
224
3,500
3,043
0
2,102
1,373
11,235
0
W
Sylvanus
 
Sylvanus
1,448
447
4,709
2,453
7,685
6,114
887
779
6,906
6,073
433
W
Nu Wa
 
Nu Wa
5,551
1,166
186
533
5,524
1,812
638
693
4,573
9,027
334
W
4,877
430
1,633
2,256
5,873
2,653
984
879
4,994
15,760
0
L
Zhong Kui
Hanthel
Zhong Kui
0
0
0
0
3,412
1,262
0
1,385
2,012
2
0
W
7,620
3,009
240
478
6,819
2,937
1,726
231
6,588
0
21,718
W
Neith
4,095
1,319
624
1,092
4,822
2,093
2,481
545
4,277
0
19,088
L
Horus
SyOTriton
Horus
1,135
645
1,000
1,838
8,253
6,514
0
3,721
4,440
0
6,164
L
Raijin
0
0
0
0
2,330
740
0
651
1,679
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
38,509
58
Minions Killed
99
0
Camps Cleared
0
378,601
Distance Traveled
693,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,505
813
35
4
0
134,885
0
L
Charon
5,773
722
7
1
0
97,320
0
W
Sylvanus
7,318
915
7
1
0
141,132
0
W
Nu Wa
7,299
912
10
1
0
142,169
0
W
Ah Puch
8,123
1,015
20
3
0
150,574
0
L
Zhong Kui
5,359
670
1
0
0
17,914
0
W
Artemis
7,732
967
31
4
0
135,332
0
W
Neith
8,037
1,005
31
4
0
124,090
0
L
Horus
6,256
782
15
2
0
90,441
0
L
Raijin
5,242
655
0
0
0
38,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role