Player Matchup

Bellona
Bellona
DeadfireCaliban
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 41L
1,736 Elo+
Solo
Kali
Kali
incarnatedpoo
Kali
Level 85
God Stats
2W - 2L
1,712 SR
Queue Stats
122W - 115L
1,525 Elo+
Solo
Nox
Nox
kygittarius
Nox
Level 157
God Stats
20W - 20L
1,635 SR
Queue Stats
92W - 62L
1,647 Elo+
Solo
Team Averages
Level 110
1,616 SR
1,636 Elo+

VS

Team Averages
Level 91
1,646 SR
1,610 Elo+
Anhur
Anhur
ArdentSynergy
Anhur
Level 113
God Stats
10W - 8L
1,758 SR
Queue Stats
268W - 226L
1,669 Elo+
Party 1
Kuzenbo
Kuzenbo
Recknod
Kuzenbo
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hel
Hel
xThrillzZo
Hel
Level 128
God Stats
21W - 16L
1,681 SR
Queue Stats
415W - 266L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,051
705
6,502
9,339
9,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 0
6,927
693
4,662
8,922
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 1 / 2
6,926
693
4,694
4,554
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,461
746
7,830
9,136
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Recknod
Kuzenbo
12
0 / 1 / 6
6,857
686
3,344
7,741
8,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 3
7,678
768
5,494
4,645
1,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
6
6
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
0
2
3
0.75
W
Kuzenbo
Recknod
Kuzenbo
0
1
6
3
L
2
3
0
0.67
L
1
1
2
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,858
Damage
16,668
22,815
Taken
21,522
13,829
Mitigated
13,753
5,125
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,830
3,281
0
506
9,136
3,470
255
2,540
6,284
0
29,251
L
6,502
1,608
0
2,825
9,339
9,235
0
3,503
5,822
0
29,973
W
Kuzenbo
Recknod
Kuzenbo
3,344
1,171
0
250
7,741
8,410
160
1,477
6,065
6,524
734
L
4,662
1,701
0
1,925
8,922
3,016
0
3,279
5,630
0
16,103
L
4,694
262
0
375
4,554
1,578
405
1,763
2,786
25,106
0
W
5,494
619
3,688
3,813
4,645
1,873
444
174
4,455
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,904
Gold Earned
21,996
137
Minions Killed
123
0
Camps Cleared
0
538,129
Distance Traveled
593,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,461
746
51
5
0
181,302
2
L
Bellona
7,051
705
66
7
0
198,739
0
W
Kuzenbo
6,857
686
9
1
0
204,782
0
L
Kali
6,927
693
19
2
0
194,355
0
L
Nox
6,926
693
52
5
0
145,035
0
W
Hel
7,678
768
63
6
0
207,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role