Player Matchup

Hachiman
Hachiman
BrotherWally
Hachiman
Level 123
God Stats
9W - 14L
1,355 SR
Queue Stats
220W - 213L
1,541 Elo+
Solo
Maui
Maui
Darcka21
Maui
Level 124
God Stats
7W - 7L
1,583 SR
Queue Stats
253W - 259L
1,512 Elo+
Solo
Surtr
Surtr
FukSpooky
Surtr
Level 102
God Stats
9W - 6L
1,643 SR
Queue Stats
43W - 39L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LordAyen
Tsukuyomi
Level 104
God Stats
7W - 4L
1,757 SR
Queue Stats
59W - 52L
1,540 Elo+
Party 1
Raijin
Raijin
SparedT
Raijin
Level 123
God Stats
18W - 20L
1,471 SR
Queue Stats
154W - 146L
1,444 Elo+
Solo
Team Averages
Level 115
1,562 SR
1,507 Elo+

VS

Team Averages
Level 127
1,573 SR
1,507 Elo+
Osiris
Osiris
JMCda1st
Osiris
Level 118
God Stats
4W - 1L
1,699 SR
Queue Stats
158W - 137L
1,490 Elo+
Party 2
Zeus
Zeus
TheChaoticAngel
Zeus
Level 158
God Stats
15W - 13L
1,710 SR
Queue Stats
474W - 456L
1,525 Elo+
Solo
Artemis
Artemis
darkinsideout
Artemis
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 213L
1,481 Elo+
Party 2
Arachne
Arachne
h93productions
Arachne
Level 80
God Stats
42W - 44L
1,449 SR
Queue Stats
227W - 235L
1,498 Elo+
Party 2
Charon
Charon
thegoldfish12
Charon
Level 184
God Stats
2W - 1L
1,510 SR
Queue Stats
75W - 71L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrotherWally
Hachiman
7
0 / 0 / 0
3,321
664
2,471
3,101
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maui
1
0 / 0 / 0
2,430
486
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
FukSpooky
Surtr
6
0 / 0 / 0
2,899
580
1,157
2,091
918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
LordAyen
Tsukuyomi
5
0 / 1 / 0
3,067
613
1,535
3,365
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
SparedT
Raijin
5
0 / 3 / 0
3,256
651
502
2,924
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JMCda1st
Osiris
7
0 / 0 / 0
3,570
714
1,359
3,493
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 0 / 1
4,572
914
2,677
1,738
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
5
0 / 0 / 0
3,126
625
522
1,964
541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 0 / 0
3,184
637
424
2,626
820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
3,354
671
690
3,047
1,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BrotherWally
Hachiman
0
0
0
0
L
Maui
0
0
0
0
L
Surtr
FukSpooky
Surtr
0
0
0
0
W
Osiris
JMCda1st
Osiris
0
0
0
0
L
Tsukuyomi
LordAyen
Tsukuyomi
0
1
0
0
L
Raijin
SparedT
Raijin
0
3
0
0
W
3
0
1
3.5
W
Artemis
0
0
0
0
W
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,665
Damage
5,672
11,481
Taken
12,868
3,903
Mitigated
4,790
3,654
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BrotherWally
Hachiman
2,471
724
0
2,085
3,101
859
0
690
2,411
0
21,114
L
Maui
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
FukSpooky
Surtr
1,157
608
0
816
2,091
918
0
0
2,091
85
7,001
W
Osiris
JMCda1st
Osiris
1,359
242
0
1,986
3,493
1,913
0
50
3,304
0
19,715
L
Tsukuyomi
LordAyen
Tsukuyomi
1,535
616
0
638
3,365
1,137
0
1,069
2,296
0
12,679
L
Raijin
SparedT
Raijin
502
0
0
115
2,924
989
0
1,577
1,347
13,181
497
W
2,677
817
0
871
1,738
361
0
226
1,420
24,173
511
W
Artemis
522
177
69
157
1,964
541
0
0
1,964
0
13,948
W
424
336
0
977
2,626
820
0
86
2,460
0
11,623
W
690
87
453
701
3,047
1,155
0
0
3,047
9,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,973
Gold Earned
17,806
87
Minions Killed
142
0
Camps Cleared
0
377,608
Distance Traveled
505,861
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,321
664
22
4
0
84,292
0
L
Maui
2,430
486
0
0
0
1,887
0
L
Surtr
2,899
580
7
1
0
92,265
0
W
Osiris
3,570
714
32
6
0
101,812
0
L
Tsukuyomi
3,067
613
27
5
0
106,289
0
L
Raijin
3,256
651
31
6
0
92,875
0
W
Zeus
4,572
914
44
9
0
111,094
0
W
Artemis
3,126
625
22
4
0
90,421
1
W
Arachne
3,184
637
27
5
0
117,981
0
W
Charon
3,354
671
17
3
0
84,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role