Player Matchup

Zeus
Zeus
ABS2142
Zeus
Level 59
God Stats
2W - 2L
1,907 SR
Queue Stats
59W - 47L
1,611 Elo+
Party 1
Ratatoskr
Ratatoskr
BabrieI
Ratatoskr
Level 63
God Stats
0W - 1L
1,648 SR
Queue Stats
13W - 20L
1,503 Elo+
Solo
Sobek
Sobek
ukoga
Sobek
Level 6
God Stats
2W - 3L
1,749 SR
Queue Stats
2W - 5L
1,413 Elo+
Party 1
Team Averages
Level 43
1,768 SR
1,509 Elo+

VS

Team Averages
Level 122
1,749 SR
1,507 Elo+
Medusa
Medusa
Art3mis_77_
Medusa
Level 119
God Stats
2W - 0L
1,767 SR
Queue Stats
132W - 148L
1,431 Elo+
Solo
Odin
Odin
Talbacca
Odin
Level 181
God Stats
1W - 1L
1,646 SR
Queue Stats
53W - 64L
1,587 Elo+
Solo
Zeus
Zeus
VeteranFun
Zeus
Level 67
God Stats
5W - 5L
1,834 SR
Queue Stats
81W - 58L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ABS2142
Zeus
11
1 / 4 / 2
7,090
709
6,036
7,806
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
BabrieI
Ratatoskr
10
2 / 4 / 1
6,592
659
4,445
8,454
3,053
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
ukoga
Sobek
10
0 / 2 / 1
6,008
601
1,871
9,885
7,595
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 1 / 7
7,812
781
7,849
6,923
3,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
13
6 / 1 / 4
8,478
848
5,390
8,749
6,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 5
7,456
746
10,312
4,705
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
ABS2142
Zeus
1
4
2
0.5
W
Medusa
2
1
7
5.5
L
Ratatoskr
BabrieI
Ratatoskr
2
4
1
0.63
W
Odin
6
1
4
8
W
2
1
5
4.5
L
Sobek
ukoga
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,352
Damage
23,551
26,145
Taken
20,377
13,482
Mitigated
11,609
2,993
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ABS2142
Zeus
6,036
288
0
1,404
7,806
2,834
0
1,464
6,149
25,848
789
W
Medusa
7,849
1,358
0
2,368
6,923
3,240
1,142
4,007
2,618
0
29,757
L
Ratatoskr
BabrieI
Ratatoskr
4,445
1,231
0
653
8,454
3,053
0
3,156
4,998
0
15,177
W
Odin
5,390
1,475
0
2,496
8,749
6,944
213
2,320
6,149
0
22,204
W
10,312
1,246
0
1,013
4,705
1,425
471
1,232
3,397
34,488
0
L
Sobek
ukoga
Sobek
1,871
167
0
936
9,885
7,595
0
5,736
3,884
7,139
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,690
Gold Earned
23,746
87
Minions Killed
115
0
Camps Cleared
0
590,959
Distance Traveled
610,021
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,090
709
68
7
0
164,627
0
W
Medusa
7,812
781
51
5
0
193,529
0
L
Ratatoskr
6,592
659
10
1
0
215,704
0
W
Odin
8,478
848
19
2
0
212,571
0
W
Zeus
7,456
746
45
5
0
203,921
2
L
Sobek
6,008
601
9
1
0
210,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role