Player Matchup

Ymir
Ymir
AmishJackle
Ymir
Level 86
God Stats
5W - 8L
1,749 SR
Queue Stats
68W - 73L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
KBeast9300
Cthulhu
Level 86
God Stats
34W - 25L
1,643 SR
Queue Stats
150W - 145L
1,470 Elo+
Solo
Serqet
Serqet
imSethiroth
Serqet
Level 89
God Stats
14W - 23L
1,463 SR
Queue Stats
283W - 293L
1,523 Elo+
Party 1
Team Averages
Level 87
1,618 SR
1,503 Elo+

VS

Team Averages
Level 134
1,511 SR
1,484 Elo+
Terra
Terra
L3ON4RD3SK
Terra
Level 155
God Stats
3W - 2L
1,600 SR
Queue Stats
183W - 184L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
RulssNotPro
Hun Batz
Level 127
God Stats
3W - 2L
1,489 SR
Queue Stats
168W - 172L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Salem_blacat
Morgan Le Fay
Level 120
God Stats
1W - 3L
1,444 SR
Queue Stats
117W - 132L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,845
654
3,103
10,424
9,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Cthulhu
KBeast9300
Cthulhu
9
0 / 3 / 2
6,897
575
6,141
8,933
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
14
1 / 4 / 1
7,993
666
5,614
9,610
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 0 / 7
8,072
673
7,239
9,994
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
RulssNotPro
Hun Batz
14
3 / 1 / 2
8,845
737
7,973
7,910
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Salem_blacat
Morgan Le Fay
14
4 / 1 / 3
8,944
745
8,075
4,550
1,969
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Cthulhu
KBeast9300
Cthulhu
0
3
2
0.33
W
Terra
0
0
7
3.5
W
Hun Batz
RulssNotPro
Hun Batz
3
1
2
4
W
Morgan Le Fay
Salem_blacat
Morgan Le Fay
4
1
3
5.5
L
Serqet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
23,287
28,967
Taken
22,454
19,776
Mitigated
15,558
1,871
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,103
113
0
0
10,424
9,823
0
5,906
3,716
22,537
254
L
Cthulhu
KBeast9300
Cthulhu
6,141
379
55
1,816
8,933
5,048
0
4,008
4,291
15,145
1,394
W
Terra
7,239
248
390
1,822
9,994
8,650
167
3,523
6,003
19,577
0
W
Hun Batz
RulssNotPro
Hun Batz
7,973
1,877
0
3,535
7,910
4,939
556
2,818
4,341
0
38,506
W
Morgan Le Fay
Salem_blacat
Morgan Le Fay
8,075
960
0
156
4,550
1,969
138
1,557
2,757
28,088
214
L
Serqet
5,614
1,591
0
0
9,610
4,905
0
3,933
4,960
0
35,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
25,861
131
Minions Killed
132
0
Camps Cleared
0
583,310
Distance Traveled
695,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,845
654
32
3
0
217,111
0
L
Cthulhu
6,897
575
25
2
0
130,606
0
W
Terra
8,072
673
21
2
0
244,493
0
W
Hun Batz
8,845
737
59
5
0
236,019
0
W
Morgan Le Fay
8,944
745
52
4
0
215,170
0
L
Serqet
7,993
666
74
6
0
235,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role