Player Matchup

Discordia
Discordia
AridPuppet3
Discordia
Level 182
God Stats
1W - 1L
1,678 SR
Queue Stats
149W - 132L
1,619 Elo+
Solo
Susano
Susano
RabidPanther 69
Susano
Level 107
God Stats
3W - 3L
1,368 SR
Queue Stats
181W - 134L
1,552 Elo+
Solo
Apollo
Apollo
Tonymillan10
Apollo
Level 146
God Stats
6W - 12L
1,682 SR
Queue Stats
223W - 210L
1,535 Elo+
Solo
Skadi
Skadi
qGrom
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
servedsalty
Ares
Level 23
God Stats
0W - 3L
1,186 SR
Queue Stats
0W - 6L
1,130 Elo+
Solo
Team Averages
Level 95
1,483 SR
1,467 Elo+

VS

Team Averages
Level 126
1,539 SR
1,525 Elo+
Charon
Charon
CaliThuggin4
Charon
Level 84
God Stats
15W - 12L
1,637 SR
Queue Stats
96W - 111L
1,456 Elo+
Party 1
Medusa
Medusa
Hydro Pikachu
Medusa
Level 77
God Stats
11W - 12L
1,526 SR
Queue Stats
69W - 87L
1,449 Elo+
Solo
Zeus
Zeus
ShortStepsTTV
Zeus
Level 157
God Stats
6W - 0L
1,534 SR
Queue Stats
421W - 323L
1,555 Elo+
Solo
Serqet
Serqet
edubay4499
Serqet
Level 187
God Stats
16W - 8L
1,500 SR
Queue Stats
343W - 286L
1,646 Elo+
Solo
Yemoja
Yemoja
m530
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 135L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AridPuppet3
Discordia
6
0 / 0 / 0
2,632
526
0
0
0
10
1 / 2 / 0
4,790
958
3,775
5,521
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
11
0 / 1 / 1
5,127
1,025
2,253
4,333
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
qGrom
Skadi
9
0 / 3 / 0
4,420
884
1,584
4,467
1,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
4,488
898
1,673
6,059
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
1 / 0 / 3
4,935
987
1,600
3,105
2,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 0
5,588
1,118
1,689
2,392
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 2
5,323
1,065
5,344
2,257
652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
edubay4499
Serqet
10
2 / 0 / 7
5,395
1,079
6,606
4,470
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
m530
Yemoja
10
1 / 0 / 2
5,233
1,047
1,972
2,217
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
AridPuppet3
Discordia
0
0
0
0
W
Charon
1
0
3
2.5
W
2
0
0
2
L
1
2
0
0.5
W
3
1
2
4
L
Apollo
0
1
1
0.5
W
Serqet
edubay4499
Serqet
2
0
7
5.5
W
Yemoja
m530
Yemoja
1
0
2
2
L
Skadi
qGrom
Skadi
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,285
Damage
17,211
20,380
Taken
14,441
9,774
Mitigated
7,718
1,193
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AridPuppet3
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Charon
1,600
190
0
382
3,105
2,248
124
602
2,503
8,529
0
W
1,689
857
52
174
2,392
817
0
300
2,092
0
16,187
L
3,775
830
0
460
5,521
2,178
0
1,804
3,648
0
10,877
W
5,344
921
0
670
2,257
652
68
75
2,182
17,777
0
L
Apollo
2,253
1,319
0
548
4,333
1,802
0
1,742
2,591
0
18,414
W
Serqet
edubay4499
Serqet
6,606
1,359
0
250
4,470
2,402
0
337
4,133
0
10,369
W
Yemoja
m530
Yemoja
1,972
414
328
1,094
2,217
1,599
153
359
1,858
9,550
652
L
Skadi
qGrom
Skadi
1,584
481
0
0
4,467
1,444
0
2,327
2,140
0
6,588
L
1,673
428
0
185
6,059
4,350
0
2,916
3,087
3,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,457
Gold Earned
26,474
75
Minions Killed
111
0
Camps Cleared
0
404,394
Distance Traveled
531,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
2,632
526
0
0
0
0
0
W
Charon
4,935
987
11
2
0
108,607
0
W
Medusa
5,588
1,118
32
6
0
96,488
0
L
Susano
4,790
958
17
3
0
110,511
0
W
Zeus
5,323
1,065
29
6
0
101,881
0
L
Apollo
5,127
1,025
42
8
0
95,772
0
W
Serqet
5,395
1,079
18
4
0
123,231
0
W
Yemoja
5,233
1,047
21
4
0
101,153
0
L
Skadi
4,420
884
13
3
0
97,702
0
L
Ares
4,488
898
3
1
0
100,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role