Player Matchup

Rama
Rama
Gold II
AIsbell5
Rama
Gold II
Level 187
God Stats
6W - 6L
1,664 SR
Queue Stats
34W - 30L
1,719 MMR
Party 1
Bacchus
Bacchus
Bronze III
Deathbydark76
Bacchus
Bronze III
Level 104
God Stats
0W - 3L
1,314 SR
Queue Stats
2W - 6L
1,491 MMR
Solo
Scylla
Scylla
Gold III
LondonTheStinky
Scylla
Gold III
Level 68
God Stats
14W - 15L
1,616 SR
Queue Stats
59W - 57L
1,602 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
NSWICZ
Erlang Shen
Gold III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 62L
1,523 MMR
Solo
Artio
Artio
Bronze III
Raven0711
Artio
Bronze III
Level 148
God Stats
0W - 2L
1,435 SR
Queue Stats
5W - 6L
1,512 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,506 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 161
1,542 SR
1,539 MMR
Maui
Maui
Platinum V
 
Maui
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum V
JetLife26
Susano
Platinum V
Level 180
God Stats
10W - 10L
1,519 SR
Queue Stats
68W - 69L
1,629 MMR
Solo
Jormungandr
Jormungandr
Gold III
JujuTheWolf
Jormungandr
Gold III
Level 164
God Stats
14W - 11L
1,619 SR
Queue Stats
111W - 108L
1,478 MMR
Solo
Janus
Janus
Gold V
PuddinLesCup
Janus
Gold V
Level 157
God Stats
1W - 0L
1,573 SR
Queue Stats
9W - 6L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 1 / 0
3,236
647
2,294
3,109
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bacchus
1
0 / 0 / 0
2,409
482
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,432
686
114
1,320
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
NSWICZ
Erlang Shen
7
0 / 1 / 0
3,284
657
286
4,420
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
Raven0711
Artio
7
1 / 0 / 0
4,030
806
2,369
3,636
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
Sun WukongOdinThanatosCthulhu

VS

Bans
AwilixGaneshaThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
0 / 0 / 1
3,579
716
501
1,859
1,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
 
Charybdis
6
0 / 0 / 1
3,249
650
1,190
2,162
535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
JetLife26
Susano
7
1 / 0 / 2
3,711
742
961
2,578
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
JujuTheWolf
Jormungandr
6
0 / 1 / 0
3,113
623
962
4,009
2,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 0 / 0
3,700
740
1,201
1,439
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
1
0.5
W
Charybdis
 
Charybdis
0
0
1
0.5
L
Rama
0
1
0
0
L
Bacchus
0
0
0
0
W
Susano
JetLife26
Susano
1
0
2
2
W
Jormungandr
JujuTheWolf
Jormungandr
0
1
0
0
L
0
1
0
0
L
Erlang Shen
NSWICZ
Erlang Shen
0
1
0
0
W
2
0
0
2
L
Artio
Raven0711
Artio
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,063
Damage
4,815
12,485
Taken
12,047
4,536
Mitigated
4,974
5,317
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
501
58
0
978
1,859
1,137
0
0
1,859
4,692
1,174
W
Charybdis
 
Charybdis
1,190
657
0
1,050
2,162
535
0
0
2,162
0
23,335
L
Rama
2,294
1,953
0
619
3,109
808
0
305
2,764
0
18,809
L
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Susano
JetLife26
Susano
961
54
0
1,592
2,578
797
0
0
2,578
0
15,491
W
Jormungandr
JujuTheWolf
Jormungandr
962
229
0
1,419
4,009
2,103
0
1,871
1,700
12,913
0
L
114
0
0
150
1,320
348
0
616
662
16,407
0
L
Erlang Shen
NSWICZ
Erlang Shen
286
164
0
2,262
4,420
1,709
0
699
3,721
0
15,202
W
1,201
0
0
344
1,439
402
0
114
1,325
18,573
0
L
Artio
Raven0711
Artio
2,369
372
0
2,286
3,636
1,671
0
787
2,674
17,330
2,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,391
Gold Earned
17,352
148
Minions Killed
158
0
Camps Cleared
0
411,822
Distance Traveled
499,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,579
716
12
2
0
96,195
0
W
Charybdis
3,249
650
45
9
0
86,768
0
L
Rama
3,236
647
28
6
0
89,240
0
L
Bacchus
2,409
482
0
0
0
16,671
0
W
Susano
3,711
742
32
6
0
124,535
0
W
Jormungandr
3,113
623
24
5
0
88,199
0
L
Scylla
3,432
686
43
9
0
86,666
0
L
Erlang Shen
3,284
657
32
6
0
107,985
0
W
Janus
3,700
740
45
9
0
103,648
0
L
Artio
4,030
806
45
9
0
111,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role