Player Matchup

Janus
Janus
Default90304
Janus
Level 118
God Stats
10W - 14L
1,592 SR
Queue Stats
175W - 169L
1,550 Elo+
Party 3
Ne Zha
Ne Zha
PHATSTAX310
Ne Zha
Level 104
God Stats
14W - 10L
1,699 SR
Queue Stats
137W - 124L
1,577 Elo+
Party 3
Gilgamesh
Gilgamesh
PolloJo21
Gilgamesh
Level 109
God Stats
13W - 12L
1,581 SR
Queue Stats
241W - 221L
1,568 Elo+
Party 3
Freya
Freya
buggyspencer
Freya
Level 86
God Stats
8W - 15L
1,599 SR
Queue Stats
82W - 66L
1,495 Elo+
Party 1
Xing Tian
Xing Tian
saihdiaudhiasbd
Xing Tian
Level 22
God Stats
4W - 7L
1,403 SR
Queue Stats
28W - 25L
1,500 Elo+
Party 1
Team Averages
Level 88
1,575 SR
1,538 Elo+

VS

Team Averages
Level 133
1,507 SR
1,550 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Knut5535
Lancelot
Level 151
God Stats
3W - 1L
1,487 SR
Queue Stats
34W - 29L
1,531 Elo+
Party 2
Tyr
Tyr
NoobNeeb
Tyr
Level 120
God Stats
1W - 1L
1,296 SR
Queue Stats
27W - 14L
1,582 Elo+
Party 4
Kukulkan
Kukulkan
noobneebsucks
Kukulkan
Level 120
God Stats
8W - 5L
1,563 SR
Queue Stats
27W - 14L
1,582 Elo+
Party 4
Neith
Neith
xBREADM4Nx
Neith
Level 120
God Stats
2W - 1L
1,690 SR
Queue Stats
29W - 23L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,067
544
5,737
8,542
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
13
3 / 4 / 0
6,939
534
5,351
12,180
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
PolloJo21
Gilgamesh
14
2 / 0 / 1
8,244
634
5,776
8,069
6,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 0
5,333
410
3,686
8,160
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
saihdiaudhiasbd
Xing Tian
9
0 / 3 / 0
5,952
458
2,135
13,858
11,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 0 / 5
7,007
539
6,393
12,836
12,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Knut5535
Lancelot
13
1 / 1 / 4
6,530
502
7,336
9,630
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 0
7,547
581
4,440
10,282
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
noobneebsucks
Kukulkan
13
3 / 3 / 1
7,277
560
4,805
6,783
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
4 / 0 / 3
7,296
561
11,251
5,561
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
5
6.5
L
1
3
3
0.83
W
Lancelot
Knut5535
Lancelot
1
1
4
3
W
3
2
0
1.5
L
Ne Zha
3
4
0
0.75
L
Gilgamesh
PolloJo21
Gilgamesh
2
0
1
2.5
L
0
5
0
0
W
Kukulkan
noobneebsucks
Kukulkan
3
3
1
1.17
L
Xing Tian
saihdiaudhiasbd
Xing Tian
0
3
0
0
W
Neith
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
34,225
50,809
Taken
45,092
29,773
Mitigated
28,476
9,456
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,393
1,477
0
4,734
12,836
12,048
0
4,006
8,444
19,517
0
L
5,737
556
0
593
8,542
3,374
0
3,864
4,678
49,395
363
W
Lancelot
Knut5535
Lancelot
7,336
1,021
0
4,480
9,630
4,175
0
1,272
8,166
0
53,958
W
4,440
1,019
0
3,604
10,282
7,321
0
0
10,282
0
56,462
L
Ne Zha
5,351
897
0
4,904
12,180
5,298
0
2,991
9,189
0
44,705
L
Gilgamesh
PolloJo21
Gilgamesh
5,776
1,481
0
2,219
8,069
6,852
0
523
7,546
0
63,300
L
3,686
909
0
1,123
8,160
3,133
0
2,360
5,800
28,564
1,334
W
Kukulkan
noobneebsucks
Kukulkan
4,805
368
0
635
6,783
2,516
0
2,645
3,886
51,393
0
L
Xing Tian
saihdiaudhiasbd
Xing Tian
2,135
295
0
617
13,858
11,116
0
1,460
12,398
21,293
0
W
Neith
11,251
2,713
0
2,467
5,561
2,416
528
2,462
2,909
0
66,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
35,657
382
Minions Killed
421
0
Camps Cleared
0
1,271,493
Distance Traveled
1,327,779
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,007
539
18
1
0
254,997
0
L
Janus
7,067
544
95
7
0
264,639
0
W
Lancelot
6,530
502
77
6
0
313,066
0
W
Tyr
7,547
581
115
9
0
292,382
0
L
Ne Zha
6,939
534
76
6
0
294,881
0
L
Gilgamesh
8,244
634
124
10
0
261,424
0
L
Freya
5,333
410
59
5
0
213,324
0
W
Kukulkan
7,277
560
110
8
0
230,600
0
L
Xing Tian
5,952
458
28
2
0
237,225
0
W
Neith
7,296
561
101
8
0
236,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role