Player Matchup

King Arthur
King Arthur
DerDuuDe
King Arthur
Level 204
God Stats
8W - 14L
1,350 SR
Queue Stats
230W - 221L
1,532 Elo+
Solo
Nut
Nut
Fristixx
Nut
Level 102
God Stats
2W - 2L
1,698 SR
Queue Stats
329W - 321L
1,507 Elo+
Solo
Agni
Agni
VombatViking
Agni
Level 98
God Stats
7W - 9L
1,460 SR
Queue Stats
351W - 364L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
oxWE4PONxo
Gilgamesh
Level 145
God Stats
6W - 7L
1,540 SR
Queue Stats
142W - 128L
1,499 Elo+
Solo
Ares
Ares
тяαмρz
Ares
Level 186
God Stats
1W - 2L
1,233 SR
Queue Stats
188W - 175L
1,494 Elo+
Solo
Team Averages
Level 147
1,456 SR
1,491 Elo+

VS

Team Averages
Level 153
1,438 SR
1,491 Elo+
Loki
Loki
 
Loki
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AinneLeonHart
Pele
Level 44
God Stats
7W - 7L
1,515 SR
Queue Stats
134W - 124L
1,419 Elo+
Solo
Neith
Neith
EnigmaticSphinx
Neith
Level 158
God Stats
1W - 3L
1,159 SR
Queue Stats
35W - 32L
1,482 Elo+
Solo
Hades
Hades
thePeacemen
Hades
Level 156
God Stats
6W - 5L
1,516 SR
Queue Stats
244W - 244L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerDuuDe
King Arthur
11
0 / 3 / 0
6,070
506
5,914
11,759
11,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
1 / 3 / 0
4,672
389
1,913
6,456
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 0
6,383
532
4,175
5,960
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
oxWE4PONxo
Gilgamesh
12
2 / 0 / 3
6,584
549
7,601
12,122
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 2
6,254
521
2,318
9,729
7,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 0 / 2
7,270
606
8,346
9,464
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
13
0 / 0 / 1
6,719
560
7,331
4,650
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 0
6,650
554
3,497
11,084
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 0
6,051
504
4,831
3,945
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 3
6,345
529
4,966
8,815
6,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
8
8
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
2
2
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
4
2
0
2
L
King Arthur
DerDuuDe
King Arthur
0
3
0
0
W
2
1
0
2
L
1
3
0
0.33
L
1
1
0
1
L
Gilgamesh
oxWE4PONxo
Gilgamesh
2
0
3
3.5
W
1
2
3
1.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,921
Damage
28,971
46,026
Taken
37,958
28,942
Mitigated
17,676
13,365
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,346
2,024
0
3,331
9,464
3,266
0
427
8,390
0
55,082
W
Nu Wa
 
Nu Wa
7,331
1,003
0
500
4,650
1,768
0
2,703
1,947
53,335
0
W
3,497
641
0
1,069
11,084
4,639
0
1,047
9,996
0
51,472
L
King Arthur
DerDuuDe
King Arthur
5,914
1,084
0
2,678
11,759
11,560
0
464
11,190
0
42,709
W
4,831
2,064
0
326
3,945
1,380
586
456
3,489
0
44,512
L
1,913
880
0
1,297
6,456
2,123
0
2,585
3,763
0
20,937
L
4,175
77
0
2,447
5,960
1,974
0
3,316
2,200
53,333
3,194
L
Gilgamesh
oxWE4PONxo
Gilgamesh
7,601
2,751
0
5,001
12,122
5,873
0
1,757
10,151
0
53,651
W
4,966
961
93
3,016
8,815
6,623
0
1,801
7,014
26,014
0
L
2,318
153
0
1,942
9,729
7,412
0
3,080
6,425
14,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
33,035
299
Minions Killed
393
0
Camps Cleared
0
1,076,578
Distance Traveled
1,170,420
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,270
606
102
9
0
255,308
0
W
Nu Wa
6,719
560
89
7
0
237,198
2
W
Pele
6,650
554
83
7
0
263,983
1
L
King Arthur
6,070
506
72
6
0
212,637
2
W
Neith
6,051
504
77
6
0
195,843
2
L
Nut
4,672
389
33
3
0
178,335
0
L
Agni
6,383
532
98
8
0
214,840
5
L
Gilgamesh
6,584
549
89
7
0
263,732
0
W
Hades
6,345
529
42
4
0
218,088
0
L
Ares
6,254
521
7
1
0
207,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role