Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Blaze459
Mulan
Level 129
God Stats
5W - 6L
1,900 SR
Queue Stats
138W - 65L
1,596 Elo+
Party 1
Tiamat
Tiamat
SoulsLineage
Tiamat
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 32L
1,685 Elo+
Party 1
Scylla
Scylla
ZoZ0bra
Scylla
Level 73
God Stats
4W - 5L
1,485 SR
Queue Stats
112W - 149L
1,469 Elo+
Party 2
Persephone
Persephone
miss_mord_sith
Persephone
Level 28
God Stats
17W - 17L
1,483 SR
Queue Stats
46W - 56L
1,427 Elo+
Party 2
Team Averages
Level 98
1,573 SR
1,536 Elo+

VS

Team Averages
Level 54
1,561 SR
1,411 Elo+
Cthulhu
Cthulhu
FENT D3
Cthulhu
Level 38
God Stats
1W - 2L
1,763 SR
Queue Stats
2W - 9L
1,306 Elo+
Party 3
Vulcan
Vulcan
GandugaGan
Vulcan
Level 49
God Stats
14W - 7L
1,501 SR
Queue Stats
606W - 637L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Tropical_Shogun
Baron Samedi
Level 117
God Stats
39W - 39L
1,541 SR
Queue Stats
996W - 1,080L
1,486 Elo+
Solo
Pele
Pele
YnfBeasty
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,496 Elo+
Party 3
Xbalanque
Xbalanque
bayonettate
Xbalanque
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 103L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 8
6,498
1,300
7,021
3,544
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Blaze459
Mulan
11
2 / 1 / 7
6,199
1,240
4,892
8,550
5,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
11
1 / 2 / 8
6,031
1,206
3,065
5,015
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
ZoZ0bra
Scylla
11
4 / 0 / 5
6,924
1,385
6,354
2,856
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
miss_mord_sith
Persephone
11
1 / 1 / 7
6,109
1,222
4,717
4,167
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

380

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FENT D3
Cthulhu
10
3 / 2 / 1
6,190
1,238
6,843
9,508
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
GandugaGan
Vulcan
11
1 / 2 / 2
6,274
1,255
5,644
3,529
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Tropical_Shogun
Baron Samedi
10
0 / 3 / 4
5,721
1,144
4,729
6,599
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
0 / 3 / 4
5,737
1,147
4,122
8,534
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
bayonettate
Xbalanque
8
0 / 0 / 0
3,509
702
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
10
Kills
4
4
Deaths
10
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
8
6
W
Mulan
Blaze459
Mulan
2
1
7
5.5
L
Cthulhu
FENT D3
Cthulhu
3
2
1
1.75
L
Vulcan
GandugaGan
Vulcan
1
2
2
1
W
Tiamat
1
2
8
2.5
L
Baron Samedi
Tropical_Shogun
Baron Samedi
0
3
4
0.67
L
Pele
0
3
4
0.67
W
Scylla
ZoZ0bra
Scylla
4
0
5
6.5
L
Xbalanque
bayonettate
Xbalanque
0
0
0
0
W
Persephone
miss_mord_sith
Persephone
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
21,338
24,132
Taken
28,170
14,163
Mitigated
16,219
2,216
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,021
2,748
0
735
3,544
1,517
0
2,455
1,044
0
15,730
W
Mulan
Blaze459
Mulan
4,892
1,507
0
1,007
8,550
5,778
0
4,882
3,328
0
13,792
L
Cthulhu
FENT D3
Cthulhu
6,843
690
186
489
9,508
8,740
0
4,169
5,196
12,426
161
L
Vulcan
GandugaGan
Vulcan
5,644
3,000
0
0
3,529
1,361
0
1,661
1,816
18,125
508
W
Tiamat
3,065
513
0
168
5,015
4,088
0
3,946
856
6,560
0
L
Baron Samedi
Tropical_Shogun
Baron Samedi
4,729
133
1,512
1,356
6,599
3,039
0
3,024
3,465
10,805
0
L
Pele
4,122
967
0
324
8,534
3,079
0
4,803
3,557
0
10,118
W
Scylla
ZoZ0bra
Scylla
6,354
238
0
0
2,856
1,165
0
1,984
721
15,800
0
L
Xbalanque
bayonettate
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
miss_mord_sith
Persephone
4,717
590
0
306
4,167
1,615
0
2,858
1,150
15,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
27,431
108
Minions Killed
90
4
Camps Cleared
2
495,769
Distance Traveled
371,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,498
1,300
19
4
0
106,090
0
W
Mulan
6,199
1,240
17
3
2
99,069
0
L
Cthulhu
6,190
1,238
12
2
0
78,425
0
L
Vulcan
6,274
1,255
42
8
1
102,342
0
W
Tiamat
6,031
1,206
5
1
0
92,781
0
L
Baron Samedi
5,721
1,144
21
4
1
91,298
0
L
Pele
5,737
1,147
15
3
0
99,258
0
W
Scylla
6,924
1,385
25
5
2
112,317
0
L
Xbalanque
3,509
702
0
0
0
0
0
W
Persephone
6,109
1,222
42
8
0
85,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role