Player Matchup

Freya
Freya
Gold I
APML Chris
Freya
Gold I
Level 159
God Stats
4W - 2L
1,580 SR
Queue Stats
47W - 40L
1,697 MMR
Party 3
Merlin
Merlin
Gold II
Boosted2k
Merlin
Gold II
Level 125
God Stats
2W - 1L
1,630 SR
Queue Stats
78W - 81L
1,541 MMR
Party 2
Serqet
Serqet
Gold III
KURDISH RAMPAG3
Serqet
Gold III
Level 170
God Stats
13W - 6L
1,724 SR
Queue Stats
222W - 231L
1,527 MMR
Solo
Cerberus
Cerberus
Gold V
MetalicaLOVG
Cerberus
Gold V
Level 169
God Stats
8W - 4L
1,846 SR
Queue Stats
451W - 475L
1,346 MMR
Party 3
Hercules
Hercules
Gold III
Rohboy23
Hercules
Gold III
Level 106
God Stats
1W - 1L
1,297 SR
Queue Stats
45W - 46L
1,502 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,615 SR
1,523 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,591 SR
1,519 MMR
Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold V
MrW3ST
Chaac
Gold V
Level 145
God Stats
0W - 1L
1,606 SR
Queue Stats
18W - 11L
1,505 MMR
Solo
Anhur
Anhur
Gold II
TipToeJoe
Anhur
Gold II
Level 158
God Stats
27W - 10L
1,736 SR
Queue Stats
105W - 104L
1,524 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
tanquefelino
Bake Kujira
Gold III
Level 149
God Stats
1W - 2L
1,447 SR
Queue Stats
235W - 233L
1,514 MMR
Solo
Cliodhna
Cliodhna
Bronze III
zHades US
Cliodhna
Bronze III
Level 164
God Stats
1W - 1L
1,664 SR
Queue Stats
26W - 26L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
3 / 1 / 3
6,578
598
6,112
8,024
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Merlin
Boosted2k
Merlin
11
0 / 0 / 2
6,194
563
3,031
3,195
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 1
6,817
620
4,093
9,631
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
MetalicaLOVG
Cerberus
13
3 / 0 / 3
7,257
660
9,225
10,898
9,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Rohboy23
Hercules
10
2 / 0 / 5
6,321
575
4,042
8,104
5,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneThanatosThothBellona

VS

Bans
ChronosBacchusAgniAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 1 / 0
6,234
567
3,695
4,097
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MrW3ST
Chaac
11
0 / 5 / 0
6,552
596
6,398
13,195
6,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
TipToeJoe
Anhur
10
0 / 3 / 1
5,642
513
3,029
7,422
2,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
tanquefelino
Bake Kujira
10
1 / 5 / 0
5,751
523
3,920
11,252
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
zHades US
Cliodhna
10
1 / 1 / 1
5,599
509
4,216
7,616
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Freya
3
1
3
4.5
W
Merlin
Boosted2k
Merlin
0
0
2
1
W
7
1
1
7.5
W
Cerberus
MetalicaLOVG
Cerberus
3
0
3
4.5
L
Chaac
MrW3ST
Chaac
0
5
0
0
W
Hercules
Rohboy23
Hercules
2
0
5
4.5
L
Anhur
TipToeJoe
Anhur
0
3
1
0.17
L
Bake Kujira
tanquefelino
Bake Kujira
1
5
0
0.2
L
Cliodhna
zHades US
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,503
Damage
21,258
39,852
Taken
43,582
22,983
Mitigated
21,476
17,838
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,695
291
0
1,029
4,097
1,331
0
955
2,658
48,847
0
W
Freya
6,112
1,963
0
3,776
8,024
3,450
0
1,268
6,756
45,036
11,470
W
Merlin
Boosted2k
Merlin
3,031
0
0
1,134
3,195
1,085
0
1,476
1,575
44,329
808
W
4,093
752
0
5,270
9,631
3,905
0
1,898
7,646
0
47,033
W
Cerberus
MetalicaLOVG
Cerberus
9,225
1,071
0
4,396
10,898
9,097
0
119
10,779
55,075
3,308
L
Chaac
MrW3ST
Chaac
6,398
1,002
0
3,906
13,195
6,922
0
8,260
4,935
0
53,500
W
Hercules
Rohboy23
Hercules
4,042
1,103
0
3,262
8,104
5,446
0
2,463
5,481
0
17,839
L
Anhur
TipToeJoe
Anhur
3,029
2,289
0
2,741
7,422
2,746
0
3,420
4,002
0
39,724
L
Bake Kujira
tanquefelino
Bake Kujira
3,920
1,447
0
1,948
11,252
7,983
0
2,692
8,229
28,611
0
L
Cliodhna
zHades US
Cliodhna
4,216
791
0
3,516
7,616
2,494
0
1,368
6,162
0
35,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
29,778
443
Minions Killed
376
0
Camps Cleared
0
1,170,058
Distance Traveled
1,176,488
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,234
567
105
10
0
231,160
0
W
Freya
6,578
598
93
8
0
203,233
1
W
Merlin
6,194
563
90
8
0
223,736
0
W
Serqet
6,817
620
84
8
0
267,199
0
W
Cerberus
7,257
660
149
14
0
217,838
0
L
Chaac
6,552
596
103
9
0
211,967
0
W
Hercules
6,321
575
27
2
0
258,052
4
L
Anhur
5,642
513
65
6
0
200,385
1
L
Bake Kujira
5,751
523
42
4
0
245,183
0
L
Cliodhna
5,599
509
61
6
0
287,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role