Player Matchup

Ix Chel
Ix Chel
PLUSHPUPPY48
Ix Chel
Level 127
God Stats
1W - 3L
1,565 SR
Queue Stats
29W - 34L
1,485 Elo+
Party 1
Chaac
Chaac
SchizzlePickle
Chaac
Level 124
God Stats
3W - 2L
1,465 SR
Queue Stats
29W - 27L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
That1Squish14
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,461 Elo+
Party 1
Team Averages
Level 119
1,510 SR
1,499 Elo+

VS

Team Averages
Level 113
1,489 SR
1,526 Elo+
Izanami
Izanami
Firedusk13
Izanami
Level 127
God Stats
4W - 3L
1,640 SR
Queue Stats
73W - 77L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
IIIExiledIlI
Erlang Shen
Level 86
God Stats
2W - 0L
1,518 SR
Queue Stats
24W - 27L
1,503 Elo+
Party 2
Ymir
Ymir
killer3154276530
Ymir
Level 125
God Stats
4W - 2L
1,308 SR
Queue Stats
88W - 98L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PLUSHPUPPY48
Ix Chel
13
1 / 4 / 3
8,160
628
8,928
12,906
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 6 / 0
8,353
643
12,254
17,692
18,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Jormungandr
That1Squish14
Jormungandr
12
0 / 3 / 4
7,744
596
9,119
14,453
15,279
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Firedusk13
Izanami
16
7 / 2 / 4
10,328
794
14,777
9,175
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
IIIExiledIlI
Erlang Shen
15
3 / 0 / 9
9,645
742
10,477
16,262
11,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 10
9,536
734
12,056
12,537
7,389
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Firedusk13
Izanami
7
2
4
4.5
W
Erlang Shen
IIIExiledIlI
Erlang Shen
3
0
9
7.5
L
Ix Chel
PLUSHPUPPY48
Ix Chel
1
4
3
0.63
L
3
6
0
0.5
L
Jormungandr
That1Squish14
Jormungandr
0
3
4
0.67
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
37,310
45,051
Taken
37,974
41,207
Mitigated
23,134
8,990
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Firedusk13
Izanami
14,777
8,354
0
2,158
9,175
4,061
1,661
3,960
5,215
0
56,902
W
Erlang Shen
IIIExiledIlI
Erlang Shen
10,477
6,096
0
5,403
16,262
11,684
796
7,463
8,799
0
43,923
L
Ix Chel
PLUSHPUPPY48
Ix Chel
8,928
1,265
3,314
2,709
12,906
7,418
301
4,638
8,186
31,371
0
L
12,254
1,313
0
2,108
17,692
18,510
23
3,360
14,233
0
25,799
L
Jormungandr
That1Squish14
Jormungandr
9,119
2,269
199
660
14,453
15,279
121
3,864
10,535
25,799
709
W
12,056
1,851
0
2,656
12,537
7,389
650
6,018
6,519
35,989
458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,257
Gold Earned
29,509
120
Minions Killed
185
0
Camps Cleared
0
667,734
Distance Traveled
678,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,328
794
79
6
0
198,474
0
W
Erlang Shen
9,645
742
47
4
0
260,630
0
L
Ix Chel
8,160
628
45
3
0
222,149
0
L
Chaac
8,353
643
43
3
0
228,989
0
L
Jormungandr
7,744
596
32
2
0
216,596
0
W
Ymir
9,536
734
59
5
0
218,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role