Player Matchup

Bastet
Bastet
DaYungin69
Bastet
Level 107
God Stats
33W - 42L
1,409 SR
Queue Stats
649W - 615L
1,433 Elo+
Solo
Jormungandr
Jormungandr
IzKxProdz
Jormungandr
Level 76
God Stats
1W - 2L
1,317 SR
Queue Stats
60W - 61L
1,373 Elo+
Party 3
Raijin
Raijin
Nautican Moose
Raijin
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 57L
1,377 Elo+
Party 3
Izanami
Izanami
RecklessFatality
Izanami
Level 23
God Stats
38W - 40L
1,429 SR
Queue Stats
233W - 254L
1,425 Elo+
Party 1
Ix Chel
Ix Chel
lxlKyomilxl
Ix Chel
Level 108
God Stats
6W - 18L
1,353 SR
Queue Stats
355W - 362L
1,434 Elo+
Party 1
Team Averages
Level 68
1,402 SR
1,408 Elo+

VS

Team Averages
Level 73
1,593 SR
1,344 Elo+
Ix Chel
Ix Chel
CCx Kloudy
Ix Chel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,155 Elo+
Solo
Gilgamesh
Gilgamesh
Gemini Alien
Gilgamesh
Level 42
God Stats
3W - 2L
1,718 SR
Queue Stats
91W - 117L
1,347 Elo+
Party 2
Artio
Artio
IN54NU5
Artio
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,202 Elo+
Solo
Eset
Eset
Kidakalesh
Eset
Level 50
God Stats
4W - 12L
1,716 SR
Queue Stats
20W - 24L
1,519 Elo+
Party 2
Cupid
Cupid
Maximus39
Cupid
Level 117
God Stats
46W - 41L
1,532 SR
Queue Stats
140W - 147L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaYungin69
Bastet
11
4 / 1 / 2
6,521
1,304
5,164
4,380
1,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
IzKxProdz
Jormungandr
11
1 / 0 / 6
6,474
1,295
3,033
4,255
3,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 3
6,095
1,219
2,498
4,118
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 5
6,216
1,243
4,145
3,816
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ix Chel
lxlKyomilxl
Ix Chel
11
0 / 0 / 5
5,771
1,154
4,945
1,197
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

392

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CCx Kloudy
Ix Chel
10
0 / 0 / 0
5,108
1,022
0
0
0
Gilgamesh
Gemini Alien
Gilgamesh
10
0 / 2 / 3
5,621
1,124
3,522
5,221
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
IN54NU5
Artio
11
1 / 1 / 4
6,925
1,385
2,436
8,591
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 3
5,591
1,118
4,034
4,181
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Maximus39
Cupid
11
4 / 1 / 0
7,036
1,407
5,041
5,170
2,116
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
8
Kills
5
5
Deaths
8
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CCx Kloudy
Ix Chel
0
0
0
0
W
Bastet
DaYungin69
Bastet
4
1
2
5
L
Gilgamesh
Gemini Alien
Gilgamesh
0
2
3
0.75
L
Artio
IN54NU5
Artio
1
1
4
3
W
Jormungandr
IzKxProdz
Jormungandr
1
0
6
4
L
0
4
3
0.38
L
Cupid
Maximus39
Cupid
4
1
0
4
W
2
2
3
1.75
W
1
2
5
1.75
W
Ix Chel
lxlKyomilxl
Ix Chel
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
15,033
17,766
Taken
23,163
8,728
Mitigated
13,656
3,551
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CCx Kloudy
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
DaYungin69
Bastet
5,164
1,979
0
286
4,380
1,882
0
423
3,957
0
8,072
L
Gilgamesh
Gemini Alien
Gilgamesh
3,522
952
0
848
5,221
2,753
0
2,175
2,930
0
6,674
L
Artio
IN54NU5
Artio
2,436
305
55
1,514
8,591
7,301
0
4,965
3,296
12,813
0
W
Jormungandr
IzKxProdz
Jormungandr
3,033
1,472
0
606
4,255
3,467
0
1,832
2,297
9,930
0
L
4,034
248
0
79
4,181
1,486
0
2,241
1,804
6,200
0
L
Cupid
Maximus39
Cupid
5,041
2,615
324
285
5,170
2,116
0
408
4,676
0
18,123
W
2,498
662
0
150
4,118
1,523
0
1,890
2,091
8,277
0
W
4,145
2,958
0
599
3,816
1,391
0
931
2,761
0
17,014
W
Ix Chel
lxlKyomilxl
Ix Chel
4,945
932
1,735
175
1,197
465
0
915
190
10,444
977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
30,281
97
Minions Killed
74
3
Camps Cleared
3
486,529
Distance Traveled
341,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,108
1,022
0
0
0
1,307
0
W
Bastet
6,521
1,304
5
1
0
105,432
0
L
Gilgamesh
5,621
1,124
3
1
0
69,066
0
L
Artio
6,925
1,385
34
7
1
115,778
0
W
Jormungandr
6,474
1,295
27
5
0
94,368
0
L
Eset
5,591
1,118
10
2
2
57,890
0
L
Cupid
7,036
1,407
27
5
0
97,439
0
W
Raijin
6,095
1,219
9
2
2
88,291
0
W
Izanami
6,216
1,243
47
9
1
88,541
0
W
Ix Chel
5,771
1,154
9
2
0
109,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role