Player Matchup

Terra
Terra
 
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
OppDroppa
Ne Zha
Level 121
God Stats
3W - 3L
1,657 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 1
Hachiman
Hachiman
YoBoiRosie
Hachiman
Level 115
God Stats
6W - 3L
1,623 SR
Queue Stats
73W - 65L
1,533 Elo+
Party 1
Da Ji
Da Ji
andyvidal16
Da Ji
Level 153
God Stats
2W - 3L
1,309 SR
Queue Stats
147W - 153L
1,493 Elo+
Party 3
Agni
Agni
tbow5757
Agni
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 63L
1,523 Elo+
Party 1
Team Averages
Level 129
1,518 SR
1,511 Elo+

VS

Team Averages
Level 90
1,513 SR
1,514 Elo+
Achilles
Achilles
 
Achilles
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Jayosocietyy
Agni
Level 108
God Stats
3W - 3L
1,565 SR
Queue Stats
133W - 179L
1,454 Elo+
Solo
Ishtar
Ishtar
OnlyGaysGankMe
Ishtar
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,542 Elo+
Party 2
Nox
Nox
ThinamonThwirl
Nox
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 58L
1,559 Elo+
Party 2
Bakasura
Bakasura
rathick
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 0 / 4
5,734
573
3,488
6,635
3,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
OppDroppa
Ne Zha
11
1 / 2 / 2
6,305
631
4,082
11,764
5,601
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
YoBoiRosie
Hachiman
10
3 / 0 / 2
5,702
570
6,470
6,950
2,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
6 / 1 / 2
6,567
657
5,528
9,574
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
12
1 / 0 / 0
6,746
675
3,111
4,685
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 1
6,035
604
6,646
8,003
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,066
507
3,207
7,104
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 1
4,470
447
4,514
6,778
2,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 0
5,318
532
3,716
6,230
3,956
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
rathick
Bakasura
8
0 / 5 / 1
4,665
467
962
10,828
3,462
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
2
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
4
3
L
Achilles
 
Achilles
1
2
1
0.75
L
0
3
0
0
L
0
3
1
0.17
W
Ne Zha
OppDroppa
Ne Zha
1
2
2
1
L
1
1
0
1
W
Hachiman
YoBoiRosie
Hachiman
3
0
2
4
W
6
1
2
7
L
Bakasura
rathick
Bakasura
0
5
1
0.1
W
Agni
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
19,045
39,608
Taken
38,943
17,995
Mitigated
16,328
15,736
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,488
569
1,780
2,449
6,635
3,656
0
513
6,092
18,186
0
L
Achilles
 
Achilles
6,646
1,868
0
1,574
8,003
4,872
0
0
8,003
0
37,429
L
3,207
40
0
1,310
7,104
1,793
0
2,731
4,373
31,339
0
L
4,514
2,943
0
1,367
6,778
2,245
0
1,617
5,161
0
28,561
W
Ne Zha
OppDroppa
Ne Zha
4,082
1,346
0
7,021
11,764
5,601
0
0
11,141
0
43,103
L
3,716
418
0
2,304
6,230
3,956
0
1,553
4,677
15,915
0
W
Hachiman
YoBoiRosie
Hachiman
6,470
2,901
0
2,837
6,950
2,597
0
2,768
4,182
0
40,405
W
5,528
1,252
0
1,214
9,574
4,426
22
2,170
7,304
0
39,259
L
Bakasura
rathick
Bakasura
962
577
0
3,289
10,828
3,462
0
646
10,182
0
23,875
W
Agni
3,111
0
0
435
4,685
1,715
171
1,472
3,213
57,954
2,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
25,554
311
Minions Killed
252
0
Camps Cleared
0
1,027,920
Distance Traveled
1,006,022
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,734
573
20
2
0
215,079
0
L
Achilles
6,035
604
80
8
0
200,197
0
L
Agni
5,066
507
64
6
0
187,794
0
L
Ishtar
4,470
447
50
5
0
197,535
0
W
Ne Zha
6,305
631
61
6
0
180,211
0
L
Nox
5,318
532
14
1
0
215,155
0
W
Hachiman
5,702
570
64
6
0
182,838
0
W
Da Ji
6,567
657
58
6
0
241,679
3
L
Bakasura
4,665
467
44
4
0
205,341
0
W
Agni
6,746
675
108
11
0
208,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role