Player Matchup

Arachne
Arachne
DOOM Karious
Arachne
Level 98
God Stats
2W - 1L
1,783 SR
Queue Stats
61W - 68L
1,451 Elo+
Party 1
Anubis
Anubis
DonHulio9
Anubis
Level 122
God Stats
3W - 3L
1,593 SR
Queue Stats
125W - 143L
1,504 Elo+
Party 1
Izanami
Izanami
Number1Ace
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 96L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
Orv11
Erlang Shen
Level 101
God Stats
16W - 15L
1,558 SR
Queue Stats
155W - 152L
1,420 Elo+
Party 2
Fafnir
Fafnir
PrinceHakeemAli
Fafnir
Level 78
God Stats
2W - 3L
1,416 SR
Queue Stats
164W - 177L
1,408 Elo+
Party 2
Team Averages
Level 101
1,570 SR
1,455 Elo+

VS

Team Averages
Level 124
1,442 SR
1,470 Elo+
Jing Wei
Jing Wei
AoAZappy
Jing Wei
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 79L
1,370 Elo+
Solo
Ra
Ra
Bronana3835
Ra
Level 128
God Stats
1W - 1L
1,342 SR
Queue Stats
158W - 149L
1,504 Elo+
Solo
Cthulhu
Cthulhu
LtDansLegsGone
Cthulhu
Level 120
God Stats
5W - 4L
1,500 SR
Queue Stats
111W - 98L
1,499 Elo+
Solo
Amaterasu
Amaterasu
MilkyMoo1605
Amaterasu
Level 126
God Stats
2W - 3L
1,290 SR
Queue Stats
202W - 180L
1,512 Elo+
Party 3
Loki
Loki
lilbrownbean57
Loki
Level 127
God Stats
10W - 11L
1,576 SR
Queue Stats
599W - 593L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DOOM Karious
Arachne
9
0 / 3 / 0
4,875
488
2,075
9,239
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
DonHulio9
Anubis
11
0 / 2 / 0
5,800
580
3,033
4,627
2,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
Number1Ace
Izanami
9
2 / 4 / 0
5,119
512
5,122
8,545
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Orv11
Erlang Shen
9
1 / 2 / 0
5,166
517
7,354
12,291
8,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 1
5,233
523
2,238
8,443
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AoAZappy
Jing Wei
9
1 / 1 / 3
4,998
500
6,544
6,032
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 1
6,780
678
2,685
3,780
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 1 / 2
5,953
595
4,445
7,140
4,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
MilkyMoo1605
Amaterasu
11
1 / 0 / 2
6,406
641
7,345
10,687
8,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
4 / 1 / 4
6,364
636
5,560
7,036
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
12
12
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AoAZappy
Jing Wei
1
1
3
2.5
W
2
0
1
2.5
L
Arachne
DOOM Karious
Arachne
0
3
0
0
L
Anubis
DonHulio9
Anubis
0
2
0
0
W
4
1
2
5
W
Amaterasu
MilkyMoo1605
Amaterasu
1
0
2
2
L
Izanami
Number1Ace
Izanami
2
4
0
0.5
L
Erlang Shen
Orv11
Erlang Shen
1
2
0
0.5
L
0
1
1
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,822
Damage
26,579
43,145
Taken
34,675
24,584
Mitigated
19,482
13,092
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AoAZappy
Jing Wei
6,544
5,311
0
1,793
6,032
1,934
94
500
5,532
0
33,023
W
2,685
305
255
1,777
3,780
1,233
0
2,734
1,046
47,715
1,047
L
Arachne
DOOM Karious
Arachne
2,075
1,563
0
2,582
9,239
3,589
0
1,111
8,064
0
35,017
L
Anubis
DonHulio9
Anubis
3,033
88
0
2,219
4,627
2,131
0
1,475
3,024
58,287
702
W
4,445
655
54
1,238
7,140
4,668
0
1,345
5,795
20,219
0
W
Amaterasu
MilkyMoo1605
Amaterasu
7,345
4,100
0
5,717
10,687
8,497
0
537
10,150
0
48,963
L
Izanami
Number1Ace
Izanami
5,122
3,555
0
787
8,545
2,728
0
1,938
6,607
0
34,268
L
Erlang Shen
Orv11
Erlang Shen
7,354
3,877
0
3,477
12,291
8,573
0
0
12,291
0
28,196
L
2,238
991
233
3,794
8,443
7,563
0
2,298
6,145
11,223
0
W
5,560
1,870
0
1,917
7,036
3,150
0
100
6,936
0
44,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
30,501
276
Minions Killed
333
0
Camps Cleared
0
955,577
Distance Traveled
956,606
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,998
500
40
4
0
184,089
0
W
Ra
6,780
678
99
10
0
206,971
0
L
Arachne
4,875
488
68
7
0
222,916
0
L
Anubis
5,800
580
96
10
0
198,284
2
W
Cthulhu
5,953
595
38
4
0
193,955
0
W
Amaterasu
6,406
641
81
8
0
167,307
0
L
Izanami
5,119
512
64
6
0
179,511
0
L
Erlang Shen
5,166
517
42
4
0
173,788
0
L
Fafnir
5,233
523
6
1
0
181,078
0
W
Loki
6,364
636
75
8
0
204,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role