Player Matchup

Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Glamu215
Shiva
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
193W - 181L
1,472 Elo+
Solo
Yemoja
Yemoja
SpiffySalmon
Yemoja
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 179L
1,374 Elo+
Party 2
Fenrir
Fenrir
l Binkie l
Fenrir
Level 83
God Stats
2W - 0L
1,587 SR
Queue Stats
45W - 45L
1,473 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,464 Elo+

VS

Team Averages
Level 119
1,545 SR
1,482 Elo+
Hercules
Hercules
ANTHONYC_7
Hercules
Level 120
God Stats
10W - 7L
1,565 SR
Queue Stats
172W - 178L
1,441 Elo+
Party 1
Geb
Geb
GameOver2s2p
Geb
Level 142
God Stats
13W - 12L
1,493 SR
Queue Stats
671W - 656L
1,421 Elo+
Solo
Agni
Agni
OddPineApple
Agni
Level 102
God Stats
4W - 5L
1,463 SR
Queue Stats
260W - 268L
1,530 Elo+
Solo
Aphrodite
Aphrodite
SirOinksALt
Aphrodite
Level 103
God Stats
4W - 1L
1,705 SR
Queue Stats
132W - 134L
1,462 Elo+
Party 1
Anubis
Anubis
Taurhon
Anubis
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 85L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
8 / 1 / 6
9,098
910
11,175
13,906
13,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
 
Chronos
16
1 / 0 / 8
8,243
824
8,814
5,381
3,211
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
Glamu215
Shiva
12
0 / 2 / 9
7,293
729
6,544
10,111
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
15
2 / 1 / 5
8,576
858
2,605
9,128
8,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
l Binkie l
Fenrir
14
3 / 1 / 11
8,438
844
11,448
9,676
6,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ANTHONYC_7
Hercules
14
0 / 1 / 4
7,059
706
7,410
13,259
10,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 3
7,520
752
3,870
10,227
9,420
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 3
7,441
744
10,964
9,790
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SirOinksALt
Aphrodite
12
0 / 2 / 3
6,701
670
3,187
5,639
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Taurhon
Anubis
14
3 / 2 / 0
7,693
769
6,675
5,746
3,020
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
14
Kills
4
5
Deaths
14
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
1
6
11
W
Chronos
 
Chronos
1
0
8
5
L
Hercules
ANTHONYC_7
Hercules
0
1
4
2
L
1
3
3
0.83
W
Shiva
Glamu215
Shiva
0
2
9
2.25
L
0
6
3
0.25
L
Aphrodite
SirOinksALt
Aphrodite
0
2
3
0.75
W
Yemoja
2
1
5
4.5
L
Anubis
Taurhon
Anubis
3
2
0
1.5
W
Fenrir
l Binkie l
Fenrir
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
32,106
48,202
Taken
44,661
42,652
Mitigated
30,890
24,035
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,175
442
1,100
3,297
13,906
13,224
107
6,116
7,790
15,100
0
W
Chronos
 
Chronos
8,814
1,874
526
1,803
5,381
3,211
2,101
2,579
2,802
29,002
0
L
Hercules
ANTHONYC_7
Hercules
7,410
1,852
1,181
7,143
13,259
10,738
0
5,825
7,008
0
14,648
L
3,870
231
0
720
10,227
9,420
0
6,324
3,738
7,043
248
W
Shiva
Glamu215
Shiva
6,544
490
2,911
1,918
10,111
11,286
163
5,016
5,095
349
12,916
L
10,964
430
0
0
9,790
4,174
0
5,102
4,605
23,448
0
L
Aphrodite
SirOinksALt
Aphrodite
3,187
893
4,108
2,176
5,639
3,538
0
2,706
2,799
6,990
0
W
Yemoja
2,605
717
6,469
2,217
9,128
8,070
364
4,392
4,736
7,126
1,413
L
Anubis
Taurhon
Anubis
6,675
400
295
1,101
5,746
3,020
0
2,638
3,023
22,902
1,543
W
Fenrir
l Binkie l
Fenrir
11,448
2,497
1,316
2,478
9,676
6,861
0
5,756
3,920
0
16,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
36,414
102
Minions Killed
100
0
Camps Cleared
0
967,559
Distance Traveled
882,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,098
910
9
1
0
206,516
0
W
Chronos
8,243
824
50
5
0
196,101
0
L
Hercules
7,059
706
19
2
0
208,386
0
L
Geb
7,520
752
6
1
0
173,627
0
W
Shiva
7,293
729
15
2
0
165,769
0
L
Agni
7,441
744
35
4
0
171,294
0
L
Aphrodite
6,701
670
6
1
0
155,575
0
W
Yemoja
8,576
858
14
1
0
178,811
0
L
Anubis
7,693
769
34
3
0
173,129
0
W
Fenrir
8,438
844
14
1
0
220,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role