Player Matchup

Ra
Ra
Boars_Head_GNG
Ra
Level 36
God Stats
3W - 3L
1,493 SR
Queue Stats
32W - 38L
1,356 Elo+
Party 1
Neith
Neith
FlatVoltage
Neith
Level 38
God Stats
0W - 2L
1,269 SR
Queue Stats
27W - 36L
1,287 Elo+
Party 1
Bacchus
Bacchus
JordanKuma
Bacchus
Level 43
God Stats
5W - 4L
1,614 SR
Queue Stats
38W - 45L
1,356 Elo+
Party 1
Mulan
Mulan
KuronoKan
Mulan
Level 59
God Stats
25W - 11L
1,765 SR
Queue Stats
53W - 39L
1,493 Elo+
Solo
Ix Chel
Ix Chel
XxWitchQueenxX
Ix Chel
Level 114
God Stats
70W - 87L
1,560 SR
Queue Stats
475W - 484L
1,522 Elo+
Solo
Team Averages
Level 58
1,540 SR
1,403 Elo+

VS

Team Averages
Level 73
1,309 SR
1,410 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DEATHSATURN95
He Bo
Level 39
God Stats
3W - 4L
1,442 SR
Queue Stats
13W - 18L
1,360 Elo+
Solo
Horus
Horus
IzKxProdz
Horus
Level 76
God Stats
1W - 5L
1,039 SR
Queue Stats
60W - 61L
1,368 Elo+
Party 2
Ah Puch
Ah Puch
Nautican Moose
Ah Puch
Level 26
God Stats
1W - 4L
1,064 SR
Queue Stats
57W - 57L
1,371 Elo+
Party 2
Medusa
Medusa
gggygj
Medusa
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,589
954
5,103
5,468
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 2 / 2
8,393
933
5,342
4,935
2,254
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
JordanKuma
Bacchus
14
2 / 2 / 1
9,471
1,052
5,645
16,399
24,661
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
KuronoKan
Mulan
14
1 / 2 / 2
8,348
928
4,485
6,449
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 2
8,552
950
7,375
3,543
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

249

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 0 / 2
10,071
1,119
10,187
6,611
4,411
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 5
8,936
993
6,347
5,425
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
IzKxProdz
Horus
15
0 / 1 / 8
8,894
988
6,256
10,959
11,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 5
9,038
1,004
6,953
4,673
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
gggygj
Medusa
14
0 / 0 / 4
8,424
936
4,410
4,570
2,711
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
8
8
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
2
7
L
1
2
1
0.75
W
1
2
5
1.75
L
0
2
2
0.5
W
Horus
IzKxProdz
Horus
0
1
8
4
L
Bacchus
JordanKuma
Bacchus
2
2
1
1.25
L
Mulan
KuronoKan
Mulan
1
2
2
1
W
1
1
5
3.5
L
0
0
2
1
W
Medusa
gggygj
Medusa
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,950
Damage
34,153
36,794
Taken
32,238
34,481
Mitigated
23,102
3,915
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,187
8,083
0
1,657
6,611
4,411
0
2,540
4,008
0
15,109
L
5,103
335
360
132
5,468
2,501
0
2,019
3,449
22,325
0
W
6,347
292
0
0
5,425
2,396
0
2,993
2,352
28,613
0
L
5,342
1,387
101
885
4,935
2,254
0
2,503
2,432
0
21,464
W
Horus
IzKxProdz
Horus
6,256
2,677
1,389
2,773
10,959
11,234
0
6,659
4,285
0
11,518
L
Bacchus
JordanKuma
Bacchus
5,645
893
0
1,563
16,399
24,661
0
4,980
11,419
14,014
0
L
Mulan
KuronoKan
Mulan
4,485
894
87
335
6,449
3,387
0
2,841
3,608
0
11,078
W
6,953
451
0
741
4,673
2,350
0
3,016
1,650
31,120
775
L
7,375
72
441
11
3,543
1,678
0
957
2,586
31,411
0
W
Medusa
gggygj
Medusa
4,410
2,193
0
0
4,570
2,711
0
2,677
1,820
0
17,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
45,363
218
Minions Killed
188
4
Camps Cleared
5
802,656
Distance Traveled
830,558
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,071
1,119
10
1
2
212,549
5
L
Ra
8,589
954
65
7
0
166,698
0
W
He Bo
8,936
993
58
6
0
156,415
0
L
Neith
8,393
933
48
5
2
158,103
0
W
Horus
8,894
988
11
1
0
155,105
0
L
Bacchus
9,471
1,052
8
1
1
165,394
0
L
Mulan
8,348
928
17
2
1
151,738
0
W
Ah Puch
9,038
1,004
68
8
1
145,258
0
L
Ix Chel
8,552
950
80
9
0
160,723
0
W
Medusa
8,424
936
41
5
2
161,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role