Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Emmánuelður
Hou Yi
Silver IV
Level 141
God Stats
15W - 11L
1,593 SR
Queue Stats
355W - 504L
788 MMR
Solo
Yu Huang
Yu Huang
Silver IV
HOOD_OC
Yu Huang
Silver IV
Level 104
God Stats
11W - 26L
1,306 SR
Queue Stats
120W - 171L
824 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,466 SR
1,037 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 72
1,487 SR
733 MMR
Geb
Geb
Bronze I
bird420
Geb
Bronze I
Level 54
God Stats
14W - 9L
1,460 SR
Queue Stats
44W - 67L
663 MMR
Party 1
Arachne
Arachne
Silver III
ecu_yibambe
Arachne
Silver III
Level 104
God Stats
34W - 22L
1,567 SR
Queue Stats
83W - 105L
875 MMR
Solo
Izanami
Izanami
Bronze I
shorty420
Izanami
Bronze I
Level 59
God Stats
5W - 5L
1,434 SR
Queue Stats
32W - 55L
660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 3
6,992
699
5,627
9,634
9,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 3
6,762
676
6,720
7,701
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
HOOD_OC
Yu Huang
12
3 / 3 / 1
7,369
737
7,111
7,638
2,982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesBaron SamediAresNe ZhaAh Muzen Cab

VS

Bans
ThothNoxBacchusAnubisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
2 / 0 / 4
7,655
766
7,221
10,595
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ecu_yibambe
Arachne
13
3 / 2 / 2
7,949
795
7,509
7,542
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
shorty420
Izanami
13
1 / 2 / 3
7,450
745
4,759
6,822
2,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
6
6
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
3
1.25
L
0
1
3
1.5
L
Yu Huang
HOOD_OC
Yu Huang
3
3
1
1.17
W
Geb
2
0
4
4
W
Arachne
ecu_yibambe
Arachne
3
2
2
2
W
Izanami
shorty420
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
19,489
24,973
Taken
24,959
15,499
Mitigated
16,135
6,454
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,627
734
0
2,341
9,634
9,696
0
2,312
6,882
2,717
21,979
L
6,720
2,235
0
3,863
7,701
2,821
0
1,482
6,055
0
34,768
L
Yu Huang
HOOD_OC
Yu Huang
7,111
451
0
250
7,638
2,982
392
2,098
5,139
23,095
0
W
Geb
7,221
678
0
2,417
10,595
9,459
0
3,377
7,218
21,074
416
W
Arachne
ecu_yibambe
Arachne
7,509
5,991
0
1,749
7,542
4,141
0
2,707
4,835
0
28,959
W
Izanami
shorty420
Izanami
4,759
2,774
0
1,749
6,822
2,535
0
2,538
4,284
0
39,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,123
Gold Earned
23,054
140
Minions Killed
148
0
Camps Cleared
0
574,288
Distance Traveled
608,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,992
699
41
4
0
220,895
0
L
Hou Yi
6,762
676
61
6
0
182,094
0
L
Yu Huang
7,369
737
38
4
0
171,299
0
W
Geb
7,655
766
23
2
0
198,991
0
W
Arachne
7,949
795
52
5
0
213,687
0
W
Izanami
7,450
745
73
7
0
195,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role