Player Matchup

Heimdallr
Heimdallr
CHORIZO_MONSTER4
Heimdallr
Level 89
God Stats
6W - 6L
1,545 SR
Queue Stats
33W - 44L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
FalseDisciple
Gilgamesh
Level 68
God Stats
4W - 2L
1,579 SR
Queue Stats
16W - 27L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
clownshoeess
Cthulhu
Level 102
God Stats
3W - 1L
1,678 SR
Queue Stats
21W - 13L
1,508 Elo+
Party 1
Team Averages
Level 86
1,601 SR
1,379 Elo+

VS

Team Averages
Level 79
1,447 SR
1,319 Elo+
Nu Wa
Nu Wa
Harley_XOXQuinn
Nu Wa
Level 51
God Stats
2W - 7L
1,212 SR
Queue Stats
26W - 39L
1,035 Elo+
Solo
Surtr
Surtr
MattdAjEeZy
Surtr
Level 83
God Stats
16W - 23L
1,402 SR
Queue Stats
356W - 354L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
Ruffyl
Cernunnos
Level 102
God Stats
2W - 1L
1,729 SR
Queue Stats
138W - 158L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
8 / 1 / 6
11,357
811
12,253
9,327
3,737
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FalseDisciple
Gilgamesh
16
6 / 1 / 8
10,878
777
14,585
17,351
7,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
clownshoeess
Cthulhu
16
1 / 0 / 12
10,386
742
12,016
17,773
14,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,442
603
8,420
12,261
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 1
8,578
613
10,070
18,096
16,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Ruffyl
Cernunnos
15
1 / 3 / 1
9,377
670
13,511
13,935
6,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
8
1
6
11
W
Gilgamesh
FalseDisciple
Gilgamesh
6
1
8
10
L
0
6
1
0.08
L
1
6
1
0.25
L
Cernunnos
Ruffyl
Cernunnos
1
3
1
0.5
W
Cthulhu
clownshoeess
Cthulhu
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,854
Damage
32,001
44,451
Taken
44,292
25,772
Mitigated
26,948
11,297
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
12,253
4,431
0
2,748
9,327
3,737
1,596
1,873
7,079
37
56,843
W
Gilgamesh
FalseDisciple
Gilgamesh
14,585
3,992
134
3,001
17,351
7,058
849
3,879
12,536
71
37,935
L
8,420
4,056
0
920
12,261
4,413
24
1,179
11,054
18,121
0
L
10,070
2,560
546
2,310
18,096
16,241
0
5,425
12,637
949
30,035
L
Cernunnos
Ruffyl
Cernunnos
13,511
6,938
0
2,948
13,935
6,294
0
4,160
9,713
0
38,722
W
Cthulhu
clownshoeess
Cthulhu
12,016
905
502
4,912
17,773
14,977
180
3,466
13,662
54,997
4,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,621
Gold Earned
26,397
253
Minions Killed
127
0
Camps Cleared
0
807,383
Distance Traveled
764,825
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,357
811
81
6
0
243,964
0
W
Gilgamesh
10,878
777
57
4
0
281,438
0
L
Nu Wa
8,442
603
25
2
0
228,031
1
L
Surtr
8,578
613
39
3
0
289,446
0
L
Cernunnos
9,377
670
63
5
0
247,348
0
W
Cthulhu
10,386
742
115
8
0
281,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role