Player Matchup

Khepri
Khepri
AllahOfOreos
Khepri
Level 155
God Stats
4W - 1L
1,925 SR
Queue Stats
88W - 71L
1,490 Elo+
Party 3
Kukulkan
Kukulkan
Devinito
Kukulkan
Level 109
God Stats
2W - 2L
1,625 SR
Queue Stats
91W - 89L
1,491 Elo+
Party 3
Izanami
Izanami
ZotakuSenpai
Izanami
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,450 Elo+
Party 3
Kali
Kali
abhishekrkapoor
Kali
Level 148
God Stats
1W - 1L
1,868 SR
Queue Stats
131W - 133L
1,575 Elo+
Party 2
Osiris
Osiris
killermill123
Osiris
Level 148
God Stats
1W - 2L
1,581 SR
Queue Stats
172W - 168L
1,542 Elo+
Party 2
Team Averages
Level 135
1,700 SR
1,509 Elo+

VS

Team Averages
Level 121
1,549 SR
1,559 Elo+
Surtr
Surtr
Bsheppard
Surtr
Level 99
God Stats
80W - 39L
1,771 SR
Queue Stats
180W - 163L
1,617 Elo+
Party 4
Sol
Sol
Kakarrot17
Sol
Level 158
God Stats
1W - 0L
1,812 SR
Queue Stats
85W - 73L
1,585 Elo+
Party 1
Kali
Kali
ghostrider0105
Kali
Level 135
God Stats
1W - 2L
1,289 SR
Queue Stats
178W - 153L
1,577 Elo+
Party 4
Izanami
Izanami
itsmitchyabish
Izanami
Level 127
God Stats
3W - 6L
1,393 SR
Queue Stats
223W - 200L
1,535 Elo+
Party 1
Merlin
Merlin
xId1otk1llerxx
Merlin
Level 87
God Stats
24W - 28L
1,479 SR
Queue Stats
115W - 105L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 1 / 0
5,486
499
1,538
8,839
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Devinito
Kukulkan
10
0 / 2 / 2
5,561
506
3,750
5,134
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ZotakuSenpai
Izanami
10
1 / 2 / 0
5,565
506
2,860
8,245
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 1
5,101
464
1,536
10,777
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,444
495
3,754
9,882
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bsheppard
Surtr
10
1 / 0 / 3
5,855
532
8,025
8,221
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
7,166
651
4,974
6,425
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 1
6,427
584
3,655
8,129
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
3 / 0 / 1
7,340
667
7,113
4,369
1,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 2
6,194
563
3,367
3,945
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
1
0
1
W
Surtr
Bsheppard
Surtr
1
0
3
2.5
L
Kukulkan
Devinito
Kukulkan
0
2
2
0.5
W
1
1
2
2
L
Izanami
ZotakuSenpai
Izanami
1
2
0
0.5
L
0
1
1
0.5
W
3
1
1
3.5
W
3
0
1
3.5
L
0
2
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,438
Damage
27,134
42,877
Taken
31,089
21,085
Mitigated
12,112
10,934
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,538
308
0
3,591
8,839
6,117
0
2,100
6,533
10,135
0
W
Surtr
Bsheppard
Surtr
8,025
2,934
0
1,729
8,221
3,511
0
2,211
6,010
1,520
29,899
L
Kukulkan
Devinito
Kukulkan
3,750
205
0
500
5,134
1,844
0
910
4,022
45,343
1,501
W
4,974
1,824
0
3,122
6,425
2,042
1,390
845
5,580
45,877
9,963
L
Izanami
ZotakuSenpai
Izanami
2,860
2,157
0
1,590
8,245
2,266
0
169
8,076
0
48,018
L
1,536
567
0
1,461
10,777
5,103
0
994
9,729
0
34,153
W
3,655
1,688
0
1,894
8,129
3,707
0
617
7,512
0
42,737
W
7,113
4,929
0
1,693
4,369
1,538
870
467
3,902
0
65,315
L
3,754
1,188
0
3,792
9,882
5,755
0
3,959
5,863
0
35,843
W
3,367
89
0
1,420
3,945
1,314
0
1,023
2,922
41,430
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
32,982
296
Minions Killed
402
0
Camps Cleared
0
1,107,697
Distance Traveled
1,071,374
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,486
499
11
1
0
225,053
0
W
Surtr
5,855
532
42
4
0
223,056
2
L
Kukulkan
5,561
506
77
7
0
215,225
5
W
Sol
7,166
651
103
9
0
180,535
0
L
Izanami
5,565
506
85
8
0
194,176
0
L
Kali
5,101
464
62
6
0
246,009
0
W
Kali
6,427
584
70
6
0
265,749
0
W
Izanami
7,340
667
105
10
0
211,874
1
L
Osiris
5,444
495
61
6
0
227,234
0
W
Merlin
6,194
563
82
7
0
190,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role