Player Matchup

Shiva
Shiva
Grandmaster
 
Shiva
Grandmaster
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
Aornos
Anhur
Masters
Level 218
God Stats
1W - 2L
1,377 SR
Queue Stats
26W - 11L
2,206 MMR
Party 1
Fafnir
Fafnir
Grandmaster
InactiveAsian
Fafnir
Grandmaster
Level 172
God Stats
115W - 8L
2,091 SR
Queue Stats
1,018W - 329L
3,345 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 199
1,656 SR
2,350 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 179
1,600 SR
2,165 MMR
Chang'e
Chang'e
Masters
TAKASHIROO
Chang'e
Masters
Level 225
God Stats
62W - 50L
1,801 SR
Queue Stats
504W - 483L
2,521 MMR
Solo
Horus
Horus
Platinum III
dradami
Horus
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 111L
1,843 MMR
Solo
Bastet
Bastet
Diamond IV
pronexlevel
Bastet
Diamond IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 215L
2,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 0 / 8
8,746
795
11,717
11,625
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Aornos
Anhur
15
7 / 0 / 4
10,033
912
10,356
8,632
3,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 9
8,776
798
8,981
9,907
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
OdinCthulhuAresKuzenboCharon

VS

Bans
OsirisXing TianVamanaAtlasMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TAKASHIROO
Chang'e
12
0 / 3 / 0
7,275
661
8,462
8,951
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
dradami
Horus
12
0 / 3 / 0
7,054
641
3,808
16,116
12,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
11
0 / 5 / 0
6,986
635
7,046
12,912
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
8
6
W
Anhur
Aornos
Anhur
7
0
4
9
W
2
0
9
6.5
L
Chang'e
TAKASHIROO
Chang'e
0
3
0
0
L
Horus
dradami
Horus
0
3
0
0
L
Bastet
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
19,316
30,164
Taken
37,979
25,498
Mitigated
20,329
13,180
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,717
1,728
735
5,087
11,625
10,201
371
3,219
7,850
72
34,819
W
Anhur
Aornos
Anhur
10,356
6,821
0
3,700
8,632
3,652
1,987
2,373
5,866
0
53,770
W
8,981
2,313
0
3,658
9,907
11,645
516
2,485
6,791
19,668
2,290
L
Chang'e
TAKASHIROO
Chang'e
8,462
211
1,789
2,118
8,951
2,336
0
1,955
6,361
43,632
0
L
Horus
dradami
Horus
3,808
2,020
1,307
3,993
16,116
12,532
0
3,415
11,718
0
11,994
L
Bastet
7,046
1,289
0
1,920
12,912
5,461
0
2,225
10,185
0
26,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
21,315
171
Minions Killed
139
0
Camps Cleared
0
689,339
Distance Traveled
671,762
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,746
795
45
4
0
249,321
0
W
Anhur
10,033
912
101
9
0
206,164
0
W
Fafnir
8,776
798
25
2
0
233,854
1
L
Chang'e
7,275
661
79
7
0
217,428
2
L
Horus
7,054
641
21
2
0
243,899
0
L
Bastet
6,986
635
39
4
0
210,435
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role