Player Matchup

Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Colzen
Odin
Level 135
God Stats
3W - 2L
1,568 SR
Queue Stats
174W - 180L
1,447 Elo+
Party 2
Xbalanque
Xbalanque
KrazyKrakyKraken
Xbalanque
Level 97
God Stats
2W - 1L
1,269 SR
Queue Stats
46W - 46L
1,371 Elo+
Party 2
Hera
Hera
kohzandrew
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 85L
1,274 Elo+
Party 2
Guan Yu
Guan Yu
patyoyo
Guan Yu
Level 126
God Stats
3W - 1L
1,706 SR
Queue Stats
85W - 84L
1,521 Elo+
Party 2
Team Averages
Level 122
1,509 SR
1,423 Elo+

VS

Team Averages
Level 116
1,550 SR
1,514 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
NorthSuperset66
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,528 Elo+
Solo
Poseidon
Poseidon
YvanTaFemme_Qc
Poseidon
Level 115
God Stats
2W - 2L
1,518 SR
Queue Stats
42W - 55L
1,494 Elo+
Party 1
Nut
Nut
lav2120
Nut
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 109L
1,556 Elo+
Solo
Hera
Hera
x410_AcidTripz
Hera
Level 159
God Stats
6W - 6L
1,731 SR
Queue Stats
465W - 493L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 1 / 9
6,969
1,162
4,096
7,520
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Colzen
Odin
12
2 / 1 / 7
6,825
1,138
6,175
9,201
7,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
11
3 / 1 / 6
6,598
1,100
5,731
6,538
3,539
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 8
6,769
1,128
3,093
3,062
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
patyoyo
Guan Yu
12
3 / 1 / 8
7,310
1,218
6,435
9,510
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 3 / 1
5,774
962
8,246
7,219
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 3 / 0
5,757
960
5,335
7,473
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
11
0 / 4 / 2
5,269
878
3,845
6,914
2,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
12
1 / 1 / 3
5,643
941
7,211
5,288
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,472
245
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
11
Kills
4
4
Deaths
11
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
9
5.5
L
Skadi
 
Skadi
1
3
1
0.5
W
Odin
Colzen
Odin
2
1
7
5.5
W
Xbalanque
3
1
6
6
L
2
3
0
0.67
L
Poseidon
0
4
2
0.25
W
2
0
8
6
L
Nut
1
1
3
2.5
W
Guan Yu
patyoyo
Guan Yu
3
1
8
7
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
24,637
35,831
Taken
26,894
26,119
Mitigated
9,040
17,230
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,096
815
516
671
7,520
6,743
577
1,956
5,316
11,795
0
L
Skadi
 
Skadi
8,246
2,472
631
1,368
7,219
2,492
0
1,912
5,307
0
16,896
W
Odin
Colzen
Odin
6,175
881
1,070
398
9,201
7,970
643
1,823
7,278
0
10,093
W
Xbalanque
5,731
3,186
483
487
6,538
3,539
2,002
802
5,582
0
11,694
L
5,335
184
1,260
2,094
7,473
2,405
0
2,407
5,066
6,342
316
L
Poseidon
3,845
655
133
924
6,914
2,013
0
820
6,094
7,761
0
W
3,093
854
1,610
339
3,062
1,401
918
811
2,155
10,606
158
L
Nut
7,211
3,355
50
1,458
5,288
2,130
0
2,042
3,246
0
14,737
W
Guan Yu
patyoyo
Guan Yu
6,435
299
7,586
4,070
9,510
6,466
723
2,669
6,555
0
10,730
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
23,915
65
Minions Killed
39
0
Camps Cleared
0
596,774
Distance Traveled
433,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,969
1,162
16
3
0
116,089
0
L
Skadi
5,774
962
14
2
0
101,626
0
W
Odin
6,825
1,138
7
1
0
111,886
0
W
Xbalanque
6,598
1,100
14
2
0
123,365
0
L
Chang'e
5,757
960
5
1
0
119,054
0
L
Poseidon
5,269
878
8
1
0
105,940
0
W
Hera
6,769
1,128
13
2
0
105,719
0
L
Nut
5,643
941
12
2
0
106,614
0
W
Guan Yu
7,310
1,218
15
3
0
139,715
0
L
Hera
1,472
245
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role