Player Matchup

Zeus
Zeus
FallenChemist
Zeus
Level 116
God Stats
3W - 1L
1,564 SR
Queue Stats
82W - 86L
1,498 Elo+
Party 1
Osiris
Osiris
JeepersReapers
Osiris
Level 178
God Stats
5W - 2L
1,500 SR
Queue Stats
110W - 102L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
LittleGravity
Cernunnos
Level 182
God Stats
5W - 5L
1,599 SR
Queue Stats
291W - 294L
1,475 Elo+
Solo
Eset
Eset
righteouslegend
Eset
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 271L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
teyton11
Tsukuyomi
Level 143
God Stats
4W - 1L
1,636 SR
Queue Stats
15W - 15L
1,542 Elo+
Party 2
Team Averages
Level 155
1,560 SR
1,508 Elo+

VS

Team Averages
Level 159
1,428 SR
1,510 Elo+
Chang'e
Chang'e
AJkevin123
Chang'e
Level 158
God Stats
14W - 12L
1,438 SR
Queue Stats
336W - 290L
1,494 Elo+
Party 3
Nemesis
Nemesis
AJsanti132
Nemesis
Level 220
God Stats
24W - 14L
1,920 SR
Queue Stats
366W - 330L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
LilHec
Cthulhu
Level 122
God Stats
16W - 16L
1,427 SR
Queue Stats
274W - 261L
1,505 Elo+
Party 4
Sobek
Sobek
Supermashbro20
Sobek
Level 159
God Stats
0W - 3L
1,242 SR
Queue Stats
230W - 222L
1,556 Elo+
Solo
Artemis
Artemis
im phat n uglee
Artemis
Level 138
God Stats
5W - 9L
1,111 SR
Queue Stats
428W - 392L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,006
801
2,658
2,131
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 1
4,113
823
1,211
2,126
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
LittleGravity
Cernunnos
6
0 / 1 / 1
3,387
677
2,000
2,746
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 2
3,674
735
1,952
3,244
1,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
teyton11
Tsukuyomi
7
2 / 1 / 2
3,834
767
1,372
3,295
987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJkevin123
Chang'e
7
2 / 1 / 0
3,977
795
1,786
3,511
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
AJsanti132
Nemesis
6
0 / 2 / 1
3,454
691
817
4,839
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
LilHec
Cthulhu
5
0 / 2 / 1
2,973
595
1,380
3,864
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 1 / 0
2,526
505
91
1,260
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 0 / 0
3,293
659
1,923
1,361
406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AJkevin123
Chang'e
2
1
0
2
L
Nemesis
AJsanti132
Nemesis
0
2
1
0.25
W
2
1
1
2.5
W
1
0
1
1.5
L
Cthulhu
LilHec
Cthulhu
0
2
1
0.25
W
Cernunnos
LittleGravity
Cernunnos
0
1
1
0.5
L
0
1
0
0
L
1
0
0
1
W
1
0
2
2
W
Tsukuyomi
teyton11
Tsukuyomi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,193
Damage
5,997
13,542
Taken
14,835
4,743
Mitigated
5,965
6,610
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AJkevin123
Chang'e
1,786
126
120
1,270
3,511
1,124
0
1,831
1,680
14,920
0
L
Nemesis
AJsanti132
Nemesis
817
416
0
429
4,839
1,790
0
1,058
3,781
0
18,622
W
2,658
643
0
1,000
2,131
554
0
803
1,154
18,905
0
W
1,211
700
0
1,535
2,126
931
0
91
2,035
0
21,422
L
Cthulhu
LilHec
Cthulhu
1,380
30
118
1,390
3,864
1,968
0
1,220
2,644
11,054
0
W
Cernunnos
LittleGravity
Cernunnos
2,000
1,429
0
795
2,746
902
0
666
2,080
0
17,693
L
91
91
0
416
1,260
677
0
0
1,260
1,438
0
L
1,923
610
0
500
1,361
406
0
378
983
0
13,926
W
1,952
537
0
1,668
3,244
1,369
0
714
2,530
9,608
2,166
W
Tsukuyomi
teyton11
Tsukuyomi
1,372
458
0
1,612
3,295
987
0
707
2,486
0
15,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,014
Gold Earned
16,223
152
Minions Killed
131
0
Camps Cleared
0
548,992
Distance Traveled
457,600
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,977
795
46
9
0
105,830
2
L
Nemesis
3,454
691
36
7
0
127,511
0
W
Zeus
4,006
801
34
7
0
104,043
0
W
Osiris
4,113
823
42
8
0
118,833
0
L
Cthulhu
2,973
595
19
4
0
109,999
0
W
Cernunnos
3,387
677
28
6
0
91,912
0
L
Sobek
2,526
505
5
1
0
18,911
0
L
Artemis
3,293
659
25
5
0
95,349
0
W
Eset
3,674
735
13
3
0
105,374
2
W
Tsukuyomi
3,834
767
35
7
0
128,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role