Player Matchup

Baba Yaga
Baba Yaga
BWDepre
Baba Yaga
Level 156
God Stats
3W - 2L
1,393 SR
Queue Stats
97W - 94L
1,507 Elo+
Party 2
Ymir
Ymir
Matt2Fast4You
Ymir
Level 122
God Stats
1W - 0L
1,863 SR
Queue Stats
10W - 15L
1,409 Elo+
Party 3
Mercury
Mercury
SL HFB7448
Mercury
Level 78
God Stats
2W - 2L
1,272 SR
Queue Stats
94W - 88L
1,539 Elo+
Party 2
Charybdis
Charybdis
assasinkilla62
Charybdis
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 19L
1,412 Elo+
Party 3
Arachne
Arachne
random_person000
Arachne
Level 155
God Stats
2W - 1L
1,544 SR
Queue Stats
10W - 16L
1,414 Elo+
Party 3
Team Averages
Level 131
1,514 SR
1,456 Elo+

VS

Team Averages
Level 106
1,472 SR
1,630 Elo+
Yemoja
Yemoja
Hungrychipmunk
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,761 Elo+
Party 1
Cerberus
Cerberus
Jungo
Cerberus
Level 66
God Stats
0W - 5L
1,092 SR
Queue Stats
78W - 70L
1,549 Elo+
Solo
Martichoras
Martichoras
QueenBay
Martichoras
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,761 Elo+
Party 1
Ra
Ra
lightorais88
Ra
Level 103
God Stats
8W - 5L
1,770 SR
Queue Stats
105W - 82L
1,564 Elo+
Solo
Bakasura
Bakasura
xArkhymx
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BWDepre
Baba Yaga
16
7 / 2 / 3
9,544
636
13,627
7,346
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
3 / 0 / 6
8,295
553
7,818
12,526
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Mercury
SL HFB7448
Mercury
14
2 / 2 / 2
7,549
503
6,030
12,813
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
assasinkilla62
Charybdis
14
2 / 1 / 2
8,318
555
10,183
8,736
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

14
1 / 1 / 0
8,445
563
6,783
12,487
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,338
489
6,117
10,071
9,077
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Jungo
Cerberus
14
0 / 1 / 1
7,997
533
7,617
12,226
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Martichoras
QueenBay
Martichoras
13
3 / 5 / 1
7,465
498
7,537
17,019
7,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 1
6,762
451
7,912
12,115
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
xArkhymx
Bakasura
13
1 / 2 / 1
7,044
470
3,663
14,325
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
6
6
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BWDepre
Baba Yaga
7
2
3
4.25
L
1
1
3
2.5
L
Cerberus
Jungo
Cerberus
0
1
1
0.5
W
3
0
6
6
L
Martichoras
QueenBay
Martichoras
3
5
1
0.7
W
Mercury
SL HFB7448
Mercury
2
2
2
1.5
W
Charybdis
assasinkilla62
Charybdis
2
1
2
3
L
1
6
1
0.25
W
1
1
0
1
L
Bakasura
xArkhymx
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
32,846
53,908
Taken
65,756
28,647
Mitigated
36,160
14,701
Healing
20,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BWDepre
Baba Yaga
13,627
465
0
1,533
7,346
3,806
291
3,969
3,304
84,202
2,912
L
6,117
2,129
2,963
2,229
10,071
9,077
156
3,264
6,807
28,586
0
L
Cerberus
Jungo
Cerberus
7,617
655
0
5,064
12,226
7,725
0
1,560
10,666
64,215
3,091
W
7,818
1,996
0
2,056
12,526
11,404
0
4,625
7,507
18,879
687
L
Martichoras
QueenBay
Martichoras
7,537
2,603
275
3,110
17,019
7,882
364
4,282
12,737
0
49,908
W
Mercury
SL HFB7448
Mercury
6,030
1,836
0
988
12,813
5,644
0
2,769
9,978
0
61,847
W
Charybdis
assasinkilla62
Charybdis
10,183
5,812
0
1,985
8,736
3,279
361
3,269
5,467
0
71,846
L
7,912
1,294
194
3,162
12,115
4,891
0
7,450
4,665
48,407
0
W
6,783
4,959
0
8,139
12,487
4,514
483
5,859
5,818
0
58,805
L
Bakasura
xArkhymx
Bakasura
3,663
2,207
0
3,110
14,325
6,585
0
4,351
9,974
0
53,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
36,606
471
Minions Killed
431
0
Camps Cleared
0
1,480,267
Distance Traveled
1,373,336
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,544
636
134
9
0
291,822
1
L
Yemoja
7,338
489
36
2
0
267,685
1
L
Cerberus
7,997
533
149
10
0
243,405
1
W
Ymir
8,295
553
17
1
0
305,367
5
L
Martichoras
7,465
498
70
5
0
251,785
0
W
Mercury
7,549
503
94
6
0
353,219
0
W
Charybdis
8,318
555
127
8
0
251,900
2
L
Ra
6,762
451
79
5
0
272,840
0
W
Arachne
8,445
563
99
7
0
277,959
3
L
Bakasura
7,044
470
97
6
0
337,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role