Player Matchup

Medusa
Medusa
Aosaa
Medusa
Level 111
God Stats
1W - 0L
1,312 SR
Queue Stats
1W - 2L
1,337 Elo+
Party 2
Sylvanus
Sylvanus
DreFattz
Sylvanus
Level 121
God Stats
2W - 4L
1,499 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 2
Agni
Agni
KvngDarry
Agni
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 29L
1,487 Elo+
Party 2
Anhur
Anhur
Montyry
Anhur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
STEEL 2 BY 4
Tyr
Level 168
God Stats
1W - 0L
1,289 SR
Queue Stats
23W - 44L
1,475 Elo+
Party 2
Team Averages
Level 122
1,420 SR
1,435 Elo+

VS

Team Averages
Level 123
1,629 SR
1,560 Elo+
Ix Chel
Ix Chel
BootyShorts
Ix Chel
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 24L
1,667 Elo+
Party 3
Baron Samedi
Baron Samedi
FireBeeFireBee
Baron Samedi
Level 109
God Stats
153W - 160L
1,578 SR
Queue Stats
672W - 682L
1,500 Elo+
Party 1
Ares
Ares
SweatySweatpants
Ares
Level 145
God Stats
2W - 2L
1,711 SR
Queue Stats
511W - 504L
1,494 Elo+
Party 1
Da Ji
Da Ji
V33NUS
Da Ji
Level 64
God Stats
10W - 9L
1,518 SR
Queue Stats
42W - 52L
1,471 Elo+
Solo
Osiris
Osiris
afischel94
Osiris
Level 147
God Stats
4W - 3L
1,838 SR
Queue Stats
26W - 19L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aosaa
Medusa
12
1 / 2 / 1
5,656
943
2,786
5,069
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
DreFattz
Sylvanus
11
2 / 1 / 3
5,350
892
2,347
4,932
4,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
11
3 / 1 / 4
5,956
993
4,808
3,381
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Montyry
Anhur
11
2 / 3 / 2
5,664
944
2,782
6,218
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
5,897
983
4,326
5,876
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BootyShorts
Ix Chel
12
2 / 3 / 4
5,731
955
4,806
5,606
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
FireBeeFireBee
Baron Samedi
12
2 / 1 / 3
5,616
936
3,993
4,049
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
5,118
853
2,256
8,226
7,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
V33NUS
Da Ji
7
0 / 0 / 0
4,476
746
0
0
0
Osiris
afischel94
Osiris
12
4 / 2 / 3
5,899
983
7,449
6,763
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
8
8
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aosaa
Medusa
1
2
1
0.75
L
Ix Chel
BootyShorts
Ix Chel
2
3
4
1.33
W
Sylvanus
DreFattz
Sylvanus
2
1
3
3.5
L
Baron Samedi
FireBeeFireBee
Baron Samedi
2
1
3
3.5
W
Agni
3
1
4
5
W
Anhur
Montyry
Anhur
2
3
2
1
W
2
1
5
4.5
L
0
4
4
0.5
L
Da Ji
V33NUS
Da Ji
0
0
0
0
L
Osiris
afischel94
Osiris
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,049
Damage
18,504
25,476
Taken
24,644
15,622
Mitigated
15,968
6,203
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aosaa
Medusa
2,786
1,090
0
1,022
5,069
2,131
135
1,576
3,244
0
17,375
L
Ix Chel
BootyShorts
Ix Chel
4,806
601
278
214
5,606
2,304
111
1,968
3,555
12,000
383
W
Sylvanus
DreFattz
Sylvanus
2,347
514
737
2,038
4,932
4,402
0
3,288
1,597
6,281
0
L
Baron Samedi
FireBeeFireBee
Baron Samedi
3,993
309
922
1,335
4,049
1,900
0
1,973
2,038
16,561
296
W
Agni
4,808
227
0
730
3,381
1,274
0
1,306
2,030
15,930
0
W
Anhur
Montyry
Anhur
2,782
1,699
0
710
6,218
2,550
116
2,195
3,737
0
12,349
W
4,326
545
0
966
5,876
5,265
0
2,462
3,337
0
11,686
L
2,256
142
0
144
8,226
7,050
0
2,514
5,547
5,437
0
L
Da Ji
V33NUS
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
afischel94
Osiris
7,449
1,797
0
1,782
6,763
4,714
0
700
5,900
0
14,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
26,840
121
Minions Killed
67
0
Camps Cleared
0
604,868
Distance Traveled
487,042
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,656
943
37
6
0
113,493
0
L
Ix Chel
5,731
955
22
4
0
132,147
0
W
Sylvanus
5,350
892
7
1
0
110,810
1
L
Baron Samedi
5,616
936
25
4
0
114,578
1
W
Agni
5,956
993
35
6
0
124,554
0
W
Anhur
5,664
944
25
4
0
117,601
0
W
Tyr
5,897
983
17
3
0
138,410
0
L
Ares
5,118
853
5
1
0
104,297
0
L
Da Ji
4,476
746
0
0
0
0
0
L
Osiris
5,899
983
15
3
0
136,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role