Player Matchup

Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold I
Alonsohoss
Lancelot
Gold I
Level 179
God Stats
9W - 9L
1,497 SR
Queue Stats
39W - 33L
1,874 MMR
Party 1
Amaterasu
Amaterasu
Diamond V
ImGoingBerzerk
Amaterasu
Diamond V
Level 167
God Stats
39W - 12L
1,895 SR
Queue Stats
237W - 210L
1,872 MMR
Solo
Agni
Agni
Platinum II
MinhazMurks
Agni
Platinum II
Level 159
God Stats
23W - 14L
1,785 SR
Queue Stats
56W - 44L
1,890 MMR
Solo
Anhur
Anhur
Platinum II
TheRisingDragon
Anhur
Platinum II
Level 169
God Stats
22W - 16L
1,677 SR
Queue Stats
200W - 190L
1,903 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 176
1,671 SR
1,808 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,601 SR
1,726 MMR
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Herrera12
The Morrigan
Platinum I
Level 158
God Stats
1W - 4L
1,563 SR
Queue Stats
145W - 133L
1,979 MMR
Party 2
Da Ji
Da Ji
Platinum V
LosOneTheGod
Da Ji
Platinum V
Level 167
God Stats
110W - 83L
1,672 SR
Queue Stats
223W - 207L
1,722 MMR
Party 2
Hachiman
Hachiman
Gold I
PINExLOWRY
Hachiman
Gold I
Level 61
God Stats
38W - 25L
1,768 SR
Queue Stats
113W - 96L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 2 / 4
6,112
509
4,373
10,098
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Alonsohoss
Lancelot
12
2 / 3 / 5
7,044
587
4,101
9,932
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
ImGoingBerzerk
Amaterasu
12
4 / 2 / 0
7,836
653
8,649
11,917
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 6
6,843
570
3,841
5,886
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
6 / 1 / 2
7,912
659
6,037
9,142
3,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ThorThothVamana

VS

Bans
OdinNe ZhaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 3 / 0
6,475
540
5,329
11,444
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
 
Merlin
10
2 / 3 / 5
5,946
496
3,630
6,901
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Herrera12
The Morrigan
12
1 / 1 / 6
6,634
553
5,168
3,351
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 3
6,567
547
6,693
9,726
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
PINExLOWRY
Hachiman
12
2 / 4 / 1
6,535
545
4,932
8,888
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
10
10
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
4
1.5
L
Hercules
 
Hercules
1
3
0
0.33
L
Merlin
 
Merlin
2
3
5
1.5
W
Lancelot
Alonsohoss
Lancelot
2
3
5
1.5
L
The Morrigan
Herrera12
The Morrigan
1
1
6
4
W
Amaterasu
ImGoingBerzerk
Amaterasu
4
2
0
2
L
4
3
3
1.83
W
1
2
6
2
L
Hachiman
PINExLOWRY
Hachiman
2
4
1
0.63
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,001
Damage
25,752
46,975
Taken
40,310
28,168
Mitigated
17,200
18,873
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,373
1,595
0
2,322
10,098
9,967
0
2,107
7,883
19,370
0
L
Hercules
 
Hercules
5,329
2,087
0
3,998
11,444
7,214
0
817
10,554
0
44,413
L
Merlin
 
Merlin
3,630
257
0
1,350
6,901
2,004
0
2,853
3,884
27,443
0
W
Lancelot
Alonsohoss
Lancelot
4,101
1,032
0
4,257
9,932
4,509
0
1,927
7,856
0
53,542
L
The Morrigan
Herrera12
The Morrigan
5,168
1,249
0
1,490
3,351
1,197
0
1,294
1,959
41,019
1,590
W
Amaterasu
ImGoingBerzerk
Amaterasu
8,649
3,426
0
7,182
11,917
8,167
0
1,116
10,357
0
59,826
L
6,693
2,219
0
4,124
9,726
4,091
0
1,610
8,066
0
50,808
W
3,841
529
0
891
5,886
2,009
0
2,513
3,101
46,032
0
L
Hachiman
PINExLOWRY
Hachiman
4,932
2,960
0
2,229
8,888
2,694
0
1,199
7,633
0
51,176
W
6,037
2,365
0
4,221
9,142
3,516
0
996
8,100
0
61,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
32,157
388
Minions Killed
404
0
Camps Cleared
0
1,306,413
Distance Traveled
1,170,214
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,112
509
17
1
0
283,040
8
L
Hercules
6,475
540
87
7
0
223,342
2
L
Merlin
5,946
496
45
4
0
239,416
0
W
Lancelot
7,044
587
87
7
0
287,782
4
L
The Morrigan
6,634
553
99
8
0
230,582
3
W
Amaterasu
7,836
653
90
8
0
251,916
3
L
Da Ji
6,567
547
79
7
0
272,093
1
W
Agni
6,843
570
88
7
0
248,626
0
L
Hachiman
6,535
545
94
8
0
204,781
0
W
Anhur
7,912
659
106
9
0
235,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role