Player Matchup

Sobek
Sobek
DraHook
Sobek
Level 64
God Stats
0W - 3L
1,249 SR
Queue Stats
138W - 128L
1,495 Elo+
Solo
Thoth
Thoth
HereAndQueeer
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Solo
Cerberus
Cerberus
Nioku
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,446 Elo+
Solo
Chernobog
Chernobog
Theangriestsloth
Chernobog
Level 143
God Stats
0W - 2L
1,248 SR
Queue Stats
29W - 24L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
telly30
Zhong Kui
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 57L
1,389 Elo+
Solo
Team Averages
Level 90
1,399 SR
1,428 Elo+

VS

Team Averages
Level 94
1,600 SR
1,476 Elo+
Martichoras
Martichoras
DastBuns
Martichoras
Level 34
God Stats
3W - 1L
1,899 SR
Queue Stats
17W - 16L
1,484 Elo+
Party 1
Charon
Charon
MoistPenguiin
Charon
Level 100
God Stats
1W - 0L
1,283 SR
Queue Stats
39W - 40L
1,469 Elo+
Party 1
Fenrir
Fenrir
NurseJMO
Fenrir
Level 109
God Stats
6W - 1L
1,687 SR
Queue Stats
185W - 163L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
SmellyaStink
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,485 Elo+
Solo
Nut
Nut
zachrabbitslim
Nut
Level 107
God Stats
1W - 0L
1,633 SR
Queue Stats
24W - 26L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DraHook
Sobek
9
0 / 5 / 5
5,361
894
1,799
8,262
6,610
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 4
6,313
1,052
4,697
5,329
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Nioku
Cerberus
1
0 / 0 / 0
1,588
265
0
0
0
Chernobog
12
3 / 3 / 3
6,489
1,082
5,366
5,577
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
telly30
Zhong Kui
12
2 / 4 / 4
6,261
1,044
5,696
7,172
6,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DastBuns
Martichoras
11
1 / 2 / 10
6,638
1,106
2,751
4,442
2,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
0 / 1 / 12
7,342
1,224
4,292
4,793
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
NurseJMO
Fenrir
12
6 / 3 / 7
7,159
1,193
3,559
7,081
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
SmellyaStink
Ah Puch
11
1 / 2 / 13
6,842
1,140
8,329
3,973
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 7
8,128
1,355
5,756
6,413
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
7
Kills
15
15
Deaths
9
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Martichoras
DastBuns
Martichoras
1
2
10
3
L
Sobek
DraHook
Sobek
0
5
5
0.5
L
2
3
4
1.33
W
0
1
12
6
L
Cerberus
Nioku
Cerberus
0
0
0
0
W
Fenrir
NurseJMO
Fenrir
6
3
7
3.17
W
Ah Puch
SmellyaStink
Ah Puch
1
2
13
3.75
L
Chernobog
3
3
3
1.5
L
Zhong Kui
telly30
Zhong Kui
2
4
4
1
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
24,687
26,340
Taken
26,702
16,770
Mitigated
14,663
4,225
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
DastBuns
Martichoras
2,751
432
414
223
4,442
2,195
878
1,406
3,036
0
12,059
L
Sobek
DraHook
Sobek
1,799
62
53
723
8,262
6,610
0
3,752
4,246
3,821
0
L
4,697
205
237
1,011
5,329
1,716
0
2,078
3,007
8,451
0
W
4,292
749
311
945
4,793
4,357
432
2,496
2,297
11,129
0
L
Cerberus
Nioku
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
NurseJMO
Fenrir
3,559
454
223
1,217
7,081
3,631
596
3,119
3,962
0
5,243
W
Ah Puch
SmellyaStink
Ah Puch
8,329
226
583
1,152
3,973
1,532
559
2,123
1,850
12,195
50
L
Chernobog
5,366
2,267
216
734
5,577
2,281
0
2,351
3,120
0
16,008
L
Zhong Kui
telly30
Zhong Kui
5,696
0
411
840
7,172
6,163
0
3,486
3,396
9,436
0
W
5,756
2,670
707
2,522
6,413
2,948
1,033
3,048
3,365
0
16,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
36,109
58
Minions Killed
77
0
Camps Cleared
0
417,521
Distance Traveled
592,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,638
1,106
22
4
0
105,032
0
L
Sobek
5,361
894
2
0
0
74,941
0
L
Thoth
6,313
1,052
11
2
0
113,167
0
W
Charon
7,342
1,224
13
2
0
134,627
0
L
Cerberus
1,588
265
0
0
0
0
0
W
Fenrir
7,159
1,193
2
0
0
116,459
0
W
Ah Puch
6,842
1,140
17
3
0
114,488
0
L
Chernobog
6,489
1,082
33
6
0
121,591
0
L
Zhong Kui
6,261
1,044
12
2
0
107,822
0
W
Nut
8,128
1,355
23
4
0
121,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role