Player Matchup

Vulcan
Vulcan
DHA Smith1
Vulcan
Level 159
God Stats
18W - 14L
1,600 SR
Queue Stats
29W - 36L
1,436 Elo+
Party 2
Nike
Nike
FreeToPee
Nike
Level 87
God Stats
24W - 6L
1,840 SR
Queue Stats
61W - 25L
1,692 Elo+
Party 1
Nut
Nut
Kaviar94
Nut
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,247 Elo+
Party 2
Arachne
Arachne
Lucktheturtle
Arachne
Level 145
God Stats
3W - 0L
1,918 SR
Queue Stats
74W - 35L
1,665 Elo+
Party 1
Scylla
Scylla
MafiaTex
Scylla
Level 155
God Stats
2W - 1L
1,576 SR
Queue Stats
45W - 19L
1,725 Elo+
Party 1
Team Averages
Level 141
1,687 SR
1,553 Elo+

VS

Team Averages
Level 107
1,589 SR
1,525 Elo+
Geb
Geb
DDarkDDeveloper
Geb
Level 65
God Stats
2W - 2L
1,372 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JTGlitchy
Gilgamesh
Level 103
God Stats
3W - 1L
1,669 SR
Queue Stats
24W - 17L
1,563 Elo+
Party 3
Izanami
Izanami
MarMarXXVI
Izanami
Level 157
God Stats
6W - 3L
1,909 SR
Queue Stats
124W - 141L
1,461 Elo+
Solo
Loki
Loki
Purlex
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,582 Elo+
Party 3
Baron Samedi
Baron Samedi
appointedscroll
Baron Samedi
Level 82
God Stats
3W - 8L
1,494 SR
Queue Stats
71W - 59L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DHA Smith1
Vulcan
14
0 / 2 / 6
8,035
804
7,639
6,144
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
0 / 1 / 7
7,816
782
8,522
8,485
7,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 5
7,936
794
5,876
7,925
3,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
15
4 / 3 / 2
9,010
901
9,320
10,447
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
MafiaTex
Scylla
16
5 / 5 / 3
8,980
898
9,016
7,722
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,643
864
4,671
10,885
8,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
JTGlitchy
Gilgamesh
14
1 / 4 / 8
8,060
806
8,044
17,492
13,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
MarMarXXVI
Izanami
11
0 / 0 / 1
6,775
678
492
1,651
459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Purlex
Loki
16
8 / 1 / 3
9,184
918
12,494
10,223
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
appointedscroll
Baron Samedi
15
1 / 3 / 7
8,374
837
6,020
9,457
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
10
Kills
13
13
Deaths
10
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Vulcan
DHA Smith1
Vulcan
0
2
6
1.5
W
Nike
0
1
7
3.5
L
Gilgamesh
JTGlitchy
Gilgamesh
1
4
8
1.25
W
1
2
5
1.75
W
Arachne
4
3
2
1.67
W
Scylla
MafiaTex
Scylla
5
5
3
1.3
L
Izanami
MarMarXXVI
Izanami
0
0
1
0.5
L
Loki
Purlex
Loki
8
1
3
9.5
L
Baron Samedi
appointedscroll
Baron Samedi
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,373
Damage
31,721
40,723
Taken
49,708
22,740
Mitigated
33,116
7,274
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,671
262
923
1,106
10,885
8,650
0
2,781
8,002
14,875
0
W
Vulcan
DHA Smith1
Vulcan
7,639
1,429
0
500
6,144
2,830
666
869
5,275
25,318
0
W
Nike
8,522
556
0
500
8,485
7,774
0
2,981
5,504
0
21,726
L
Gilgamesh
JTGlitchy
Gilgamesh
8,044
2,439
0
1,893
17,492
13,184
0
6,891
10,373
0
27,416
W
5,876
3,784
0
1,714
7,925
3,565
808
3,127
4,798
0
20,295
W
Arachne
9,320
6,415
0
3,900
10,447
5,601
428
2,324
8,123
0
27,200
W
Scylla
MafiaTex
Scylla
9,016
1,947
0
660
7,722
2,970
0
1,390
6,332
24,241
199
L
Izanami
MarMarXXVI
Izanami
492
368
0
0
1,651
459
0
189
1,462
0
5,595
L
Loki
Purlex
Loki
12,494
2,391
0
1,406
10,223
4,628
0
2,787
7,396
0
35,829
L
Baron Samedi
appointedscroll
Baron Samedi
6,020
485
1,107
1,264
9,457
6,195
0
3,360
5,828
25,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
41,036
204
Minions Killed
199
0
Camps Cleared
0
1,069,441
Distance Traveled
862,915
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,643
864
33
3
0
177,149
0
W
Vulcan
8,035
804
53
5
0
198,754
0
W
Nike
7,816
782
31
3
0
243,342
0
L
Gilgamesh
8,060
806
37
4
0
208,617
1
W
Nut
7,936
794
29
3
0
210,803
0
W
Arachne
9,010
901
44
4
0
220,191
0
W
Scylla
8,980
898
47
5
0
196,351
0
L
Izanami
6,775
678
18
2
0
51,078
0
L
Loki
9,184
918
55
6
0
242,040
0
L
Baron Samedi
8,374
837
56
6
0
184,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role