Player Matchup

Surtr
Surtr
E1 T0T1 XZ
Surtr
Level 74
God Stats
21W - 19L
1,439 SR
Queue Stats
105W - 104L
1,463 Elo+
Party 2
Nemesis
Nemesis
Ph177up702
Nemesis
Level 109
God Stats
4W - 9L
1,110 SR
Queue Stats
22W - 29L
1,378 Elo+
Solo
Izanami
Izanami
alex072507
Izanami
Level 65
God Stats
3W - 3L
1,475 SR
Queue Stats
67W - 72L
1,513 Elo+
Solo
Charon
Charon
boat RS
Charon
Level 142
God Stats
1W - 2L
1,284 SR
Queue Stats
107W - 100L
1,520 Elo+
Solo
Agni
Agni
ll Max II
Agni
Level 125
God Stats
15W - 18L
1,268 SR
Queue Stats
173W - 178L
1,467 Elo+
Party 2
Team Averages
Level 103
1,315 SR
1,468 Elo+

VS

Team Averages
Level 107
1,526 SR
1,443 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KeifKing 420967
Fenrir
Level 87
God Stats
12W - 22L
1,429 SR
Queue Stats
192W - 187L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
Kushpowers
Ah Puch
Level 111
God Stats
4W - 4L
1,703 SR
Queue Stats
108W - 123L
1,517 Elo+
Party 1
Rama
Rama
MustardTiger514
Rama
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
295W - 314L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
OIREEHC
Kuzenbo
Level 144
God Stats
6W - 11L
1,500 SR
Queue Stats
239W - 266L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 0 / 1
6,716
611
7,762
7,206
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Ph177up702
Nemesis
10
5 / 1 / 2
6,418
583
3,059
7,054
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
alex072507
Izanami
10
2 / 2 / 3
5,633
512
5,549
7,262
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
boat RS
Charon
9
0 / 1 / 5
5,712
519
4,641
7,171
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
11
1 / 3 / 0
6,299
573
4,005
4,735
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 0
5,024
457
3,551
13,054
8,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 1
5,419
493
2,127
8,617
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Kushpowers
Ah Puch
11
2 / 0 / 0
6,111
556
2,556
3,379
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 4 / 1
5,301
482
4,651
8,675
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
OIREEHC
Kuzenbo
7
0 / 3 / 2
4,998
454
1,663
9,086
7,863
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
6
7
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Surtr
2
0
1
2.5
L
2
0
1
2.5
L
Ah Puch
Kushpowers
Ah Puch
2
0
0
2
L
2
4
1
0.63
L
Kuzenbo
OIREEHC
Kuzenbo
0
3
2
0.33
W
Nemesis
Ph177up702
Nemesis
5
1
2
6
W
Izanami
alex072507
Izanami
2
2
3
1.75
W
Charon
boat RS
Charon
0
1
5
2.5
W
Agni
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,016
Damage
14,548
33,428
Taken
42,811
17,214
Mitigated
24,706
10,636
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,551
336
0
3,290
13,054
8,588
0
358
12,053
0
30,007
W
Surtr
7,762
3,335
0
2,508
7,206
6,951
0
0
7,206
839
43,096
L
2,127
903
0
629
8,617
3,838
0
1,932
6,605
0
32,478
L
Ah Puch
Kushpowers
Ah Puch
2,556
199
0
1,083
3,379
1,390
0
1,705
1,674
39,449
1,349
L
4,651
4,064
0
831
8,675
3,027
0
2,484
6,191
0
32,455
L
Kuzenbo
OIREEHC
Kuzenbo
1,663
445
250
2,323
9,086
7,863
24
2,561
6,525
11,565
0
W
Nemesis
Ph177up702
Nemesis
3,059
870
0
3,682
7,054
2,529
0
206
6,848
0
31,688
W
Izanami
alex072507
Izanami
5,549
3,567
0
1,110
7,262
2,240
514
899
6,363
0
34,666
W
Charon
boat RS
Charon
4,641
1,281
170
1,837
7,171
3,881
175
875
6,296
26,531
147
W
Agni
4,005
98
0
1,329
4,735
1,613
0
2,220
2,515
44,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
26,853
306
Minions Killed
233
0
Camps Cleared
0
1,079,806
Distance Traveled
1,118,157
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,024
457
42
4
0
219,359
0
W
Surtr
6,716
611
65
6
0
208,746
0
L
Fenrir
5,419
493
52
5
0
268,588
0
L
Ah Puch
6,111
556
86
8
0
215,935
0
L
Rama
5,301
482
40
4
0
203,370
0
L
Kuzenbo
4,998
454
13
1
0
210,905
0
W
Nemesis
6,418
583
53
5
0
262,766
2
W
Izanami
5,633
512
60
5
0
208,513
4
W
Charon
5,712
519
38
3
0
201,774
0
W
Agni
6,299
573
90
8
0
198,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role