Player Matchup

Rama
Rama
BigRob15E
Rama
Level 90
God Stats
19W - 15L
1,557 SR
Queue Stats
134W - 111L
1,496 Elo+
Solo
Ymir
Ymir
BlownKartridge_
Ymir
Level 136
God Stats
11W - 6L
1,527 SR
Queue Stats
40W - 35L
1,500 Elo+
Solo
Janus
Janus
Darst04
Janus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,559 Elo+
Party 1
Amaterasu
Amaterasu
xXRikuSpardaXx
Amaterasu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,511 Elo+
Solo
Lancelot
Lancelot
Ðrågðñ
Lancelot
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 47L
1,604 Elo+
Party 1
Team Averages
Level 130
1,517 SR
1,534 Elo+

VS

Team Averages
Level 123
1,473 SR
1,527 Elo+
Hou Yi
Hou Yi
DefconTwo
Hou Yi
Level 124
God Stats
17W - 20L
1,509 SR
Queue Stats
208W - 180L
1,535 Elo+
Solo
Ares
Ares
LaStMOhIcaN0
Ares
Level 201
God Stats
0W - 2L
1,342 SR
Queue Stats
140W - 139L
1,450 Elo+
Solo
Ra
Ra
MScott713
Ra
Level 105
God Stats
14W - 10L
1,637 SR
Queue Stats
99W - 85L
1,556 Elo+
Party 2
Erlang Shen
Erlang Shen
iblewjfkmind
Erlang Shen
Level 65
God Stats
1W - 4L
1,458 SR
Queue Stats
54W - 47L
1,542 Elo+
Party 2
Serqet
Serqet
the9ofday
Serqet
Level 122
God Stats
2W - 5L
1,421 SR
Queue Stats
134W - 132L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 3 / 5
8,041
536
7,033
11,994
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 4 / 5
6,884
459
4,708
13,082
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Darst04
Janus
14
1 / 2 / 2
8,296
553
9,004
7,916
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
xXRikuSpardaXx
Amaterasu
15
3 / 1 / 4
8,887
592
12,270
17,233
16,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Ðrågðñ
Lancelot
14
7 / 5 / 4
8,240
549
8,128
14,060
7,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DefconTwo
Hou Yi
15
6 / 3 / 1
8,931
595
13,111
13,263
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 6
7,505
500
7,062
13,641
10,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
6 / 1 / 0
9,188
613
7,546
9,761
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
iblewjfkmind
Erlang Shen
12
1 / 4 / 0
7,463
498
10,439
19,204
12,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Serqet
the9ofday
Serqet
13
0 / 3 / 7
7,525
502
4,334
11,979
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
14
Kills
14
15
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
1
3
5
1.17
W
2
4
5
1.13
W
Janus
Darst04
Janus
1
2
2
1
L
Hou Yi
DefconTwo
Hou Yi
6
3
1
2.17
L
1
3
6
1.33
L
6
1
0
6
L
Erlang Shen
iblewjfkmind
Erlang Shen
1
4
0
0.25
L
Serqet
the9ofday
Serqet
0
3
7
1.17
W
Amaterasu
xXRikuSpardaXx
Amaterasu
3
1
4
5
W
Lancelot
Ðrågðñ
Lancelot
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,143
Damage
42,492
64,285
Taken
67,848
42,239
Mitigated
38,873
19,160
Healing
26,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,033
5,278
0
3,923
11,994
5,695
0
638
11,244
0
63,531
W
4,708
459
0
2,938
13,082
9,798
64
5,337
7,395
28,633
1,088
W
Janus
Darst04
Janus
9,004
638
0
500
7,916
2,786
0
3,602
3,717
66,829
995
L
Hou Yi
DefconTwo
Hou Yi
13,111
7,574
0
4,645
13,263
4,913
0
1,775
11,201
0
79,269
L
7,062
336
0
2,801
13,641
10,981
0
4,003
9,013
24,712
579
L
7,546
767
1,580
5,962
9,761
4,129
162
4,518
4,630
70,316
503
L
Erlang Shen
iblewjfkmind
Erlang Shen
10,439
6,347
0
9,886
19,204
12,870
112
93
19,111
0
56,822
L
Serqet
the9ofday
Serqet
4,334
977
0
1,605
11,979
5,980
0
1,529
10,258
0
48,339
W
Amaterasu
xXRikuSpardaXx
Amaterasu
12,270
5,847
0
7,173
17,233
16,763
217
592
16,274
0
70,333
W
Lancelot
Ðrågðñ
Lancelot
8,128
2,006
0
4,626
14,060
7,197
0
3,597
10,178
0
58,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
40,612
437
Minions Killed
406
0
Camps Cleared
0
1,469,985
Distance Traveled
1,456,037
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,041
536
101
7
0
251,741
2
W
Ymir
6,884
459
35
2
0
279,699
1
W
Janus
8,296
553
118
8
0
313,015
5
L
Hou Yi
8,931
595
101
7
0
265,152
1
L
Ares
7,505
500
23
2
0
279,191
0
L
Ra
9,188
613
125
8
0
309,008
0
L
Erlang Shen
7,463
498
84
6
0
260,260
3
L
Serqet
7,525
502
73
5
0
342,426
2
W
Amaterasu
8,887
592
114
8
0
286,866
4
W
Lancelot
8,240
549
69
5
0
338,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role