Player Matchup

Janus
Janus
 
Janus
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DaddydD0UG
Ra
Level 38
God Stats
0W - 1L
1,623 SR
Queue Stats
20W - 35L
1,400 Elo+
Party 2
Cerberus
Cerberus
Merboy
Cerberus
Level 63
God Stats
1W - 9L
1,500 SR
Queue Stats
103W - 246L
1,349 Elo+
Party 2
Lancelot
Lancelot
OfficerHighCack
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
436W - 475L
1,470 Elo+
Solo
Hachiman
Hachiman
gibbyfat
Hachiman
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
256W - 247L
1,511 Elo+
Party 3
Team Averages
Level 111
1,525 SR
1,446 Elo+

VS

Team Averages
Level 123
1,627 SR
1,506 Elo+
Martichoras
Martichoras
Bmx1swere1ts4t
Martichoras
Level 106
God Stats
5W - 3L
1,801 SR
Queue Stats
323W - 302L
1,570 Elo+
Solo
Nox
Nox
GarbageCan12
Nox
Level 44
God Stats
3W - 1L
1,505 SR
Queue Stats
149W - 150L
1,434 Elo+
Solo
Ix Chel
Ix Chel
LuxDallas
Ix Chel
Level 272
God Stats
9W - 6L
1,827 SR
Queue Stats
895W - 943L
1,447 Elo+
Solo
Cerberus
Cerberus
NixonTheThird
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 78L
1,536 Elo+
Party 1
Anhur
Anhur
WengZi
Anhur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 149L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 1 / 2
8,116
738
6,587
8,646
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 8
8,414
765
11,680
10,759
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Merboy
Cerberus
15
1 / 1 / 7
8,486
771
3,070
10,304
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
13
2 / 6 / 6
7,676
698
6,512
14,782
8,924
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
gibbyfat
Hachiman
16
4 / 0 / 4
8,434
767
8,029
5,732
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bmx1swere1ts4t
Martichoras
16
0 / 1 / 7
9,134
830
12,483
6,309
3,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 9
9,010
819
10,443
9,669
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
LuxDallas
Ix Chel
16
3 / 0 / 6
8,883
808
8,304
6,321
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cerberus
NixonTheThird
Cerberus
12
3 / 3 / 6
8,192
745
6,561
14,438
13,927
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
WengZi
Anhur
14
3 / 4 / 5
8,651
786
9,371
10,107
4,641
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
11
Kills
12
12
Deaths
11
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
2
3
W
Martichoras
Bmx1swere1ts4t
Martichoras
0
1
7
3.5
L
2
4
8
1.5
W
3
3
9
2.5
W
Ix Chel
LuxDallas
Ix Chel
3
0
6
6
L
Cerberus
Merboy
Cerberus
1
1
7
4.5
W
Cerberus
NixonTheThird
Cerberus
3
3
6
2
L
Lancelot
2
6
6
0.83
W
Anhur
WengZi
Anhur
3
4
5
1.38
L
Hachiman
gibbyfat
Hachiman
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,878
Damage
47,162
50,223
Taken
46,844
27,125
Mitigated
29,055
21,276
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,587
69
1,699
1,757
8,646
3,792
0
4,609
4,037
20,311
0
W
Martichoras
Bmx1swere1ts4t
Martichoras
12,483
1,049
2,817
1,102
6,309
3,191
434
2,913
3,195
0
30,641
L
11,680
443
9,172
3,377
10,759
4,573
0
5,413
5,346
27,733
0
W
10,443
512
636
398
9,669
4,418
362
3,899
5,770
25,391
0
W
Ix Chel
LuxDallas
Ix Chel
8,304
804
6,872
2,713
6,321
2,878
147
3,073
3,248
21,051
386
L
Cerberus
Merboy
Cerberus
3,070
70
716
2,848
10,304
7,376
0
5,551
4,753
6,900
0
W
Cerberus
NixonTheThird
Cerberus
6,561
241
477
2,497
14,438
13,927
0
6,691
7,643
9,877
995
L
Lancelot
6,512
946
576
881
14,782
8,924
0
6,095
8,687
0
9,368
W
Anhur
WengZi
Anhur
9,371
3,542
844
1,092
10,107
4,641
491
4,403
5,651
0
18,290
L
Hachiman
gibbyfat
Hachiman
8,029
3,521
0
250
5,732
2,460
0
2,944
2,788
0
21,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
43,870
119
Minions Killed
146
0
Camps Cleared
0
1,139,500
Distance Traveled
1,111,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,116
738
38
3
0
219,754
0
W
Martichoras
9,134
830
45
4
0
240,254
0
L
Ra
8,414
765
30
3
0
230,987
0
W
Nox
9,010
819
38
3
0
237,095
0
W
Ix Chel
8,883
808
24
2
0
207,930
0
L
Cerberus
8,486
771
13
1
0
241,155
0
W
Cerberus
8,192
745
10
1
0
231,147
0
L
Lancelot
7,676
698
8
1
0
215,691
0
W
Anhur
8,651
786
29
3
0
194,958
0
L
Hachiman
8,434
767
30
3
0
231,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role