Player Matchup

Jing Wei
Jing Wei
Joel5911
Jing Wei
Level 196
God Stats
1W - 0L
1,508 SR
Queue Stats
26W - 15L
1,596 Elo+
Party 1
Skadi
Skadi
Necrofantasian
Skadi
Level 223
God Stats
6W - 1L
1,644 SR
Queue Stats
269W - 238L
1,553 Elo+
Party 2
Ix Chel
Ix Chel
NotDrims4
Ix Chel
Level 4
God Stats
9W - 1L
1,500 SR
Queue Stats
30W - 19L
1,310 Elo+
Party 2
Yemoja
Yemoja
NovaNeedsAName
Yemoja
Level 182
God Stats
1W - 2L
1,462 SR
Queue Stats
29W - 28L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
Uncoolwhip
Amaterasu
Level 180
God Stats
1W - 3L
1,566 SR
Queue Stats
129W - 126L
1,577 Elo+
Party 2
Team Averages
Level 157
1,536 SR
1,511 Elo+

VS

Team Averages
Level 174
1,598 SR
1,586 Elo+
Martichoras
Martichoras
BatHouse
Martichoras
Level 272
God Stats
11W - 14L
1,562 SR
Queue Stats
342W - 346L
1,593 Elo+
Solo
Kali
Kali
GweeenTea
Kali
Level 143
God Stats
2W - 2L
1,697 SR
Queue Stats
177W - 132L
1,573 Elo+
Solo
Kukulkan
Kukulkan
MasterLeo117
Kukulkan
Level 170
God Stats
3W - 4L
1,601 SR
Queue Stats
293W - 290L
1,592 Elo+
Party 3
Atlas
Atlas
MasterLeo1171
Atlas
Level 156
God Stats
0W - 3L
1,193 SR
Queue Stats
107W - 104L
1,572 Elo+
Party 3
Cthulhu
Cthulhu
Thrøngler
Cthulhu
Level 128
God Stats
7W - 1L
1,940 SR
Queue Stats
467W - 455L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Joel5911
Jing Wei
18
2 / 3 / 2
10,683
562
13,145
17,483
7,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 2 / 6
10,201
537
9,369
12,409
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
NotDrims4
Ix Chel
18
6 / 0 / 4
10,842
571
15,283
9,020
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 9
9,684
510
7,804
11,716
10,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Uncoolwhip
Amaterasu
18
5 / 4 / 7
10,858
571
19,303
29,513
20,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BatHouse
Martichoras
18
4 / 2 / 1
10,464
551
18,551
20,091
10,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
14
3 / 3 / 1
8,597
452
5,492
19,827
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MasterLeo117
Kukulkan
13
0 / 2 / 2
8,270
435
5,505
9,627
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 4
8,331
438
6,687
18,727
18,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Thrøngler
Cthulhu
15
3 / 5 / 2
9,986
526
20,542
23,509
19,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
15
Kills
10
10
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BatHouse
Martichoras
4
2
1
2.25
L
Kali
3
3
1
1.17
W
Jing Wei
Joel5911
Jing Wei
2
3
2
1
L
Kukulkan
MasterLeo117
Kukulkan
0
2
2
0.5
L
0
3
4
0.67
W
2
2
6
2.5
W
Ix Chel
NotDrims4
Ix Chel
6
0
4
8
W
0
1
9
4.5
L
Cthulhu
Thrøngler
Cthulhu
3
5
2
0.8
W
Amaterasu
Uncoolwhip
Amaterasu
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,904
Damage
56,777
80,141
Taken
91,781
48,864
Mitigated
61,706
39,684
Healing
30,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BatHouse
Martichoras
18,551
9,211
0
10,315
20,091
10,092
896
3,044
16,808
0
107,991
L
Kali
5,492
2,056
0
10,387
19,827
9,178
0
2,311
17,084
0
76,462
W
Jing Wei
Joel5911
Jing Wei
13,145
11,279
0
5,374
17,483
7,235
0
948
16,535
0
111,952
L
Kukulkan
MasterLeo117
Kukulkan
5,505
231
0
1,459
9,627
4,065
0
6,970
2,333
60,489
0
L
6,687
2,111
0
2,119
18,727
18,986
0
6,675
11,469
34,037
2,594
W
9,369
3,226
0
5,098
12,409
5,203
2,808
2,851
9,476
0
101,437
W
Ix Chel
NotDrims4
Ix Chel
15,283
1,283
1,357
3,388
9,020
5,212
1,370
4,378
4,606
104,961
0
W
7,804
1,121
6,217
3,009
11,716
10,233
418
4,400
7,202
27,444
2,871
L
Cthulhu
Thrøngler
Cthulhu
20,542
1,951
938
5,104
23,509
19,385
0
2,804
19,777
77,676
5,110
W
Amaterasu
Uncoolwhip
Amaterasu
19,303
8,807
0
15,241
29,513
20,981
1,204
16,663
11,422
0
82,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,268
Gold Earned
45,648
648
Minions Killed
597
0
Camps Cleared
0
1,928,330
Distance Traveled
1,764,441
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,464
551
172
9
0
335,137
3
L
Kali
8,597
452
110
6
0
422,586
6
W
Jing Wei
10,683
562
181
10
0
346,198
0
L
Kukulkan
8,270
435
129
7
0
312,656
2
L
Atlas
8,331
438
40
2
0
369,301
5
W
Skadi
10,201
537
145
8
0
395,542
0
W
Ix Chel
10,842
571
165
9
0
414,633
0
W
Yemoja
9,684
510
41
2
0
388,258
8
L
Cthulhu
9,986
526
146
8
0
324,761
2
W
Amaterasu
10,858
571
116
6
0
383,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role