Player Matchup

Bellona
Bellona
ColoColino14075
Bellona
Level 21
God Stats
3W - 8L
1,500 SR
Queue Stats
135W - 129L
1,500 Elo+
Party 1
Bacchus
Bacchus
FosforosCopihue
Bacchus
Level 93
God Stats
92W - 77L
1,583 SR
Queue Stats
444W - 413L
1,425 Elo+
Party 1
Lancelot
Lancelot
Gaspacho2k20
Lancelot
Level 108
God Stats
8W - 9L
1,580 SR
Queue Stats
535W - 516L
1,411 Elo+
Party 1
Hachiman
Hachiman
OctupleFoil
Hachiman
Level 33
God Stats
6W - 9L
1,726 SR
Queue Stats
261W - 247L
1,439 Elo+
Solo
Agni
Agni
oswaldoeglez
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,217 Elo+
Solo
Team Averages
Level 68
1,578 SR
1,398 Elo+

VS

Team Averages
Level 92
1,445 SR
1,389 Elo+
Ares
Ares
ClankySwag44
Ares
Level 44
God Stats
6W - 2L
1,500 SR
Queue Stats
192W - 190L
1,382 Elo+
Solo
Kukulkan
Kukulkan
NczinnXD
Kukulkan
Level 3
God Stats
1W - 1L
1,286 SR
Queue Stats
10W - 16L
1,282 Elo+
Party 2
Ix Chel
Ix Chel
allensheen
Ix Chel
Level 159
God Stats
2W - 2L
1,438 SR
Queue Stats
111W - 130L
1,385 Elo+
Party 2
Hou Yi
Hou Yi
lukek1995br
Hou Yi
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 81L
1,442 Elo+
Party 2
Ratatoskr
Ratatoskr
razieloflight
Ratatoskr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,800
358
1,910
15,298
12,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 5
8,594
452
7,359
14,246
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
Gaspacho2k20
Lancelot
13
1 / 5 / 4
8,213
432
5,619
13,789
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
OctupleFoil
Hachiman
15
9 / 2 / 2
9,537
502
15,462
12,835
5,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

17
3 / 1 / 1
10,801
568
9,531
8,884
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,944
471
4,803
16,700
16,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
NczinnXD
Kukulkan
16
2 / 3 / 3
10,128
533
5,022
8,523
3,247
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
allensheen
Ix Chel
14
4 / 3 / 4
9,368
493
11,886
12,617
10,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
15
7 / 3 / 3
10,089
531
9,573
12,171
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ratatoskr
razieloflight
Ratatoskr
15
1 / 0 / 7
8,770
462
4,954
14,030
6,308
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
14
Kills
15
17
Deaths
14
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
L
0
6
0
0
L
1
3
5
1.17
L
Lancelot
Gaspacho2k20
Lancelot
1
5
4
0.6
W
Kukulkan
NczinnXD
Kukulkan
2
3
3
1.17
L
Hachiman
OctupleFoil
Hachiman
9
2
2
5
W
Ix Chel
allensheen
Ix Chel
4
3
4
2
W
Hou Yi
7
3
3
2.83
L
3
1
1
3.5
W
Ratatoskr
razieloflight
Ratatoskr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,881
Damage
36,238
65,052
Taken
64,041
40,159
Mitigated
41,414
12,789
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,803
981
0
1,208
16,700
16,831
1,091
3,678
13,022
35,577
753
L
1,910
566
0
2,480
15,298
12,864
204
5,333
9,407
0
27,129
L
7,359
796
0
1,336
14,246
11,067
205
4,603
9,538
46,459
1,459
L
Lancelot
Gaspacho2k20
Lancelot
5,619
561
0
2,675
13,789
6,721
0
3,682
9,715
0
43,372
W
Kukulkan
NczinnXD
Kukulkan
5,022
429
0
58
8,523
3,247
0
5,502
3,021
58,060
0
L
Hachiman
OctupleFoil
Hachiman
15,462
8,431
0
4,570
12,835
5,735
10
3,339
9,218
0
66,911
W
Ix Chel
allensheen
Ix Chel
11,886
1,237
642
3,293
12,617
10,125
101
2,182
10,435
53,786
0
W
Hou Yi
9,573
5,408
0
2,819
12,171
4,903
148
3,650
8,521
0
77,086
L
9,531
968
0
1,728
8,884
3,772
428
2,787
5,787
90,662
2,561
W
Ratatoskr
razieloflight
Ratatoskr
4,954
1,185
118
3,198
14,030
6,308
310
1,621
12,409
0
68,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,945
Gold Earned
47,299
394
Minions Killed
456
0
Camps Cleared
0
1,788,334
Distance Traveled
1,797,986
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,944
471
40
2
0
346,715
0
L
Bellona
6,800
358
35
2
0
280,356
0
L
Bacchus
8,594
452
60
3
0
397,867
0
L
Lancelot
8,213
432
61
3
0
394,647
4
W
Kukulkan
10,128
533
127
7
0
344,957
0
L
Hachiman
9,537
502
70
4
0
368,526
0
W
Ix Chel
9,368
493
84
4
0
314,424
0
W
Hou Yi
10,089
531
111
6
0
314,138
1
L
Agni
10,801
568
168
9
0
346,938
2
W
Ratatoskr
8,770
462
94
5
0
477,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role