Player Matchup

Loki
Loki
ALBAFICA129
Loki
Level 159
God Stats
5W - 2L
1,817 SR
Queue Stats
17W - 12L
1,421 Elo+
Party 2
Mulan
Mulan
ElMrPendejo
Mulan
Level 101
God Stats
1W - 2L
1,323 SR
Queue Stats
24W - 20L
1,453 Elo+
Party 2
Neith
Neith
LMPX1
Neith
Level 126
God Stats
2W - 1L
1,675 SR
Queue Stats
12W - 9L
1,410 Elo+
Party 2
Ra
Ra
OGZ3RO
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,792 Elo+
Solo
Baron Samedi
Baron Samedi
Time 4 Tyler
Baron Samedi
Level 157
God Stats
0W - 2L
1,199 SR
Queue Stats
39W - 52L
1,460 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,507 Elo+

VS

Team Averages
Level 104
1,495 SR
1,512 Elo+
Hel
Hel
BigBushWookie
Hel
Level 145
God Stats
1W - 4L
1,186 SR
Queue Stats
114W - 113L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
DomTeef
Danzaburou
Level 54
God Stats
17W - 9L
1,501 SR
Queue Stats
70W - 64L
1,514 Elo+
Party 1
Mulan
Mulan
JollyFishSticks
Mulan
Level 159
God Stats
2W - 2L
1,343 SR
Queue Stats
147W - 150L
1,485 Elo+
Party 1
Camazotz
Camazotz
LeaderOfTurtles
Camazotz
Level 111
God Stats
19W - 20L
1,502 SR
Queue Stats
164W - 171L
1,499 Elo+
Party 1
Scylla
Scylla
Ázázel
Scylla
Level 49
God Stats
1W - 0L
1,941 SR
Queue Stats
6W - 6L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 1
9,999
556
17,202
17,330
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 8 / 5
8,565
476
18,579
24,734
16,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Neith
LMPX1
Neith
14
0 / 4 / 4
7,650
425
6,036
13,795
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ra
6
0 / 2 / 1
5,522
307
794
3,230
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Time 4 Tyler
Baron Samedi
4
0 / 3 / 0
5,286
294
511
3,943
1,372
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
9,585
533
4,254
13,636
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
DomTeef
Danzaburou
14
2 / 3 / 1
10,074
560
5,340
11,821
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
5 / 7 / 5
10,526
585
15,414
24,563
13,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
18
2 / 1 / 5
10,553
586
6,479
16,944
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
Ázázel
Scylla
18
10 / 2 / 3
12,134
674
17,601
9,900
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
16
Kills
20
20
Deaths
16
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
13
3
1
4.5
W
1
3
6
1.33
W
Danzaburou
DomTeef
Danzaburou
2
3
1
0.83
L
3
8
5
0.69
W
5
7
5
1.07
L
Neith
LMPX1
Neith
0
4
4
0.5
W
Camazotz
2
1
5
4.5
L
Ra
0
2
1
0.25
L
Baron Samedi
Time 4 Tyler
Baron Samedi
0
3
0
0
W
Scylla
Ázázel
Scylla
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,122
Damage
49,088
63,032
Taken
76,864
28,658
Mitigated
35,351
14,400
Healing
32,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,202
4,645
0
4,362
17,330
6,092
0
6,087
11,243
0
58,331
W
4,254
599
4,297
5,885
13,636
5,298
1,812
59
13,577
50,446
874
W
Danzaburou
DomTeef
Danzaburou
5,340
2,285
0
2,012
11,821
4,828
9,343
0
11,821
0
58,702
L
18,579
3,325
0
4,328
24,734
16,347
0
5,311
19,423
0
52,847
W
15,414
8,062
0
8,378
24,563
13,628
1,594
0
24,563
0
72,372
L
Neith
LMPX1
Neith
6,036
1,214
0
3,715
13,795
4,242
0
6,190
7,605
0
57,207
W
Camazotz
6,479
2,228
0
10,767
16,944
7,585
0
692
16,252
0
95,599
L
Ra
794
121
156
878
3,230
605
0
1,724
1,506
10,479
0
L
Baron Samedi
Time 4 Tyler
Baron Samedi
511
168
39
922
3,943
1,372
0
2,296
1,647
5,759
0
W
Scylla
Ázázel
Scylla
17,601
2,728
0
820
9,900
4,012
0
554
9,346
95,198
369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
52,872
252
Minions Killed
575
0
Camps Cleared
0
1,045,883
Distance Traveled
1,686,810
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,999
556
75
4
0
394,522
0
W
Hel
9,585
533
84
5
0
311,096
0
W
Danzaburou
10,074
560
104
6
0
273,424
0
L
Mulan
8,565
476
61
3
0
241,535
0
W
Mulan
10,526
585
106
6
0
331,503
0
L
Neith
7,650
425
92
5
0
293,363
0
W
Camazotz
10,553
586
132
7
0
400,181
0
L
Ra
5,522
307
14
1
0
63,790
0
L
Baron Samedi
5,286
294
10
1
0
52,673
0
W
Scylla
12,134
674
149
8
0
370,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role