Player Matchup

Sun Wukong
Sun Wukong
ARCEDBLUU
Sun Wukong
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 124L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Miniman5047
Hun Batz
Level 61
God Stats
6W - 3L
1,341 SR
Queue Stats
108W - 84L
1,571 Elo+
Solo
Kukulkan
Kukulkan
PCBABIES
Kukulkan
Level 152
God Stats
3W - 1L
1,779 SR
Queue Stats
80W - 103L
1,512 Elo+
Party 2
Artemis
Artemis
TabbyTable78251
Artemis
Level 158
God Stats
5W - 2L
2,013 SR
Queue Stats
68W - 69L
1,460 Elo+
Party 2
Geb
Geb
TruffleShuffles
Geb
Level 143
God Stats
6W - 3L
1,704 SR
Queue Stats
138W - 143L
1,519 Elo+
Party 2
Team Averages
Level 134
1,667 SR
1,517 Elo+

VS

Team Averages
Level 120
1,558 SR
1,584 Elo+
Osiris
Osiris
XxKaiserBlackxX
Osiris
Level 92
God Stats
11W - 7L
1,492 SR
Queue Stats
241W - 219L
1,597 Elo+
Party 1
Kali
Kali
YonatronCarmesi
Kali
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 87L
1,617 Elo+
Party 1
Ra
Ra
camareno27
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 109L
1,604 Elo+
Party 1
Ix Chel
Ix Chel
righteouslegend
Ix Chel
Level 156
God Stats
2W - 1L
1,769 SR
Queue Stats
270W - 255L
1,531 Elo+
Party 3
Charybdis
Charybdis
teyton11
Charybdis
Level 143
God Stats
1W - 2L
1,529 SR
Queue Stats
15W - 15L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ARCEDBLUU
Sun Wukong
12
1 / 3 / 1
6,860
572
8,931
13,655
12,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Hun Batz
Miniman5047
Hun Batz
11
2 / 4 / 0
6,169
514
4,975
13,012
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
PCBABIES
Kukulkan
12
1 / 0 / 4
7,272
606
2,579
4,371
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 1
8,712
726
8,686
6,302
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 6
7,370
614
4,782
8,923
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,516
626
12,010
15,985
16,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 2
6,386
532
5,317
12,263
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
2 / 4 / 0
5,956
496
3,312
8,097
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 0
6,698
558
6,122
6,983
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
teyton11
Charybdis
10
0 / 5 / 0
5,689
474
2,362
8,075
2,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
8
8
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ARCEDBLUU
Sun Wukong
1
3
1
0.5
W
Hun Batz
Miniman5047
Hun Batz
2
4
0
0.5
W
Kukulkan
PCBABIES
Kukulkan
1
0
4
3
W
7
1
1
7.5
W
3
0
6
6
L
2
1
3
3.5
L
3
1
2
4
L
2
4
0
0.5
L
1
3
0
0.33
L
Charybdis
teyton11
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,953
Damage
29,123
46,263
Taken
51,403
29,104
Mitigated
30,035
14,157
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ARCEDBLUU
Sun Wukong
8,931
3,132
0
3,527
13,655
12,510
0
143
13,512
0
46,423
W
Hun Batz
Miniman5047
Hun Batz
4,975
1,628
0
4,236
13,012
4,686
0
3,006
10,006
0
39,623
W
Kukulkan
PCBABIES
Kukulkan
2,579
272
0
1,382
4,371
1,579
0
1,219
3,152
52,700
732
W
8,686
4,424
0
2,533
6,302
2,736
652
2,051
4,251
0
65,198
W
4,782
870
0
2,479
8,923
7,593
0
2,824
6,099
23,261
833
L
12,010
5,257
0
6,174
15,985
16,140
0
0
15,060
0
59,841
L
5,317
1,933
0
4,489
12,263
5,612
0
1,693
10,482
0
49,970
L
3,312
305
279
1,161
8,097
2,763
0
1,409
6,650
27,945
717
L
6,122
592
714
1,319
6,983
2,930
0
2,233
4,750
51,558
0
L
Charybdis
teyton11
Charybdis
2,362
1,259
0
447
8,075
2,590
0
1,871
6,204
0
30,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
32,245
368
Minions Killed
374
0
Camps Cleared
0
1,221,865
Distance Traveled
1,229,673
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,860
572
68
6
0
222,525
0
W
Hun Batz
6,169
514
61
5
0
264,367
0
W
Kukulkan
7,272
606
103
9
0
264,503
4
W
Artemis
8,712
726
109
9
0
214,147
2
W
Geb
7,370
614
27
2
0
256,323
1
L
Osiris
7,516
626
94
8
0
244,509
0
L
Kali
6,386
532
77
6
0
290,696
0
L
Ra
5,956
496
43
4
0
234,376
0
L
Ix Chel
6,698
558
102
9
0
250,271
3
L
Charybdis
5,689
474
58
5
0
209,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role