Player Matchup

Baron Samedi
Baron Samedi
BlueVirgil
Baron Samedi
Level 84
God Stats
5W - 1L
1,520 SR
Queue Stats
32W - 21L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
NicholasDaBear
Danzaburou
Level 98
God Stats
1W - 1L
1,537 SR
Queue Stats
28W - 18L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
zelgius009
Cabrakan
Level 108
God Stats
2W - 3L
1,539 SR
Queue Stats
56W - 48L
1,485 Elo+
Party 1
Team Averages
Level 97
1,532 SR
1,514 Elo+

VS

Team Averages
Level 61
1,470 SR
1,550 Elo+
He Bo
He Bo
CPSlayer5000
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,613 Elo+
Party 2
Charon
Charon
CPTMONARCH
Charon
Level 127
God Stats
1W - 3L
1,261 SR
Queue Stats
58W - 59L
1,504 Elo+
Party 2
Cernunnos
Cernunnos
TrustyFlame
Cernunnos
Level 28
God Stats
4W - 4L
1,649 SR
Queue Stats
16W - 16L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueVirgil
Baron Samedi
17
6 / 1 / 9
10,987
845
16,560
12,099
7,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NicholasDaBear
Danzaburou
15
5 / 1 / 8
10,697
823
11,009
11,841
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
zelgius009
Cabrakan
15
5 / 2 / 7
10,287
791
10,142
13,532
17,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,800
677
8,319
15,405
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
CPTMONARCH
Charon
14
1 / 4 / 3
8,750
673
8,580
18,009
21,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
TrustyFlame
Cernunnos
13
1 / 5 / 1
8,611
662
6,635
13,665
5,733
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlueVirgil
Baron Samedi
6
1
9
10.5
L
2
7
2
0.43
L
Charon
CPTMONARCH
Charon
1
4
3
0.63
W
Danzaburou
NicholasDaBear
Danzaburou
5
1
8
9
L
Cernunnos
TrustyFlame
Cernunnos
1
5
1
0.3
W
Cabrakan
zelgius009
Cabrakan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,711
Damage
23,534
37,472
Taken
47,079
30,650
Mitigated
32,265
14,676
Healing
1,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlueVirgil
Baron Samedi
16,560
1,728
3,076
6,885
12,099
7,315
860
6,499
5,600
36,614
1,578
L
8,319
437
0
240
15,405
5,486
0
8,268
6,111
21,450
0
L
Charon
CPTMONARCH
Charon
8,580
1,129
0
1,444
18,009
21,046
0
6,795
10,226
25,599
0
W
Danzaburou
NicholasDaBear
Danzaburou
11,009
5,696
0
3,168
11,841
5,406
1,287
6,302
5,539
0
48,636
L
Cernunnos
TrustyFlame
Cernunnos
6,635
2,367
0
174
13,665
5,733
0
6,897
5,994
0
38,461
W
Cabrakan
zelgius009
Cabrakan
10,142
1,397
0
1,547
13,532
17,929
220
4,182
9,350
25,635
7,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
26,161
175
Minions Killed
121
0
Camps Cleared
0
692,750
Distance Traveled
664,315
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,987
845
58
4
0
233,595
0
L
He Bo
8,800
677
27
2
0
218,229
0
L
Charon
8,750
673
35
3
0
227,545
0
W
Danzaburou
10,697
823
67
5
0
223,066
0
L
Cernunnos
8,611
662
59
5
0
218,541
0
W
Cabrakan
10,287
791
50
4
0
236,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role