Player Matchup

Bellona
Bellona
MacDaddi
Bellona
Level 124
God Stats
12W - 7L
1,600 SR
Queue Stats
201W - 175L
1,482 Elo+
Solo
Anhur
Anhur
Star1288
Anhur
Level 119
God Stats
7W - 12L
1,499 SR
Queue Stats
250W - 244L
1,432 Elo+
Party 2
Scylla
Scylla
mm25
Scylla
Level 144
God Stats
31W - 22L
1,590 SR
Queue Stats
90W - 74L
1,613 Elo+
Solo
Maman Brigitte
Maman Brigitte
pocoyoc
Maman Brigitte
Level 202
God Stats
30W - 24L
1,610 SR
Queue Stats
277W - 275L
1,494 Elo+
Solo
Bacchus
Bacchus
x69ingMonkeyzx
Bacchus
Level 65
God Stats
5W - 3L
1,598 SR
Queue Stats
25W - 33L
1,394 Elo+
Party 2
Team Averages
Level 131
1,580 SR
1,483 Elo+

VS

Team Averages
Level 108
1,515 SR
1,533 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Gankalicious
Vamana
Level 137
God Stats
7W - 12L
1,458 SR
Queue Stats
199W - 185L
1,585 Elo+
Party 1
Shiva
Shiva
TheBigDÜB
Shiva
Level 92
God Stats
16W - 10L
1,616 SR
Queue Stats
43W - 28L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MacDaddi
Bellona
11
0 / 0 / 0
6,099
610
4,982
8,750
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Star1288
Anhur
10
4 / 1 / 2
6,436
644
7,781
6,406
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
mm25
Scylla
10
1 / 0 / 0
5,935
594
1,918
3,454
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
pocoyoc
Maman Brigitte
11
2 / 0 / 0
5,719
572
1,643
10,604
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 5
5,165
517
4,783
6,672
5,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 0
5,313
531
3,073
2,506
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
7
0 / 4 / 1
4,790
479
3,541
10,238
6,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
 
Charybdis
5
0 / 3 / 0
4,030
403
1,965
4,986
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
11
2 / 0 / 0
5,763
576
5,109
8,551
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shiva
10
0 / 0 / 0
5,774
577
5,366
8,861
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
L
Ymir
 
Ymir
0
4
1
0.13
L
Charybdis
 
Charybdis
0
3
0
0
L
Vamana
2
0
0
2
W
Bellona
MacDaddi
Bellona
0
0
0
0
W
Anhur
Star1288
Anhur
4
1
2
5
L
Shiva
0
0
0
0
W
Scylla
mm25
Scylla
1
0
0
1
W
Maman Brigitte
pocoyoc
Maman Brigitte
2
0
0
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
19,054
35,886
Taken
35,142
22,671
Mitigated
18,072
14,827
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,073
109
109
609
2,506
934
0
894
1,612
31,184
656
L
Ymir
 
Ymir
3,541
997
117
2,848
10,238
6,966
0
3,036
7,202
16,199
0
L
Charybdis
 
Charybdis
1,965
927
0
1,734
4,986
1,183
0
1,768
3,218
0
17,940
L
Vamana
5,109
2,332
0
7,166
8,551
3,923
0
1,950
6,563
0
44,577
W
Bellona
MacDaddi
Bellona
4,982
1,631
0
2,977
8,750
9,289
0
0
8,750
0
43,475
W
Anhur
Star1288
Anhur
7,781
4,911
0
3,195
6,406
2,364
0
2,033
4,373
0
42,824
L
Shiva
5,366
1,725
0
1,314
8,861
5,066
0
154
8,189
0
40,989
W
Scylla
mm25
Scylla
1,918
253
0
1,125
3,454
1,269
0
1,252
2,202
40,191
958
W
Maman Brigitte
pocoyoc
Maman Brigitte
1,643
82
0
5,086
10,604
3,936
0
1,229
9,375
46,472
0
W
4,783
486
0
2,444
6,672
5,813
0
1,917
4,755
12,040
2,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
25,670
322
Minions Killed
278
0
Camps Cleared
0
1,057,643
Distance Traveled
900,058
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,313
531
66
7
0
192,156
0
L
Ymir
4,790
479
17
2
0
185,212
0
L
Charybdis
4,030
403
35
4
0
94,164
0
L
Vamana
5,763
576
78
8
0
240,815
1
W
Bellona
6,099
610
88
9
0
222,415
3
W
Anhur
6,436
644
66
7
0
194,779
0
L
Shiva
5,774
577
82
8
0
187,711
0
W
Scylla
5,935
594
77
8
0
212,701
0
W
Maman Brigitte
5,719
572
79
8
0
218,251
1
W
Bacchus
5,165
517
12
1
0
209,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role