Player Matchup

Chronos
Chronos
Platinum IV
 
Chronos
Platinum IV
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold IV
BloodRedt23
Atlas
Gold IV
Level 141
God Stats
2W - 4L
1,496 SR
Queue Stats
102W - 114L
1,393 MMR
Party 2
Osiris
Osiris
Gold I
ErnestoCellan
Osiris
Gold I
Level 172
God Stats
11W - 14L
1,587 SR
Queue Stats
138W - 136L
1,614 MMR
Solo
Anhur
Anhur
Gold I
Phoghawk
Anhur
Gold I
Level 148
God Stats
20W - 13L
1,697 SR
Queue Stats
120W - 123L
1,616 MMR
Solo
Thor
Thor
Gold I
l Santoryu l
Thor
Gold I
Level 165
God Stats
25W - 24L
1,605 SR
Queue Stats
285W - 294L
1,634 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,577 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,523 SR
1,600 MMR
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
Justo145
Skadi
Gold III
Level 127
God Stats
13W - 7L
1,846 SR
Queue Stats
104W - 106L
1,623 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
KoalasAreTrash
Kuzenbo
Gold I
Level 157
God Stats
4W - 2L
1,486 SR
Queue Stats
51W - 43L
1,661 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
MitchJr
Baron Samedi
Gold V
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,615 MMR
Solo
Eset
Eset
Gold I
Persteponme422
Eset
Gold I
Level 111
God Stats
1W - 1L
1,284 SR
Queue Stats
52W - 45L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 1 / 1
4,698
671
1,555
3,446
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 2 / 0
3,872
553
1,940
4,709
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,810
544
2,668
4,806
3,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Phoghawk
Anhur
8
0 / 0 / 1
4,256
608
3,112
3,074
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 0 / 1
4,083
583
1,162
3,812
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SobekBellonaNutGeb

VS

Bans
AthenaAgniOdinSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 0 / 0
3,720
531
1,052
4,115
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
Justo145
Skadi
8
3 / 0 / 0
4,690
670
3,191
3,495
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,832
547
2,349
3,203
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MitchJr
Baron Samedi
8
1 / 0 / 2
4,634
662
3,784
5,165
1,894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 2 / 1
4,426
632
1,455
3,390
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
1
1.5
W
Charybdis
 
Charybdis
0
0
0
0
L
1
2
0
0.5
L
0
2
0
0
W
Skadi
Justo145
Skadi
3
0
0
3
W
0
1
0
0
W
Baron Samedi
MitchJr
Baron Samedi
1
0
2
2
W
0
2
1
0.25
L
Anhur
Phoghawk
Anhur
0
0
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,437
Damage
11,831
19,847
Taken
19,368
9,531
Mitigated
6,658
8,304
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,555
341
0
823
3,446
1,074
0
1,270
2,024
29,291
865
W
Charybdis
 
Charybdis
1,052
702
0
1,516
4,115
997
0
1,006
3,109
0
20,001
L
1,940
818
100
1,357
4,709
3,003
0
1,912
2,797
10,677
0
L
2,668
198
0
1,979
4,806
3,280
0
2,434
2,372
0
16,481
W
Skadi
Justo145
Skadi
3,191
1,262
0
781
3,495
1,075
6
645
2,850
0
31,162
W
2,349
1,110
0
894
3,203
1,691
0
651
2,552
8,137
738
W
Baron Samedi
MitchJr
Baron Samedi
3,784
771
42
3,292
5,165
1,894
15
283
4,451
23,750
855
W
1,455
350
0
795
3,390
1,001
0
896
2,494
25,105
1,960
L
Anhur
Phoghawk
Anhur
3,112
2,026
0
1,597
3,074
964
0
1,234
1,840
0
32,837
L
1,162
79
0
2,448
3,812
1,210
0
460
3,338
0
19,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,719
Gold Earned
21,302
199
Minions Killed
217
0
Camps Cleared
0
661,101
Distance Traveled
684,229
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,698
671
60
9
0
142,483
0
W
Charybdis
3,720
531
43
6
0
128,236
0
L
Atlas
3,872
553
13
2
0
137,723
4
L
Osiris
3,810
544
30
4
0
96,515
0
W
Skadi
4,690
670
57
8
0
159,766
0
W
Kuzenbo
3,832
547
11
2
0
146,589
1
W
Baron Samedi
4,634
662
49
7
0
117,030
1
W
Eset
4,426
632
57
8
0
132,608
1
L
Anhur
4,256
608
56
8
0
133,104
0
L
Thor
4,083
583
40
6
0
151,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role