Player Matchup

Odin
Odin
Folkena
Odin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 132L
1,461 Elo+
Solo
Chang'e
Chang'e
INFL1CTION
Chang'e
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,785 Elo+
Solo
Scylla
Scylla
Loco_519
Scylla
Level 63
God Stats
0W - 4L
1,162 SR
Queue Stats
105W - 104L
1,556 Elo+
Solo
Cerberus
Cerberus
LunchBoxxxx
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,512 Elo+
Solo
Cliodhna
Cliodhna
roninMRP
Cliodhna
Level 85
God Stats
2W - 4L
1,383 SR
Queue Stats
268W - 261L
1,407 Elo+
Solo
Team Averages
Level 71
1,409 SR
1,544 Elo+

VS

Team Averages
Level 71
1,397 SR
1,493 Elo+
Nox
Nox
Pepenador99
Nox
Level 63
God Stats
2W - 1L
1,290 SR
Queue Stats
173W - 173L
1,506 Elo+
Solo
Lancelot
Lancelot
SMACKINTHTASS
Lancelot
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 97L
1,399 Elo+
Solo
Set
Set
STEVEJOK
Set
Level 71
God Stats
6W - 4L
1,411 SR
Queue Stats
109W - 93L
1,533 Elo+
Party 1
Cerberus
Cerberus
WolfOllin
Cerberus
Level 69
God Stats
1W - 1L
1,285 SR
Queue Stats
69W - 65L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
ultrablue19
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Folkena
Odin
12
1 / 2 / 6
6,801
850
9,037
7,369
7,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
INFL1CTION
Chang'e
13
1 / 2 / 4
6,832
854
4,888
6,100
2,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Loco_519
Scylla
13
3 / 3 / 4
7,024
878
8,173
7,810
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LunchBoxxxx
Cerberus
12
1 / 3 / 5
6,970
871
4,156
13,625
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
roninMRP
Cliodhna
8
2 / 1 / 1
5,987
748
2,358
2,049
622
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
6,961
870
7,613
4,152
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
SMACKINTHTASS
Lancelot
12
2 / 4 / 6
6,964
871
4,365
8,529
4,805
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

13
5 / 1 / 6
7,371
921
7,829
5,464
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
WolfOllin
Cerberus
12
2 / 2 / 9
7,239
905
6,369
9,296
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ultrablue19
Sylvanus
12
0 / 2 / 10
7,093
887
4,539
8,694
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
8
Kills
11
11
Deaths
10
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Odin
Folkena
Odin
1
2
6
2
L
Chang'e
INFL1CTION
Chang'e
1
2
4
1.5
L
Scylla
Loco_519
Scylla
3
3
4
1.67
L
Cerberus
LunchBoxxxx
Cerberus
1
3
5
1.17
W
2
1
9
6.5
W
Lancelot
SMACKINTHTASS
Lancelot
2
4
6
1.25
W
5
1
6
8
W
Cerberus
WolfOllin
Cerberus
2
2
9
3.25
L
Cliodhna
roninMRP
Cliodhna
2
1
1
2.5
W
Sylvanus
ultrablue19
Sylvanus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,612
Damage
30,715
36,953
Taken
36,135
22,025
Mitigated
25,875
14,048
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Folkena
Odin
9,037
1,119
420
1,526
7,369
7,734
0
3,388
3,981
6,083
10,715
L
Chang'e
INFL1CTION
Chang'e
4,888
888
4,468
2,166
6,100
2,028
0
3,606
2,494
15,637
451
L
Scylla
Loco_519
Scylla
8,173
444
165
542
7,810
2,861
0
3,429
4,381
18,821
108
L
Cerberus
LunchBoxxxx
Cerberus
4,156
143
471
3,980
13,625
8,780
0
6,399
7,226
7,660
431
W
7,613
303
567
462
4,152
1,954
518
3,412
740
15,490
0
W
Lancelot
SMACKINTHTASS
Lancelot
4,365
695
31
1,907
8,529
4,805
349
4,273
4,256
0
9,302
W
7,829
1,516
598
897
5,464
3,080
716
3,086
2,378
0
18,206
W
Cerberus
WolfOllin
Cerberus
6,369
245
1,586
3,402
9,296
8,127
127
4,117
5,179
10,525
1,503
L
Cliodhna
roninMRP
Cliodhna
2,358
369
34
276
2,049
622
0
1,103
946
0
4,195
W
Sylvanus
ultrablue19
Sylvanus
4,539
1,091
3,788
3,156
8,694
7,909
329
5,526
3,168
9,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
35,628
89
Minions Killed
88
0
Camps Cleared
0
666,521
Distance Traveled
784,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,801
850
13
2
0
160,480
0
L
Chang'e
6,832
854
21
3
0
163,059
0
L
Scylla
7,024
878
39
5
0
143,837
0
L
Cerberus
6,970
871
13
2
0
136,056
0
W
Nox
6,961
870
17
2
0
165,721
0
W
Lancelot
6,964
871
7
1
0
161,698
0
W
Set
7,371
921
34
4
0
167,679
0
W
Cerberus
7,239
905
19
2
0
151,783
0
L
Cliodhna
5,987
748
3
0
0
63,089
0
W
Sylvanus
7,093
887
11
1
0
137,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role