Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DrJere
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,501 Elo+
Party 2
Hera
Hera
JafetKamikaze
Hera
Level 25
God Stats
5W - 7L
1,385 SR
Queue Stats
38W - 56L
1,372 Elo+
Party 2
Amaterasu
Amaterasu
MarvinJoestar21
Amaterasu
Level 28
God Stats
7W - 9L
1,402 SR
Queue Stats
68W - 87L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Raihisen
Kukulkan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 71
1,457 SR
1,463 Elo+

VS

Team Averages
Level 55
1,461 SR
1,480 Elo+
Ishtar
Ishtar
GanDawlfTheOran
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,474 Elo+
Party 1
Izanami
Izanami
Nokiah
Izanami
Level 5
God Stats
2W - 4L
1,554 SR
Queue Stats
4W - 6L
1,491 Elo+
Party 1
Pele
Pele
greensum41
Pele
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
513W - 562L
1,453 Elo+
Solo
Ares
Ares
rampantbtub
Ares
Level 57
God Stats
3W - 6L
1,467 SR
Queue Stats
5W - 10L
1,491 Elo+
Party 1
Sol
Sol
smitepepeW
Sol
Level 61
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 9L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 1
7,244
1,207
6,387
6,316
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
DrJere
Yemoja
11
0 / 0 / 3
7,093
1,182
4,432
4,290
3,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 2 / 2
6,483
1,081
2,703
3,566
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
MarvinJoestar21
Amaterasu
11
0 / 0 / 4
6,333
1,056
3,361
7,469
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
Raihisen
Kukulkan
11
1 / 0 / 1
6,558
1,093
4,486
2,923
1,373
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

378

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,117
1,020
1,904
5,557
2,619
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Nokiah
Izanami
11
1 / 1 / 1
6,551
1,092
5,314
6,683
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
4,103
684
0
0
0
11
1 / 0 / 2
7,195
1,199
5,502
5,666
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 2
6,928
1,155
9,995
6,528
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
5
Kills
3
3
Deaths
5
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
1
3.5
W
Yemoja
DrJere
Yemoja
0
0
3
1.5
L
0
3
2
0.33
W
1
2
2
1
W
Amaterasu
MarvinJoestar21
Amaterasu
0
0
4
2
L
Izanami
Nokiah
Izanami
1
1
1
1.5
W
Kukulkan
Raihisen
Kukulkan
1
0
1
1.5
L
0
0
0
0
L
1
0
2
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
22,715
24,564
Taken
24,434
14,146
Mitigated
12,291
6,961
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,387
767
0
0
6,316
2,623
0
2,889
3,427
0
22,138
W
Yemoja
DrJere
Yemoja
4,432
810
2,079
2,249
4,290
3,307
0
2,049
2,241
9,395
0
L
1,904
1,058
0
172
5,557
2,619
0
2,179
3,290
0
5,223
W
2,703
610
0
0
3,566
1,396
0
2,142
1,424
8,177
462
W
Amaterasu
MarvinJoestar21
Amaterasu
3,361
818
0
2,278
7,469
5,447
0
5,528
1,941
0
4,056
L
Izanami
Nokiah
Izanami
5,314
3,399
0
950
6,683
2,652
0
3,582
3,053
0
16,578
W
Kukulkan
Raihisen
Kukulkan
4,486
133
268
87
2,923
1,373
0
2,410
513
25,036
593
L
0
0
0
0
0
0
0
0
0
0
0
L
5,502
177
0
1,068
5,666
4,316
0
2,796
2,740
8,700
0
L
9,995
3,949
0
1,570
6,528
2,704
0
2,858
3,576
33,155
2,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
30,894
118
Minions Killed
95
5
Camps Cleared
4
601,614
Distance Traveled
459,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,244
1,207
24
4
3
139,054
0
W
Yemoja
7,093
1,182
13
2
0
112,499
0
L
Ishtar
6,117
1,020
4
1
1
97,199
0
W
Hera
6,483
1,081
17
3
2
107,651
0
W
Amaterasu
6,333
1,056
12
2
0
137,688
0
L
Izanami
6,551
1,092
30
5
0
110,721
0
W
Kukulkan
6,558
1,093
52
9
0
104,722
0
L
Pele
4,103
684
0
0
0
0
0
L
Ares
7,195
1,199
6
1
1
144,847
0
L
Sol
6,928
1,155
55
9
2
106,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role