Player Matchup

Raijin
Raijin
DeuxCremeUnLait
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LostWisdom5456
Cthulhu
Level 83
God Stats
15W - 15L
1,340 SR
Queue Stats
140W - 158L
1,330 Elo+
Solo
Ao Kuang
Ao Kuang
Triplebagels
Ao Kuang
Level 27
God Stats
4W - 1L
1,578 SR
Queue Stats
29W - 29L
1,441 Elo+
Party 2
Medusa
Medusa
Z8 SplashyPants
Medusa
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
154W - 126L
1,330 Elo+
Solo
Vamana
Vamana
colbren
Vamana
Level 27
God Stats
5W - 1L
1,691 SR
Queue Stats
54W - 58L
1,467 Elo+
Party 2
Team Averages
Level 67
1,522 SR
1,414 Elo+

VS

Team Averages
Level 70
1,462 SR
1,456 Elo+
Baba Yaga
Baba Yaga
Belial2232
Baba Yaga
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
359W - 355L
1,465 Elo+
Party 1
Surtr
Surtr
InnocentThief952
Surtr
Level 78
God Stats
9W - 12L
1,507 SR
Queue Stats
73W - 79L
1,433 Elo+
Party 3
Thanatos
Thanatos
MaxedLVL
Thanatos
Level 87
God Stats
47W - 52L
1,461 SR
Queue Stats
253W - 247L
1,464 Elo+
Party 3
Rama
Rama
V380
Rama
Level 83
God Stats
19W - 18L
1,628 SR
Queue Stats
678W - 667L
1,491 Elo+
Party 1
Maui
Maui
narcantime
Maui
Level 46
God Stats
3W - 8L
1,214 SR
Queue Stats
109W - 88L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,969
581
4,722
5,535
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
2 / 1 / 4
6,157
513
7,041
9,152
6,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Triplebagels
Ao Kuang
14
4 / 0 / 1
7,225
602
3,325
9,758
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
7 / 1 / 2
6,996
583
10,123
8,949
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
colbren
Vamana
10
0 / 2 / 0
5,839
487
6,801
10,660
6,854
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Belial2232
Baba Yaga
11
0 / 2 / 1
6,138
512
2,717
6,862
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 0
7,603
634
7,268
11,394
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
MaxedLVL
Thanatos
11
1 / 2 / 2
5,885
490
4,088
10,629
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
V380
Rama
10
1 / 5 / 1
5,560
463
2,716
9,262
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 1
5,732
478
3,291
11,081
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
5
5
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Belial2232
Baba Yaga
0
2
1
0.25
W
1
1
1
1.5
L
2
1
0
2
W
2
1
4
4
L
Thanatos
MaxedLVL
Thanatos
1
2
2
1
W
Ao Kuang
Triplebagels
Ao Kuang
4
0
1
4.5
L
Rama
V380
Rama
1
5
1
0.3
W
7
1
2
8
W
Vamana
colbren
Vamana
0
2
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
20,080
44,054
Taken
49,228
22,106
Mitigated
22,644
14,571
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Belial2232
Baba Yaga
2,717
140
0
2,378
6,862
2,970
0
4,602
2,260
42,398
0
W
4,722
440
0
657
5,535
1,961
548
2,717
2,818
48,219
726
L
7,268
2,477
0
4,284
11,394
6,833
16
396
10,118
1,060
56,456
W
7,041
934
410
570
9,152
6,047
54
2,285
6,867
21,036
846
L
Thanatos
MaxedLVL
Thanatos
4,088
1,012
0
8,106
10,629
4,257
0
2,573
8,056
0
44,543
W
Ao Kuang
Triplebagels
Ao Kuang
3,325
1,348
0
5,561
9,758
4,030
0
224
9,534
47,749
13,890
L
Rama
V380
Rama
2,716
2,414
0
2,035
9,262
3,552
0
2,850
6,412
0
28,669
W
10,123
4,448
0
4,009
8,949
3,214
183
782
8,167
0
37,513
W
Vamana
colbren
Vamana
6,801
2,277
0
3,364
10,660
6,854
0
290
10,370
0
44,187
L
3,291
1,218
296
2,168
11,081
5,032
0
4,379
6,702
21,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
30,918
346
Minions Killed
320
0
Camps Cleared
0
1,224,193
Distance Traveled
1,127,930
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,138
512
70
6
0
202,561
0
W
Raijin
6,969
581
92
8
0
213,600
1
L
Surtr
7,603
634
112
9
0
228,230
0
W
Cthulhu
6,157
513
26
2
0
246,299
1
L
Thanatos
5,885
490
63
5
0
258,488
7
W
Ao Kuang
7,225
602
102
9
0
259,465
0
L
Rama
5,560
463
41
3
0
221,661
0
W
Medusa
6,996
583
49
4
0
252,845
2
W
Vamana
5,839
487
77
6
0
251,984
0
L
Maui
5,732
478
34
3
0
216,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role