Player Matchup

Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
S205197916
Neith
Platinum IV
Level 157
God Stats
13W - 6L
1,735 SR
Queue Stats
256W - 244L
1,856 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
SSupremeQuality
Kuzenbo
Platinum I
Level 166
God Stats
2W - 5L
1,527 SR
Queue Stats
196W - 181L
1,856 MMR
Party 2
Bellona
Bellona
Platinum V
aliax00x
Bellona
Platinum V
Level 159
God Stats
1W - 2L
1,606 SR
Queue Stats
66W - 46L
1,751 MMR
Party 2
Yu Huang
Yu Huang
Platinum IV
kcstriker
Yu Huang
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 178L
1,820 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,574 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,613 SR
1,727 MMR
Hachiman
Hachiman
Platinum III
 
Hachiman
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold I
DslxcMasterGrand
Thor
Gold I
Level 172
God Stats
16W - 3L
1,859 SR
Queue Stats
56W - 40L
1,781 MMR
Solo
Chiron
Chiron
Platinum I
MagiKuriboh
Chiron
Platinum I
Level 126
God Stats
2W - 2L
1,449 SR
Queue Stats
110W - 91L
2,013 MMR
Party 1
Osiris
Osiris
Platinum III
jrverstr
Osiris
Platinum III
Level 100
God Stats
12W - 9L
1,758 SR
Queue Stats
77W - 68L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 5 / 0
6,743
482
3,079
14,497
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
13
0 / 2 / 1
7,212
515
2,941
7,088
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
5,845
418
4,821
12,566
11,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bellona
aliax00x
Bellona
11
0 / 4 / 1
6,679
477
8,546
14,625
17,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
kcstriker
Yu Huang
12
0 / 5 / 1
6,780
484
7,187
8,910
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosKukulkanAthenaSobek

VS

Bans
AwilixThothOdinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 0 / 4
9,385
670
5,345
6,524
2,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
 
Bacchus
12
3 / 2 / 9
7,948
568
6,622
12,411
12,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 0 / 10
8,693
621
9,089
10,790
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chiron
14
7 / 0 / 4
8,765
626
9,468
9,566
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
jrverstr
Osiris
14
3 / 1 / 5
9,323
666
10,418
19,506
19,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
20
20
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
0
0.4
W
Hachiman
 
Hachiman
3
0
4
5
W
Bacchus
 
Bacchus
3
2
9
3.75
W
4
0
10
9
W
Chiron
7
0
4
9
L
Neith
0
2
1
0.25
L
0
4
1
0.13
L
Bellona
aliax00x
Bellona
0
4
1
0.13
W
Osiris
jrverstr
Osiris
3
1
5
5.5
L
Yu Huang
kcstriker
Yu Huang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,574
Damage
40,942
57,686
Taken
58,797
41,686
Mitigated
42,667
13,377
Healing
27,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,079
1,874
0
5,529
14,497
5,757
0
1,230
13,267
0
55,398
W
Hachiman
 
Hachiman
5,345
2,725
0
4,433
6,524
2,755
1,169
369
6,155
0
90,375
W
Bacchus
 
Bacchus
6,622
1,006
0
3,110
12,411
12,412
166
4,344
7,959
23,213
0
W
9,089
1,814
0
5,095
10,790
4,618
252
1,469
9,321
0
72,895
W
Chiron
9,468
3,568
281
2,764
9,566
3,222
87
5,617
3,949
0
65,070
L
Neith
2,941
243
0
1,865
7,088
2,504
0
772
6,316
0
63,539
L
4,821
1,953
0
2,126
12,566
11,919
0
2,438
10,128
20,041
2,906
L
Bellona
aliax00x
Bellona
8,546
3,814
0
3,355
14,625
17,952
0
350
14,275
0
49,522
W
Osiris
jrverstr
Osiris
10,418
4,657
0
12,203
19,506
19,660
296
321
18,186
0
73,273
L
Yu Huang
kcstriker
Yu Huang
7,187
667
0
502
8,910
3,554
0
1,832
7,078
58,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
44,114
427
Minions Killed
521
0
Camps Cleared
0
1,292,744
Distance Traveled
1,362,993
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,743
482
92
7
0
305,508
1
W
Hachiman
9,385
670
150
11
0
264,477
2
W
Bacchus
7,948
568
20
1
0
280,881
3
W
Thor
8,693
621
113
8
0
294,998
0
W
Chiron
8,765
626
106
8
0
277,836
5
L
Neith
7,212
515
108
8
0
240,688
5
L
Kuzenbo
5,845
418
31
2
0
252,235
6
L
Bellona
6,679
477
82
6
0
244,550
0
W
Osiris
9,323
666
132
9
0
244,801
1
L
Yu Huang
6,780
484
114
8
0
249,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role