Player Matchup

Lancelot
Lancelot
BLANK_INT3RLUDE
Lancelot
Level 148
God Stats
1W - 0L
1,778 SR
Queue Stats
122W - 139L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Frxnny1
Kukulkan
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 95L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
Silvera-00
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 78L
1,446 Elo+
Party 2
Anhur
Anhur
jfortune14
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,824 Elo+
Party 1
Charon
Charon
sunnyvaletrash
Charon
Level 46
God Stats
3W - 1L
1,736 SR
Queue Stats
12W - 21L
1,824 Elo+
Party 1
Team Averages
Level 89
1,603 SR
1,606 Elo+

VS

Team Averages
Level 65
1,449 SR
1,437 Elo+
Charon
Charon
CyburrGhost
Charon
Level 38
God Stats
3W - 3L
1,549 SR
Queue Stats
13W - 9L
1,479 Elo+
Party 3
Da Ji
Da Ji
SnowFox210
Da Ji
Level 51
God Stats
14W - 11L
1,565 SR
Queue Stats
14W - 13L
1,400 Elo+
Party 3
Thoth
Thoth
Sonofthedrifter
Thoth
Level 20
God Stats
7W - 9L
1,448 SR
Queue Stats
13W - 15L
1,341 Elo+
Party 3
Erlang Shen
Erlang Shen
raxista
Erlang Shen
Level 109
God Stats
1W - 3L
1,281 SR
Queue Stats
248W - 227L
1,487 Elo+
Solo
Medusa
Medusa
ruthlessrob87
Medusa
Level 106
God Stats
7W - 6L
1,403 SR
Queue Stats
215W - 210L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
0 / 2 / 0
5,132
513
2,214
8,923
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Frxnny1
Kukulkan
11
1 / 1 / 0
6,171
617
2,427
5,735
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Silvera-00
Erlang Shen
9
1 / 3 / 0
5,627
563
3,751
10,064
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
8
0 / 3 / 0
4,647
465
3,220
7,477
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
5,275
528
2,571
7,859
5,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 0 / 4
6,081
608
4,335
6,065
3,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
12
6 / 0 / 1
6,721
672
5,542
7,185
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 2
5,770
577
3,373
3,704
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
raxista
Erlang Shen
9
3 / 1 / 0
5,929
593
4,518
7,220
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 3
5,575
558
6,285
5,154
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
12
12
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
0
2
0
0
L
Charon
1
0
4
3
W
Kukulkan
Frxnny1
Kukulkan
1
1
0
1
W
Erlang Shen
Silvera-00
Erlang Shen
1
3
0
0.33
L
Da Ji
6
0
1
6.5
L
0
1
2
1
W
Anhur
0
3
0
0
L
Erlang Shen
raxista
Erlang Shen
3
1
0
3
L
2
0
3
3.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,183
Damage
24,053
40,058
Taken
29,328
19,538
Mitigated
14,354
10,205
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
2,214
458
0
3,711
8,923
3,514
0
768
8,051
0
39,323
L
Charon
4,335
721
0
1,446
6,065
3,710
48
1,356
4,709
22,211
3,038
W
Kukulkan
Frxnny1
Kukulkan
2,427
427
0
480
5,735
1,551
0
2,342
2,917
43,981
0
W
Erlang Shen
Silvera-00
Erlang Shen
3,751
2,587
0
2,735
10,064
6,968
0
0
10,064
0
28,660
L
Da Ji
5,542
1,852
0
3,888
7,185
2,927
0
571
6,614
0
49,927
L
3,373
56
0
1,219
3,704
1,176
0
1,937
1,767
34,705
261
W
Anhur
3,220
1,765
0
1,778
7,477
2,309
0
1,715
5,762
0
25,960
L
Erlang Shen
raxista
Erlang Shen
4,518
3,034
0
4,183
7,220
4,652
0
0
7,220
0
26,363
L
6,285
1,759
0
340
5,154
1,889
0
1,134
4,020
0
34,217
W
2,571
371
0
1,501
7,859
5,196
0
2,040
5,819
13,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
30,076
264
Minions Killed
287
0
Camps Cleared
0
1,030,003
Distance Traveled
981,478
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,132
513
77
8
0
263,145
0
L
Charon
6,081
608
33
3
0
208,160
3
W
Kukulkan
6,171
617
92
9
0
218,395
0
W
Erlang Shen
5,627
563
39
4
0
161,240
0
L
Da Ji
6,721
672
83
8
0
235,246
3
L
Thoth
5,770
577
73
7
0
218,963
4
W
Anhur
4,647
465
43
4
0
176,417
0
L
Erlang Shen
5,929
593
44
4
0
117,508
0
L
Medusa
5,575
558
54
5
0
201,601
0
W
Charon
5,275
528
13
1
0
210,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role