Player Matchup

Chang'e
Chang'e
Mr Yodie
Chang'e
Level 138
God Stats
4W - 8L
1,560 SR
Queue Stats
154W - 155L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
ProneTurtle215
Kumbhakarna
Level 89
God Stats
11W - 11L
1,409 SR
Queue Stats
171W - 178L
1,446 Elo+
Solo
Sylvanus
Sylvanus
letmein1975
Sylvanus
Level 145
God Stats
4W - 3L
1,450 SR
Queue Stats
333W - 330L
1,458 Elo+
Solo
Artemis
Artemis
righteouslegend
Artemis
Level 156
God Stats
9W - 3L
1,339 SR
Queue Stats
288W - 271L
1,530 Elo+
Party 3
Tsukuyomi
Tsukuyomi
teyton11
Tsukuyomi
Level 143
God Stats
4W - 1L
1,568 SR
Queue Stats
15W - 15L
1,576 Elo+
Party 3
Team Averages
Level 134
1,465 SR
1,497 Elo+

VS

Team Averages
Level 141
1,468 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
AIG Darz
Morgan Le Fay
Level 109
God Stats
38W - 30L
1,567 SR
Queue Stats
127W - 124L
1,538 Elo+
Party 2
Arachne
Arachne
AIG Fear
Arachne
Level 183
God Stats
13W - 13L
1,483 SR
Queue Stats
548W - 545L
1,517 Elo+
Party 2
Nemesis
Nemesis
abhishekrkapoor
Nemesis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 133L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
killermill123
Gilgamesh
Level 148
God Stats
0W - 2L
1,291 SR
Queue Stats
172W - 168L
1,526 Elo+
Party 1
Rama
Rama
thehfads
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mr Yodie
Chang'e
13
2 / 2 / 2
7,815
558
8,640
11,113
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
ProneTurtle215
Kumbhakarna
12
1 / 0 / 5
7,437
531
4,117
9,119
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
letmein1975
Sylvanus
13
1 / 3 / 2
7,758
554
7,301
10,728
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 4
7,318
523
11,065
8,628
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
teyton11
Tsukuyomi
14
5 / 1 / 3
7,856
561
5,300
8,805
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AIG Darz
Morgan Le Fay
12
1 / 3 / 1
6,702
479
6,930
11,894
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
AIG Fear
Arachne
12
3 / 2 / 1
6,755
483
6,362
11,471
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 4
6,749
482
4,748
13,071
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
killermill123
Gilgamesh
10
0 / 2 / 1
5,495
393
4,618
12,782
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
12
1 / 3 / 1
6,654
475
5,334
7,785
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AIG Darz
Morgan Le Fay
1
3
1
0.5
L
Arachne
AIG Fear
Arachne
3
2
1
1.75
W
Chang'e
Mr Yodie
Chang'e
2
2
2
1.5
W
Kumbhakarna
ProneTurtle215
Kumbhakarna
1
0
5
3.5
L
1
1
4
3
L
Gilgamesh
killermill123
Gilgamesh
0
2
1
0.25
W
Sylvanus
letmein1975
Sylvanus
1
3
2
0.67
W
2
0
4
4
W
Tsukuyomi
teyton11
Tsukuyomi
5
1
3
6.5
L
Rama
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,423
Damage
27,992
48,393
Taken
57,003
26,725
Mitigated
27,493
21,112
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AIG Darz
Morgan Le Fay
6,930
832
0
1,384
11,894
4,555
0
7,363
4,531
55,210
0
L
Arachne
AIG Fear
Arachne
6,362
4,515
0
4,270
11,471
6,877
0
5,171
6,300
0
34,909
W
Chang'e
Mr Yodie
Chang'e
8,640
259
380
4,366
11,113
4,278
57
5,809
5,209
56,968
1,205
W
Kumbhakarna
ProneTurtle215
Kumbhakarna
4,117
455
445
4,095
9,119
6,930
0
617
8,502
30,754
1,688
L
4,748
1,493
0
1,878
13,071
5,582
0
2,875
10,196
0
53,224
L
Gilgamesh
killermill123
Gilgamesh
4,618
1,101
0
3,122
12,782
7,757
0
2,410
10,372
0
24,762
W
Sylvanus
letmein1975
Sylvanus
7,301
2,273
132
3,487
10,728
8,377
1,128
307
10,114
54,627
13,367
W
11,065
6,145
0
4,535
8,628
3,702
0
172
8,456
0
63,573
W
Tsukuyomi
teyton11
Tsukuyomi
5,300
1,166
0
3,672
8,805
3,438
63
119
8,686
0
46,533
L
Rama
5,334
4,318
0
1,437
7,785
2,722
359
1,198
6,587
0
48,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
32,355
422
Minions Killed
365
0
Camps Cleared
0
1,358,290
Distance Traveled
1,321,994
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,702
479
99
7
0
267,681
0
L
Arachne
6,755
483
64
5
0
259,001
4
W
Chang'e
7,815
558
89
6
0
276,875
0
W
Kumbhakarna
7,437
531
37
3
0
287,836
4
L
Nemesis
6,749
482
80
6
0
292,702
0
L
Gilgamesh
5,495
393
37
3
0
263,717
2
W
Sylvanus
7,758
554
109
8
0
200,855
0
W
Artemis
7,318
523
101
7
0
253,892
3
W
Tsukuyomi
7,856
561
86
6
0
338,832
2
L
Rama
6,654
475
85
6
0
238,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role