Player Matchup

Thoth
Thoth
Gold III
Adxenim
Thoth
Gold III
Level 90
God Stats
6W - 5L
1,552 SR
Queue Stats
54W - 51L
1,551 MMR
Party 2
Ymir
Ymir
Gold IV
StarUnicorn5196
Ymir
Gold IV
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
259W - 266L
1,463 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
kingkarlos3
Ah Muzen Cab
Gold IV
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,712 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,517 SR
1,575 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,558 SR
1,497 MMR
Khepri
Khepri
Bronze III
EastSideJB3
Khepri
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
MLGpipelayer2
Hachiman
Bronze III
Level 30
God Stats
0W - 2L
1,465 SR
Queue Stats
13W - 18L
1,400 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
jahper
Erlang Shen
Silver I
Level 122
God Stats
0W - 1L
1,707 SR
Queue Stats
14W - 12L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adxenim
Thoth
15
3 / 1 / 7
9,460
788
8,689
8,288
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 11
9,053
754
5,718
14,567
16,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
kingkarlos3
Ah Muzen Cab
16
9 / 2 / 5
10,690
891
19,421
12,144
6,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ne ZhaKuzenboAchillesNoxAtlas

VS

Bans
Bake KujiraPersephoneBacchusBaba YagaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 6 / 1
8,181
682
3,411
12,969
9,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
MLGpipelayer2
Hachiman
14
2 / 5 / 2
8,758
730
5,174
11,294
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
jahper
Erlang Shen
13
3 / 3 / 3
8,426
702
12,265
18,179
16,810
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
6
7
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
Adxenim
Thoth
3
1
7
6.5
L
Khepri
1
6
1
0.25
L
Hachiman
MLGpipelayer2
Hachiman
2
5
2
0.6
W
2
4
11
1.88
L
Erlang Shen
jahper
Erlang Shen
3
3
3
1.5
W
Ah Muzen Cab
kingkarlos3
Ah Muzen Cab
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,828
Damage
20,850
34,999
Taken
42,442
26,893
Mitigated
31,961
8,921
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Adxenim
Thoth
8,689
447
0
3,174
8,288
4,317
985
406
7,882
37,660
0
L
Khepri
3,411
52
0
10
12,969
9,711
0
4,875
7,374
15,514
360
L
Hachiman
MLGpipelayer2
Hachiman
5,174
2,721
0
2,483
11,294
5,440
0
3,776
7,075
0
24,421
W
5,718
1,099
0
1,448
14,567
16,539
52
1,539
13,028
11,246
215
L
Erlang Shen
jahper
Erlang Shen
12,265
6,606
0
4,205
18,179
16,810
0
3,972
13,496
0
30,899
W
Ah Muzen Cab
kingkarlos3
Ah Muzen Cab
19,421
12,235
0
4,299
12,144
6,037
1,496
1,241
10,903
0
60,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
25,365
167
Minions Killed
104
0
Camps Cleared
0
627,387
Distance Traveled
616,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,460
788
60
5
0
246,527
0
L
Khepri
8,181
682
30
3
0
198,840
0
L
Hachiman
8,758
730
50
4
0
171,807
0
W
Ymir
9,053
754
15
1
0
187,181
0
L
Erlang Shen
8,426
702
24
2
0
245,674
0
W
Ah Muzen Cab
10,690
891
92
8
0
193,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role