Player Matchup

Freya
Freya
Amanda_Peon
Freya
Level 129
God Stats
3W - 5L
1,448 SR
Queue Stats
287W - 311L
1,480 Elo+
Party 2
Apollo
Apollo
CorvusFuror
Apollo
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 171L
1,409 Elo+
Party 2
Odin
Odin
DirtyRat31
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 162L
1,379 Elo+
Solo
Chronos
Chronos
IamMrIT
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,224 Elo+
Solo
Susano
Susano
frogqp
Susano
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,425 Elo+
Solo
Team Averages
Level 80
1,490 SR
1,383 Elo+

VS

Team Averages
Level 46
1,570 SR
1,435 Elo+
Scylla
Scylla
DarthJarJar2405
Scylla
Level 63
God Stats
4W - 6L
1,634 SR
Queue Stats
178W - 190L
1,414 Elo+
Solo
Hachiman
Hachiman
NICOOTAP
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,272 Elo+
Solo
Cthulhu
Cthulhu
Strombowli
Cthulhu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 122L
1,490 Elo+
Party 1
Freya
Freya
arayblankenship
Freya
Level 86
God Stats
2W - 0L
1,716 SR
Queue Stats
53W - 59L
1,480 Elo+
Party 1
Bastet
Bastet
giving-bxners
Bastet
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 109L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 2
9,339
934
10,605
10,282
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
2 / 5 / 2
7,024
702
3,997
8,309
3,513
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 4
6,384
638
2,627
6,728
5,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
IamMrIT
Chronos
14
2 / 4 / 2
7,259
726
6,133
9,685
4,014
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
frogqp
Susano
12
0 / 5 / 6
7,082
708
5,321
11,554
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
8,869
887
10,670
8,424
3,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
NICOOTAP
Hachiman
15
4 / 3 / 12
9,118
912
5,283
7,340
3,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Strombowli
Cthulhu
14
5 / 4 / 11
9,157
916
9,193
12,475
13,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 11
9,499
950
6,746
7,411
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 1 / 9
9,020
902
10,207
7,738
4,695
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
9
Kills
21
21
Deaths
10
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Apollo
2
5
2
0.6
W
3
1
11
8.5
L
0
3
4
0.67
L
Chronos
IamMrIT
Chronos
2
4
2
0.75
W
Hachiman
NICOOTAP
Hachiman
4
3
12
3.33
W
Cthulhu
Strombowli
Cthulhu
5
4
11
2.63
W
4
1
11
9.5
L
Susano
frogqp
Susano
0
5
6
0.6
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,683
Damage
42,099
46,558
Taken
43,388
23,399
Mitigated
29,542
10,609
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,605
3,073
349
3,405
10,282
5,681
0
4,115
6,167
23,163
513
L
Apollo
3,997
401
0
500
8,309
3,513
0
6,300
2,009
0
7,798
W
10,670
867
1,397
1,577
8,424
3,845
1,341
4,550
3,562
21,563
475
L
2,627
346
0
580
6,728
5,529
0
3,912
2,816
1,152
3,035
L
Chronos
IamMrIT
Chronos
6,133
1,497
275
1,345
9,685
4,014
0
5,201
4,484
18,443
0
W
Hachiman
NICOOTAP
Hachiman
5,283
2,407
1,349
741
7,340
3,449
720
2,957
4,247
0
16,996
W
Cthulhu
Strombowli
Cthulhu
9,193
362
921
1,701
12,475
13,978
190
4,591
7,560
15,475
769
W
6,746
1,829
267
2,180
7,411
3,575
1,023
1,855
5,429
22,256
1,014
L
Susano
frogqp
Susano
5,321
556
639
3,516
11,554
4,662
0
6,082
5,472
0
12,557
W
10,207
1,509
2,588
3,661
7,738
4,695
314
2,284
5,310
0
14,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
45,663
94
Minions Killed
130
0
Camps Cleared
0
843,753
Distance Traveled
1,024,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,339
934
32
3
0
172,689
0
L
Apollo
7,024
702
10
1
0
171,498
0
W
Scylla
8,869
887
36
4
0
194,206
0
L
Odin
6,384
638
1
0
0
124,756
0
L
Chronos
7,259
726
24
2
0
183,225
0
W
Hachiman
9,118
912
22
2
0
176,511
0
W
Cthulhu
9,157
916
18
2
0
200,758
0
W
Freya
9,499
950
39
4
0
209,529
0
L
Susano
7,082
708
27
3
0
191,585
0
W
Bastet
9,020
902
15
2
0
243,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role