Player Matchup

Medusa
Medusa
Grunt131
Medusa
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 90L
1,476 Elo+
Solo
Hel
Hel
LTenny
Hel
Level 105
God Stats
2W - 3L
1,275 SR
Queue Stats
368W - 352L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
WailingWiseman
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,532 Elo+
Solo
Hercules
Hercules
Wazuki
Hercules
Level 122
God Stats
16W - 14L
1,593 SR
Queue Stats
450W - 437L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
Wylond_
Kukulkan
Level 109
God Stats
4W - 1L
1,317 SR
Queue Stats
19W - 19L
1,167 Elo+
Solo
Team Averages
Level 101
1,437 SR
1,443 Elo+

VS

Team Averages
Level 78
1,589 SR
1,487 Elo+
Ratatoskr
Ratatoskr
IITheGreatWunII
Ratatoskr
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
321W - 328L
1,399 Elo+
Solo
Bacchus
Bacchus
Kirakin
Bacchus
Level 76
God Stats
0W - 1L
1,817 SR
Queue Stats
25W - 36L
1,402 Elo+
Party 1
Hachiman
Hachiman
Nifaerius
Hachiman
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,358 Elo+
Party 1
Nox
Nox
Oŕbit
Nox
Level 166
God Stats
0W - 1L
1,223 SR
Queue Stats
5W - 5L
1,773 Elo+
Party 1
Hel
Hel
terezinha20
Hel
Level 27
God Stats
2W - 3L
1,689 SR
Queue Stats
265W - 331L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grunt131
Medusa
18
7 / 6 / 16
12,047
709
23,361
20,903
10,055
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
LTenny
Hel
19
4 / 2 / 19
11,736
690
5,884
15,722
12,361
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
WailingWiseman
Danzaburou
19
4 / 1 / 16
13,167
775
16,766
20,008
11,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Wazuki
Hercules
20
6 / 1 / 24
13,021
766
18,998
42,302
43,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Wylond_
Kukulkan
20
10 / 2 / 14
13,798
812
25,530
13,643
7,110
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IITheGreatWunII
Ratatoskr
18
2 / 6 / 7
10,218
601
11,787
24,791
19,605
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Kirakin
Bacchus
17
0 / 7 / 6
9,365
551
8,097
24,884
38,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Nifaerius
Hachiman
15
2 / 7 / 2
9,444
556
11,569
17,419
10,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Oŕbit
Nox
20
7 / 4 / 4
11,884
699
22,690
13,476
8,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 7 / 6
9,423
554
14,975
16,850
8,416
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
37
31
Kills
12
12
Deaths
31
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Grunt131
Medusa
7
6
16
2.5
L
Ratatoskr
IITheGreatWunII
Ratatoskr
2
6
7
0.92
L
Bacchus
Kirakin
Bacchus
0
7
6
0.43
W
Hel
LTenny
Hel
4
2
19
6.75
L
Hachiman
Nifaerius
Hachiman
2
7
2
0.43
L
Nox
Oŕbit
Nox
7
4
4
2.25
W
Danzaburou
WailingWiseman
Danzaburou
4
1
16
12
W
Hercules
Wazuki
Hercules
6
1
24
18
W
Kukulkan
Wylond_
Kukulkan
10
2
14
8.5
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,539
Damage
69,118
112,578
Taken
97,420
84,317
Mitigated
85,446
73,964
Healing
26,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Grunt131
Medusa
23,361
11,926
2,527
3,027
20,903
10,055
1,209
8,627
12,276
0
38,147
L
Ratatoskr
IITheGreatWunII
Ratatoskr
11,787
1,703
894
7,313
24,791
19,605
0
9,486
15,305
0
22,710
L
Bacchus
Kirakin
Bacchus
8,097
666
703
2,164
24,884
38,768
0
7,893
16,991
18,690
0
W
Hel
LTenny
Hel
5,884
1,495
19,475
9,442
15,722
12,361
1,522
6,041
9,681
17,941
0
L
Hachiman
Nifaerius
Hachiman
11,569
5,890
781
2,123
17,419
10,009
0
3,849
13,570
0
22,210
L
Nox
Oŕbit
Nox
22,690
714
1,418
1,004
13,476
8,648
0
4,069
9,407
46,493
0
W
Danzaburou
WailingWiseman
Danzaburou
16,766
5,090
1,752
8,393
20,008
11,697
4,797
11,089
8,919
0
35,680
W
Hercules
Wazuki
Hercules
18,998
4,957
2,457
22,633
42,302
43,094
994
12,759
29,543
0
30,419
W
Kukulkan
Wylond_
Kukulkan
25,530
2,347
1,566
2,692
13,643
7,110
966
7,246
6,397
58,399
3,489
L
14,975
251
5,180
4,733
16,850
8,416
0
5,187
11,663
26,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,769
Gold Earned
50,334
195
Minions Killed
146
0
Camps Cleared
0
1,562,945
Distance Traveled
1,349,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,047
709
39
2
0
312,993
0
L
Ratatoskr
10,218
601
29
2
0
308,316
0
L
Bacchus
9,365
551
11
1
0
255,787
0
W
Hel
11,736
690
17
1
0
293,517
0
L
Hachiman
9,444
556
26
2
0
249,205
0
L
Nox
11,884
699
62
4
0
272,459
0
W
Danzaburou
13,167
775
38
2
0
323,043
0
W
Hercules
13,021
766
21
1
0
325,026
0
W
Kukulkan
13,798
812
80
5
0
308,366
0
L
Hel
9,423
554
18
1
0
263,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role