Player Matchup
VS
Match Stats
![Evolved Charon's Coin](https://static.smite.guru/i/items/18314.jpg)
Evolved Charon's Coin
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Rod of Tahuti](https://static.smite.guru/i/items/7600.jpg)
Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
![Rod of Asclepius](https://static.smite.guru/i/items/24408.jpg)
Rod of Asclepius
PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.
![Soul Reaver](https://static.smite.guru/i/items/9128.jpg)
Soul Reaver
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
![Spear of Desolation](https://static.smite.guru/i/items/12670.jpg)
Spear of Desolation
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
![Bancroft's Claw](https://static.smite.guru/i/items/25763.jpg)
Bancroft's Claw
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.
![Soul Gem](https://static.smite.guru/i/items/25760.jpg)
Soul Gem
PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.
![Typhon's Fang](https://static.smite.guru/i/items/25765.jpg)
Typhon's Fang
PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.
![Pythagorem's Piece](https://static.smite.guru/i/items/25768.jpg)
Pythagorem's Piece
AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.
![Calamitous Rod of Tahuti](https://static.smite.guru/i/items/21484.jpg)
Calamitous Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
![Divine Ruin](https://static.smite.guru/i/items/24103.jpg)
Divine Ruin
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
![Gem of Focus](https://static.smite.guru/i/items/19679.jpg)
Gem of Focus
PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Doom Orb](https://static.smite.guru/i/items/16882.jpg)
Doom Orb
PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.
![Charon's Coin](https://static.smite.guru/i/items/18183.jpg)
Charon's Coin
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.
![Calamitous Rod of Tahuti](https://static.smite.guru/i/items/21484.jpg)
Calamitous Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
![Soul Reaver](https://static.smite.guru/i/items/9128.jpg)
Soul Reaver
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
![Ornate Arrow](https://static.smite.guru/i/items/19650.jpg)
Ornate Arrow
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
![Telkhines Ring](https://static.smite.guru/i/items/25761.jpg)
Telkhines Ring
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
![Typhon's Fang](https://static.smite.guru/i/items/25765.jpg)
Typhon's Fang
PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.
![Demonic Grip](https://static.smite.guru/i/items/8564.jpg)
Demonic Grip
PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).
![Calamitous Rod of Tahuti](https://static.smite.guru/i/items/21484.jpg)
Calamitous Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
![Nimble Bancroft's Talon](https://static.smite.guru/i/items/25764.jpg)
Nimble Bancroft's Talon
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.
![The Alternate Timeline](https://static.smite.guru/i/items/19654.jpg)
The Alternate Timeline
PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Spear of Desolation](https://static.smite.guru/i/items/12670.jpg)
Spear of Desolation
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
![Calamitous Rod of Tahuti](https://static.smite.guru/i/items/21484.jpg)
Calamitous Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
![Sphinx's Baubles](https://static.smite.guru/i/items/23102.jpg)
Sphinx's Baubles
PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.
![Obsidian Shard](https://static.smite.guru/i/items/18179.jpg)
Obsidian Shard
PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.
VS
![Ornate Arrow](https://static.smite.guru/i/items/19650.jpg)
Ornate Arrow
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
![Evolved Devourer's Gauntlet](https://static.smite.guru/i/items/25674.jpg)
Evolved Devourer's Gauntlet
![Qin's Sais](https://static.smite.guru/i/items/7593.jpg)
Qin's Sais
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
![Demon Blade](https://static.smite.guru/i/items/12674.jpg)
Demon Blade
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
![Dominance](https://static.smite.guru/i/items/19924.jpg)
Dominance
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
![Devoted Deathbringer](https://static.smite.guru/i/items/25931.jpg)
Devoted Deathbringer
PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
![Bluestone Brooch](https://static.smite.guru/i/items/23859.jpg)
Bluestone Brooch
PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.
![Jotunn's Vigor](https://static.smite.guru/i/items/25775.jpg)
Jotunn's Vigor
GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.
![Brawler's Beat Stick](https://static.smite.guru/i/items/24170.jpg)
Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.
![Oni Hunter's Garb](https://static.smite.guru/i/items/12679.jpg)
Oni Hunter's Garb
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.
![Hydra's Lament](https://static.smite.guru/i/items/8550.jpg)
Hydra's Lament
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
![Magi's Shelter](https://static.smite.guru/i/items/22945.jpg)
Magi's Shelter
PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.
![Axe of Animosity](https://static.smite.guru/i/items/24203.jpg)
Axe of Animosity
PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.
![Berserker's Shield](https://static.smite.guru/i/items/16544.jpg)
Berserker's Shield
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
![Shogun's Kusari](https://static.smite.guru/i/items/14178.jpg)
Shogun's Kusari
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
![Pestilence](https://static.smite.guru/i/items/23870.jpg)
Pestilence
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.
![Qin's Sais](https://static.smite.guru/i/items/7593.jpg)
Qin's Sais
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
![Oni Hunter's Garb](https://static.smite.guru/i/items/12679.jpg)
Oni Hunter's Garb
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.
![The Alternate Timeline](https://static.smite.guru/i/items/19654.jpg)
The Alternate Timeline
PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.
![Divine Ruin](https://static.smite.guru/i/items/24103.jpg)
Divine Ruin
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
![Evolved Charon's Coin](https://static.smite.guru/i/items/18314.jpg)
Evolved Charon's Coin
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.
![Bancroft's Claw](https://static.smite.guru/i/items/25763.jpg)
Bancroft's Claw
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.
![Evolved Book of Thoth](https://static.smite.guru/i/items/25673.jpg)
Evolved Book of Thoth
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Dominance](https://static.smite.guru/i/items/19924.jpg)
Dominance
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
![Odysseus' Bow](https://static.smite.guru/i/items/10482.jpg)
Odysseus' Bow
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
![Demon Blade](https://static.smite.guru/i/items/12674.jpg)
Demon Blade
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
![Evolved Rage](https://static.smite.guru/i/items/14855.jpg)
Evolved Rage
![Bloodforge](https://static.smite.guru/i/items/25751.jpg)
Bloodforge
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.
![Malicious Deathbringer](https://static.smite.guru/i/items/21500.jpg)
Malicious Deathbringer
PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.