Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AnitaMaxWynn103
Danzaburou
Level 74
God Stats
3W - 4L
1,766 SR
Queue Stats
32W - 32L
1,491 Elo+
Party 1
Shiva
Shiva
Gingerello5018
Shiva
Level 107
God Stats
7W - 8L
1,593 SR
Queue Stats
244W - 273L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
ReportMyBallZInU
Ne Zha
Level 44
God Stats
4W - 2L
1,505 SR
Queue Stats
217W - 231L
1,411 Elo+
Solo
Yemoja
Yemoja
TF Slattt
Yemoja
Level 71
God Stats
11W - 11L
1,844 SR
Queue Stats
61W - 68L
1,539 Elo+
Party 1
Team Averages
Level 79
1,642 SR
1,487 Elo+

VS

Team Averages
Level 37
1,353 SR
1,341 Elo+
Kukulkan
Kukulkan
AzaZorro09
Kukulkan
Level 28
God Stats
0W - 3L
1,279 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Odin
Odin
Hauzer3291000
Odin
Level 67
God Stats
0W - 3L
1,204 SR
Queue Stats
4W - 10L
1,119 Elo+
Party 3
Fenrir
Fenrir
LightingLynx
Fenrir
Level 41
God Stats
1W - 3L
1,295 SR
Queue Stats
3W - 5L
1,474 Elo+
Party 2
Nut
Nut
Mcnard0101
Nut
Level 37
God Stats
0W - 1L
1,559 SR
Queue Stats
15W - 12L
1,493 Elo+
Solo
Ares
Ares
Shinryuu15
Ares
Level 14
God Stats
0W - 2L
1,429 SR
Queue Stats
4W - 7L
1,119 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 0 / 1
8,785
628
5,384
4,297
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
AnitaMaxWynn103
Danzaburou
12
4 / 2 / 7
7,799
557
10,108
13,176
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 2
8,737
624
8,462
12,487
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 1
9,980
713
4,531
11,297
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
TF Slattt
Yemoja
11
1 / 2 / 8
7,684
549
4,042
10,502
7,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AzaZorro09
Kukulkan
11
1 / 2 / 0
7,236
517
3,727
5,341
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 1
6,831
488
3,531
8,035
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
10
1 / 2 / 1
5,961
426
4,624
10,570
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 0
6,260
447
10,025
15,016
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 1
5,724
409
2,873
11,976
7,324
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
4
4
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
1
2.5
W
Danzaburou
AnitaMaxWynn103
Danzaburou
4
2
7
3.75
L
Kukulkan
AzaZorro09
Kukulkan
1
2
0
0.5
W
3
0
2
4
L
1
1
1
1.5
L
Fenrir
1
2
1
0.75
L
1
5
0
0.2
W
5
0
1
5.5
L
0
5
1
0.1
W
Yemoja
TF Slattt
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
24,780
51,759
Taken
50,938
28,649
Mitigated
25,007
22,348
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,384
843
0
684
4,297
1,611
0
968
3,187
70,828
2,908
W
Danzaburou
AnitaMaxWynn103
Danzaburou
10,108
5,878
0
2,912
13,176
5,162
1,714
2,109
10,987
0
45,009
L
Kukulkan
AzaZorro09
Kukulkan
3,727
0
65
207
5,341
1,642
394
2,589
2,703
43,115
0
W
8,462
1,320
7
4,398
12,487
9,425
213
653
11,467
0
60,356
L
3,531
423
0
762
8,035
6,362
0
98
7,276
0
35,129
L
Fenrir
4,624
1,081
0
1,912
10,570
4,394
336
1,462
9,008
0
38,952
L
10,025
6,736
0
5,933
15,016
5,285
0
2,985
11,882
0
54,893
W
4,531
1,436
0
8,495
11,297
5,254
558
22
11,275
0
106,743
L
2,873
349
0
1,126
11,976
7,324
0
1,699
10,277
16,059
0
W
Yemoja
TF Slattt
Yemoja
4,042
827
3,746
2,106
10,502
7,197
917
2,528
7,837
18,384
1,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,985
Gold Earned
32,012
470
Minions Killed
338
0
Camps Cleared
0
1,359,118
Distance Traveled
1,264,905
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,785
628
122
9
0
293,906
2
W
Danzaburou
7,799
557
46
3
0
233,234
0
L
Kukulkan
7,236
517
112
8
0
253,506
0
W
Shiva
8,737
624
103
7
0
282,461
0
L
Odin
6,831
488
60
4
0
255,485
2
L
Fenrir
5,961
426
55
4
0
278,710
0
L
Nut
6,260
447
90
6
0
212,943
0
W
Ne Zha
9,980
713
176
13
0
305,849
0
L
Ares
5,724
409
21
2
0
264,261
1
W
Yemoja
7,684
549
23
2
0
243,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role