Player Matchup

Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CraKaLaKinChr1s
Thoth
Level 154
God Stats
2W - 2L
1,416 SR
Queue Stats
54W - 40L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
monfernobro10
Gilgamesh
Level 128
God Stats
7W - 0L
1,703 SR
Queue Stats
43W - 26L
1,612 Elo+
Party 1
Izanami
Izanami
uni05tv
Izanami
Level 93
God Stats
25W - 28L
1,471 SR
Queue Stats
176W - 158L
1,483 Elo+
Party 3
Fenrir
Fenrir
wickedpist1
Fenrir
Level 77
God Stats
10W - 16L
1,398 SR
Queue Stats
223W - 217L
1,441 Elo+
Party 3
Team Averages
Level 110
1,498 SR
1,518 Elo+

VS

Team Averages
Level 112
1,577 SR
1,523 Elo+
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
HOOD-4x
Hel
Level 93
God Stats
9W - 9L
1,507 SR
Queue Stats
331W - 315L
1,493 Elo+
Solo
Shiva
Shiva
MrSyrup100
Shiva
Level 144
God Stats
8W - 5L
1,639 SR
Queue Stats
215W - 200L
1,547 Elo+
Solo
Anubis
Anubis
Smerfasaurus
Anubis
Level 88
God Stats
6W - 5L
1,741 SR
Queue Stats
219W - 216L
1,550 Elo+
Party 2
Cupid
Cupid
Wolfingxd
Cupid
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 20L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 3 / 0
4,845
485
2,431
7,924
6,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 0
6,559
656
2,729
2,545
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
monfernobro10
Gilgamesh
11
3 / 0 / 0
6,395
640
4,595
9,421
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
uni05tv
Izanami
8
0 / 1 / 0
4,864
486
2,941
4,775
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
1 / 0 / 2
5,258
526
3,714
6,865
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 2 / 1
4,950
495
1,650
4,965
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
9
0 / 2 / 1
5,262
526
1,582
5,647
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
9
1 / 0 / 3
5,547
555
3,951
6,783
4,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
9
0 / 3 / 0
4,984
498
4,497
6,630
2,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
Wolfingxd
Cupid
10
2 / 0 / 2
5,531
553
4,490
3,764
1,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
7
Kills
4
4
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
3
0
0
L
Zeus
 
Zeus
1
2
1
0.75
W
3
0
0
3
L
Hel
0
2
1
0.25
L
Shiva
1
0
3
2.5
L
Anubis
0
3
0
0
L
Cupid
Wolfingxd
Cupid
2
0
2
3
W
Gilgamesh
monfernobro10
Gilgamesh
3
0
0
3
W
Izanami
uni05tv
Izanami
0
1
0
0
W
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,410
Damage
16,170
31,530
Taken
27,789
16,129
Mitigated
12,136
8,658
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,431
230
0
1,896
7,924
6,511
0
509
7,415
9,395
0
L
Zeus
 
Zeus
1,650
134
0
1,064
4,965
1,303
0
489
4,435
30,654
0
W
2,729
110
0
250
2,545
904
0
1,110
1,435
50,620
176
L
Hel
1,582
295
547
2,172
5,647
1,789
0
2,302
3,345
30,994
241
L
Shiva
3,951
474
55
2,145
6,783
4,729
0
1,513
5,270
0
21,461
L
Anubis
4,497
429
0
2,892
6,630
2,962
0
0
6,249
30,100
1,107
L
Cupid
Wolfingxd
Cupid
4,490
2,577
707
2,268
3,764
1,353
0
850
2,914
0
39,171
W
Gilgamesh
monfernobro10
Gilgamesh
4,595
1,618
0
4,280
9,421
4,044
0
4,899
4,522
0
41,389
W
Izanami
uni05tv
Izanami
2,941
2,047
0
667
4,775
1,502
0
0
4,775
0
45,315
W
Fenrir
3,714
937
0
1,565
6,865
3,168
0
1,091
5,774
0
41,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
26,274
333
Minions Killed
284
0
Camps Cleared
0
987,171
Distance Traveled
886,550
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,845
485
15
2
0
197,205
2
L
Zeus
4,950
495
52
5
0
170,971
0
W
Thoth
6,559
656
101
10
0
203,012
1
L
Hel
5,262
526
69
7
0
176,924
0
L
Shiva
5,547
555
32
3
0
205,061
4
L
Anubis
4,984
498
51
5
0
147,207
2
L
Cupid
5,531
553
80
8
0
186,387
3
W
Gilgamesh
6,395
640
73
7
0
211,593
0
W
Izanami
4,864
486
84
8
0
163,861
0
W
Fenrir
5,258
526
60
6
0
211,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role